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from context import Context |
from context import Context |
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from command import registry, Command, ToolCommand |
from command import registry, Command, ToolCommand |
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from messages import LAYER_SELECTED, SHAPES_SELECTED, VIEW_POSITION |
from messages import LAYER_SELECTED, SHAPES_SELECTED, VIEW_POSITION, DOCKABLE_DOCKED, DOCKABLE_UNDOCKED, DOCKABLE_CLOSED |
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from Thuban.UI.dock import DockableWindow, DockFrame, DockPanel |
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# the directory where the toolbar icons are stored |
# the directory where the toolbar icons are stored |
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bitmapdir = os.path.join(Thuban.__path__[0], os.pardir, "Resources", "Bitmaps") |
bitmapdir = os.path.join(Thuban.__path__[0], os.pardir, "Resources", "Bitmaps") |
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bitmapext = ".xpm" |
bitmapext = ".xpm" |
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ID_WINDOW_LEGEND = 4001 |
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ID_WINDOW_CANVAS = 4002 |
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class MainWindow(wxFrame): |
class MainWindow(DockFrame): |
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# Some messages that can be subscribed/unsubscribed directly through |
# Some messages that can be subscribed/unsubscribed directly through |
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# the MapCanvas come in fact from other objects. This is a map to |
# the MapCanvas come in fact from other objects. This is a map to |
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def __init__(self, parent, ID, title, application, interactor, |
def __init__(self, parent, ID, title, application, interactor, |
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initial_message = None, size = wxSize(-1, -1)): |
initial_message = None, size = wxSize(-1, -1)): |
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wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, size) |
DockFrame.__init__(self, parent, ID, title, wxDefaultPosition, size) |
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#wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, size) |
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self.application = application |
self.application = application |
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# call Realize to make sure that the tools appear. |
# call Realize to make sure that the tools appear. |
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toolbar.Realize() |
toolbar.Realize() |
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# Create the map canvas |
# Create the map canvas |
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canvas = view.MapCanvas(self, -1) |
canvas = view.MapCanvas(self, -1) |
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canvas.Subscribe(VIEW_POSITION, self.view_position_changed) |
canvas.Subscribe(VIEW_POSITION, self.view_position_changed) |
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canvas.Subscribe(SHAPES_SELECTED, self.identify_view_on_demand) |
canvas.Subscribe(SHAPES_SELECTED, self.identify_view_on_demand) |
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self.canvas = canvas |
self.canvas = canvas |
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self.SetMainWindow(self.canvas) |
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self.SetAutoLayout(True) |
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self.init_dialogs() |
self.init_dialogs() |
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EVT_CLOSE(self, self.OnClose) |
EVT_CLOSE(self, self.OnClose) |
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def SetMap(self, map): |
def SetMap(self, map): |
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self.canvas.SetMap(map) |
self.canvas.SetMap(map) |
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#self.legendPanel.SetMap(map) |
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def Map(self): |
def Map(self): |
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"""Return the map displayed by this mainwindow""" |
"""Return the map displayed by this mainwindow""" |
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# sanity check |
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#assert(self.canvas.Map() is self.legendPanel.GetMap()) |
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return self.canvas.Map() |
return self.canvas.Map() |
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def ShowSessionTree(self): |
def ShowSessionTree(self): |
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layer = self.current_layer() |
layer = self.current_layer() |
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self.OpenClassifier(layer) |
self.OpenClassifier(layer) |
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def OpenClassifier(self, layer): |
def OpenClassifier(self, layer, group = None): |
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name = "classifier" + str(id(layer)) |
name = "classifier" + str(id(layer)) |
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dialog = self.get_open_dialog(name) |
dialog = self.get_open_dialog(name) |
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if dialog is None: |
if dialog is None: |
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dialog = classifier.Classifier(self, name, layer) |
dialog = classifier.Classifier(self, name, layer, group) |
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self.add_dialog(name, dialog) |
self.add_dialog(name, dialog) |
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dialog.Show() |
dialog.Show() |
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dialog.Raise() |
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def ShowLegend(self): |
def ShowLegend(self, switch = False): |
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name = "legend" |
name = "legend" |
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dialog = self.get_open_dialog(name) |
dialog = self.FindRegisteredDock(name) |
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if dialog is None: |
if dialog is None: |
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dialog = legend.Legend(self, name, self.Map()) |
title = "Legend: %s" % self.Map().Title() |
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self.add_dialog(name, dialog) |
dialog = self.CreateDock(name, -1, title, wxLAYOUT_LEFT) |
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dialog.Show() |
legend.LegendPanel(dialog, None, self) |
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dialog.GetPanel().SetMap(self.Map()) |
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dialog.Show() |
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def ZoomInTool(self): |
def ZoomInTool(self): |
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self.canvas.ZoomInTool() |
self.canvas.ZoomInTool() |
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if not self.dialog_open(name): |
if not self.dialog_open(name): |
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dialog = identifyview.IdentifyView(self, name) |
dialog = identifyview.IdentifyView(self, name) |
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self.add_dialog(name, dialog) |
self.add_dialog(name, dialog) |
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dialog.Show(true) |
dialog.Show(True) |
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else: |
else: |
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# FIXME: bring dialog to front? |
# FIXME: bring dialog to front? |
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pass |
pass |
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def _has_legend_shown(context): |
def _has_legend_shown(context): |
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"""Return true if the legend window is shown""" |
"""Return true if the legend window is shown""" |
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return context.mainwindow.get_open_dialog("legend") is None |
return context.mainwindow.FindRegisteredDock("legend") is None |
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# File menu |
# File menu |
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sensitive = _has_selected_layer) |
sensitive = _has_selected_layer) |
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_method_command("layer_classifier", _("Classify"), "Classify", |
_method_command("layer_classifier", _("Classify"), "Classify", |
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sensitive = _has_selected_layer) |
sensitive = _has_selected_layer) |
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_method_command("show_legend", _("Legend"), "ShowLegend", |
_method_command("show_legend", _("Show Legend"), "ShowLegend", |
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sensitive = _has_legend_shown) |
sensitive = _has_legend_shown) |
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# the menu structure |
# the menu structure |