48 |
*/ |
*/ |
49 |
public synchronized boolean submit(ReferencedEnvelope envelope, |
public synchronized boolean submit(ReferencedEnvelope envelope, |
50 |
Rectangle paintArea, Graphics2D graphics, |
Rectangle paintArea, Graphics2D graphics, |
51 |
final GTRenderer renderer, AffineTransform worldToScreen) { |
final GTRenderer renderer |
52 |
|
// , AffineTransform worldToScreen |
53 |
|
) { |
54 |
if (renderThread == null || !renderThread.isAlive()) { |
if (renderThread == null || !renderThread.isAlive()) { |
55 |
// System.out.println("is vacant... starting thread!"); |
// System.out.println("is vacant... starting thread!"); |
56 |
renderThread = null; |
renderThread = null; |
57 |
|
|
58 |
renderThread = new RenderThread(paintArea, graphics, renderer, |
renderThread = new RenderThread(paintArea, graphics, renderer, |
59 |
worldToScreen, envelope); |
// worldToScreen, |
60 |
|
envelope); |
61 |
renderThread.start(); |
renderThread.start(); |
62 |
|
|
63 |
return true; |
return true; |
79 |
|
|
80 |
public RenderThread(final Rectangle paintArea, |
public RenderThread(final Rectangle paintArea, |
81 |
final Graphics2D graphics, GTRenderer renderer, |
final Graphics2D graphics, GTRenderer renderer, |
82 |
AffineTransform worldToScreen, ReferencedEnvelope mapEnv) { |
// AffineTransform worldToScreen, |
83 |
super(new RenderRun(paintArea, graphics, renderer, mapEnv, |
ReferencedEnvelope mapEnv) { |
84 |
worldToScreen)); |
super(new RenderRun(paintArea, graphics, renderer, |
85 |
|
mapEnv |
86 |
|
// , worldToScreen |
87 |
|
)); |
88 |
this.renderer = renderer; |
this.renderer = renderer; |
89 |
|
|
90 |
setName("Render" + getName()); |
setName("Render" + getName()); |
104 |
class RenderRun implements Runnable, RenderListener { |
class RenderRun implements Runnable, RenderListener { |
105 |
private final Rectangle paintArea; |
private final Rectangle paintArea; |
106 |
private final Graphics2D graphics; |
private final Graphics2D graphics; |
107 |
private final AffineTransform worldToScreen; |
// private final AffineTransform worldToScreen; |
108 |
private final GTRenderer renderer; |
private final GTRenderer renderer; |
109 |
private final ReferencedEnvelope mapEnv; |
private final ReferencedEnvelope mapEnv; |
110 |
|
|
111 |
public RenderRun(Rectangle paintArea, Graphics2D graphics, |
public RenderRun(Rectangle paintArea, Graphics2D graphics, |
112 |
GTRenderer renderer, ReferencedEnvelope mapEnv, |
GTRenderer renderer, ReferencedEnvelope mapEnv |
113 |
AffineTransform worldToScreen) { |
// , |
114 |
|
// AffineTransform worldToScreen |
115 |
|
) { |
116 |
this.paintArea = paintArea; |
this.paintArea = paintArea; |
117 |
this.graphics = graphics; |
this.graphics = graphics; |
118 |
this.renderer = renderer; |
this.renderer = renderer; |
119 |
this.mapEnv = mapEnv; |
this.mapEnv = mapEnv; |
120 |
this.worldToScreen = worldToScreen; |
// this.worldToScreen = worldToScreen; |
121 |
} |
} |
122 |
|
|
123 |
@Override |
@Override |
136 |
graphics.clearRect(paintArea.x, paintArea.y, paintArea.width, |
graphics.clearRect(paintArea.x, paintArea.y, paintArea.width, |
137 |
paintArea.height); |
paintArea.height); |
138 |
|
|
139 |
renderer.paint(graphics, paintArea, worldToScreen); |
renderer.paint(graphics, paintArea, mapEnv); |
140 |
|
|
141 |
// Kill the reference to this Thread so #isRunning will say |
// Kill the reference to this Thread so #isRunning will say |
142 |
// false directly |
// false directly |