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from menu import Menu |
from menu import Menu |
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import main |
import main |
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from context import Context |
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from command import registry, Command |
from command import registry, Command |
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from messages import SELECTED_SHAPE, VIEW_POSITION |
from messages import SELECTED_SHAPE, VIEW_POSITION |
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self.init_ids() |
self.init_ids() |
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#main_menu.print_menu() |
# creat the menubar from the main_menu description |
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self.SetMenuBar(self.build_menu_bar(main_menu)) |
self.SetMenuBar(self.build_menu_bar(main_menu)) |
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# toolbar |
# Similarly, create the toolbar from main_toolbar |
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toolbar = self.CreateToolBar(wxTB_3DBUTTONS) |
toolbar = self.build_toolbar(main_toolbar) |
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# set the size of the tools' bitmaps. Not needed on wxGTK, but |
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# on Windows. We probably shouldn't hardwire the bitmap size |
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# here |
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toolbar.SetToolBitmapSize(wxSize(24, 24)) |
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for name in ["map_zoom_in_tool", "map_zoom_out_tool", "map_pan_tool", |
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"map_identify_tool", "map_label_tool", "map_full_extent"]: |
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self.add_toolbar_command(toolbar, name) |
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# call Realize to make sure that the tools appear. |
# call Realize to make sure that the tools appear. |
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toolbar.Realize() |
toolbar.Realize() |
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self.current_id = 6000 |
self.current_id = 6000 |
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self.id_to_name = {} |
self.id_to_name = {} |
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self.name_to_id = {} |
self.name_to_id = {} |
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self.events_bound = {} |
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def get_id(self, name): |
def get_id(self, name): |
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"""Return the wxWindows id for the command named name. |
"""Return the wxWindows id for the command named name. |
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self.id_to_name[ID] = name |
self.id_to_name[ID] = name |
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return ID |
return ID |
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def bind_command_events(self, command, ID): |
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"""Bind the necessary events for the given command and ID""" |
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if not self.events_bound.has_key(ID): |
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# the events haven't been bound yet |
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EVT_MENU(self, ID, self.invoke_command) |
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if command.IsDynamic(): |
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EVT_UPDATE_UI(self, ID, self.update_command_ui) |
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def build_menu_bar(self, menudesc): |
def build_menu_bar(self, menudesc): |
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"""Build and return the menu bar from the menu description""" |
"""Build and return the menu bar from the menu description""" |
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menu_bar = wxMenuBar() |
menu_bar = wxMenuBar() |
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last = item |
last = item |
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return wxmenu |
return wxmenu |
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def build_toolbar(self, toolbardesc): |
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"""Build and return the main toolbar window from a toolbar description |
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The parameter should be an instance of the Menu class but it |
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should not contain submenus. |
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""" |
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toolbar = self.CreateToolBar(wxTB_3DBUTTONS) |
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# set the size of the tools' bitmaps. Not needed on wxGTK, but |
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# on Windows, although it doesn't work very well there. It seems |
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# that only 16x16 icons are really supported on windows. |
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# We probably shouldn't hardwire the bitmap size here. |
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toolbar.SetToolBitmapSize(wxSize(24, 24)) |
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for item in toolbardesc.items: |
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if item is None: |
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toolbar.AddSeparator() |
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else: |
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# assume it's a string. |
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self.add_toolbar_command(toolbar, item) |
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return toolbar |
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def add_menu_command(self, menu, name): |
def add_menu_command(self, menu, name): |
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"""Add the command with name name to the menu menu. |
"""Add the command with name name to the menu menu. |
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ID = self.get_id(name) |
ID = self.get_id(name) |
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menu.Append(ID, command.Title(), command.HelpText(), |
menu.Append(ID, command.Title(), command.HelpText(), |
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command.IsCheckCommand()) |
command.IsCheckCommand()) |
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EVT_MENU(self, ID, self.invoke_command) |
self.bind_command_events(command, ID) |
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if command.IsDynamic(): |
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EVT_UPDATE_UI(self, ID, self.update_command_ui) |
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else: |
else: |
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print "Unknown command %s" % name |
print "Unknown command %s" % name |
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toolbar.AddTool(ID, bitmap, |
toolbar.AddTool(ID, bitmap, |
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shortHelpString = command.HelpText(), |
