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2006-09-18 Didrik Pinte <dpinte@itae.be> * wxPython 2.6 update : wx 2.4 syntax has been updated to 2.6
(ThubanFrame.__init__): Handle EVT_WINDOW_DESTROY (ThubanFrame.OnDestroy): New. Handler for EVT_WINDOW_DESTROY. Does nothing but is convenient for the derived classes.
(ThubanFrame): New: a class that inherits from wxFrame (as opposed to wxDialog like the other classes) but otherwise behaves like the other classes. This is needed for the TableView which isn't really a dialog and needs to have a status bar and control buttons.
(NonModalNonParentDialog): New class, without parent, i.e. can fall behind other windows. (NonModalDialog.OnClose): Check is dialog is in mainwindow.dialog dictionary before removing it.
Copied NonModalDialog box and changed it to derive from a wxDialog but behave like the original implementation which was derived from a wxFrame. wxDialog provides useful key handling functionality like ESC calling OnCancel and ENTER calling OnOK which is lost with wxFrame.
Implement multiple selected shapes * Thuban/UI/selection.py: New module with a class to represent the selection. * Thuban/UI/messages.py (SELECTED_TABLE, SELECTED_MAP): Remove these unused messages * Thuban/UI/application.py (ThubanApplication.OnInit) (ThubanApplication.OnExit, ThubanApplication.SetSession): The interactor is gone now. (ThubanApplication.CreateMainWindow): There is no interactor anymore so we pass None as the interactor argument for now for compatibility. * Thuban/UI/view.py (MapCanvas.delegated_messages) (MapCanvas.Subscribe, MapCanvas.Unsubscribe): In Subscribe and Unsubscribe, delegate messages according to the delegated_messages class variable. (MapCanvas.__getattr__, MapCanvas.delegated_methods): Get some attributes from instance variables as described with the delegated_methods class variable. (MapCanvas.__init__): New instance variable selection holding the current selection (MapCanvas.do_redraw): Deal with multiple selected shapes. Simply pass them on to the renderer (MapCanvas.SetMap): Clear the selection when a different map is selected. (MapCanvas.shape_selected): Simple force a complete redraw. The selection class now takes care of only issueing SHAPES_SELECTED messages when the set of selected shapes actually does change. (MapCanvas.SelectShapeAt): The selection is now managed in self.selection * Thuban/UI/mainwindow.py (MainWindow.delegated_messages) (MainWindow.Subscribe, MainWindow.Unsubscribe): In Subscribe and Unsubscribe, delegate messages according to the delegated_messages class variable. (MainWindow.delegated_methods, MainWindow.__getattr__): Get some attributes from instance variables as described with the delegated_methods class variable. (MainWindow.__init__): The interactor as ivar is gone. The parameter is still there for compatibility. The selection messages now come from the canvas. (MainWindow.current_layer, MainWindow.has_selected_layer): Delegate to the the canvas. (MainWindow.LayerShowTable, MainWindow.Classify) (MainWindow.identify_view_on_demand): The dialogs don't need the interactor parameter anymore. * Thuban/UI/tableview.py (TableFrame.__init__) (LayerTableFrame.__init__, LayerTableFrame.OnClose) (LayerTableFrame.row_selected): The interactor is gone. It's job from the dialog's point of view is now done by the mainwindow, i.e. the parent. Subscribe to SHAPES_SELECTED instead of SELECTED_SHAPE * Thuban/UI/dialogs.py (NonModalDialog.__init__): The interactor is gone. It's job from the dialog's point of view is now done by the mainwindow, i.e. the parent. * Thuban/UI/classifier.py (Classifier.__init__): The interactor is gone. It's job from the dialog's point of view is now done by the mainwindow, i.e. the parent. * Thuban/UI/tree.py (SessionTreeView.__init__): The interactor is gone. It's job from the dialog's point of view is now done by the mainwindow, i.e. the parent. (SessionTreeCtrl.__init__): New parameter mainwindow which is stored as self.mainwindow. The mainwindow is need so that the tree can still subscribe to the selection messages. (SessionTreeCtrl.__init__, SessionTreeCtrl.unsubscribe_all) (SessionTreeCtrl.update_tree, SessionTreeCtrl.OnSelChanged): The selection is now accessible through the mainwindow. Subscribe to SHAPES_SELECTED instead of SELECTED_SHAPE * Thuban/UI/identifyview.py (IdentifyView.__init__): Use the SHAPES_SELECTED message now. (IdentifyView.selected_shape): Now subscribed to SHAPES_SELECTED, so deal with multiple shapes (IdentifyView.__init__, IdentifyView.OnClose): The interactor is gone. It's job from the dialog's point of view is now done by the mainwindow, i.e. the parent. * Thuban/UI/renderer.py (ScreenRenderer.RenderMap): Rename the selected_shape parameter and ivar to selected_shapes. It's now a list of shape ids. (MapRenderer.draw_label_layer): Deal with multiple selected shapes. Rearrange the code a bit so that the setup and shape type distinctions are only executed once.
Don't need Shutdown(); just use Close()!
(NonModalDialog.Shutdown): New method which does what OnClose did, but can be called by the application to close a window. Needed when a session changes, and we have to close the classifier windows.
New file implementing common classes for dialogs
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