shortHelpString = command.HelpText(), |
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isToggle = command.IsCheckCommand()) |
isToggle = command.IsCheckCommand()) |
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self.bind_command_events(command, ID) |
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else: |
else: |
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print "Unknown command %s" % name |
print "Unknown command %s" % name |
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name = self.id_to_name.get(event.GetId()) |
name = self.id_to_name.get(event.GetId()) |
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if name is not None: |
if name is not None: |
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command = registry.Command(name) |
command = registry.Command(name) |
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command.Execute(self) |
command.Execute(Context(main.app, main.app.Session(), self)) |
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else: |
else: |
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print "Unknown command ID %d" % event.GetId() |
print "Unknown command ID %d" % event.GetId() |
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def update_command_ui(self, event): |
def update_command_ui(self, event): |
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#print "update_command_ui", self.id_to_name[event.GetId()] |
#print "update_command_ui", self.id_to_name[event.GetId()] |
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context = Context(main.app, main.app.Session(), self) |
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command = registry.Command(self.id_to_name[event.GetId()]) |
command = registry.Command(self.id_to_name[event.GetId()]) |
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if command is not None: |
if command is not None: |
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event.Enable(command.Sensitive(self)) |
event.Enable(command.Sensitive(context)) |
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event.SetText(command.DynText(self)) |
event.SetText(command.DynText(context)) |
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if command.IsCheckCommand(): |
if command.IsCheckCommand(): |
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event.Check(command.Checked(self)) |
event.Check(command.Checked(context)) |
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def RunMessageBox(self, title, text, flags = wxOK | wxICON_INFORMATION): |
def RunMessageBox(self, title, text, flags = wxOK | wxICON_INFORMATION): |
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"""Run a modal message box with the given text, title and flags |
"""Run a modal message box with the given text, title and flags |
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layer = self.current_layer() |
layer = self.current_layer() |
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if layer is not None: |
if layer is not None: |
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self.canvas.Map().RaiseLayer(layer) |
self.canvas.Map().RaiseLayer(layer) |
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def LowerLayer(self): |
def LowerLayer(self): |
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layer = self.current_layer() |
layer = self.current_layer() |
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if layer is not None: |
if layer is not None: |
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# Helper functions to define common command implementations |
# Helper functions to define common command implementations |
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def call_method(context, methodname, *args): |
def call_method(context, methodname, *args): |
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"""Call the context's method methodname with args *args""" |
"""Call the mainwindow's method methodname with args *args""" |
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apply(getattr(context, methodname), args) |
apply(getattr(context.mainwindow, methodname), args) |
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def _method_command(name, title, method, helptext = "", |
def _method_command(name, title, method, helptext = "", |
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icon = "", sensitive = None): |
icon = "", sensitive = None): |
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"""Add a command implemented by a method of the context object""" |
"""Add a command implemented by a method of the mainwindow object""" |
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registry.Add(Command(name, title, call_method, args=(method,), |
registry.Add(Command(name, title, call_method, args=(method,), |
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helptext = helptext, icon = icon, |
helptext = helptext, icon = icon, |
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sensitive = sensitive)) |
sensitive = sensitive)) |
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icon = ""): |
icon = ""): |
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"""Add a tool command""" |
"""Add a tool command""" |
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def check_current_tool(context, name=toolname): |
def check_current_tool(context, name=toolname): |
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return context.canvas.CurrentTool() == name |
return context.mainwindow.canvas.CurrentTool() == name |
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registry.Add(Command(name, title, call_method, args=(method,), |
registry.Add(Command(name, title, call_method, args=(method,), |
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helptext = helptext, icon = icon, |
helptext = helptext, icon = icon, |
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checked = check_current_tool)) |
checked = check_current_tool)) |
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def _has_selected_layer(context): |
def _has_selected_layer(context): |
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"""Return true if a layer is selected in the context""" |
"""Return true if a layer is selected in the context""" |
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return context.has_selected_layer() |
return context.mainwindow.has_selected_layer() |
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# File menu |
# File menu |
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_method_command("new_session", "&New Session", "NewSession") |
_method_command("new_session", "&New Session", "NewSession") |
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"layer_show_table"]), |
"layer_show_table"]), |
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Menu("help", "&Help", |
Menu("help", "&Help", |
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["help_about"])]) |
["help_about"])]) |
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# the main toolbar |
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main_toolbar = Menu("<toolbar>", "<toolbar>", |
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["map_zoom_in_tool", "map_zoom_out_tool", "map_pan_tool", |
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"map_identify_tool", "map_label_tool", "map_full_extent"]) |