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# Copyright (c) 2001, 2002, 2003 by Intevation GmbH |
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# Authors: |
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# Bernhard Herzog <[email protected]> |
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# Jonathan Coles <[email protected]> |
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# Frank Koormann <[email protected]> |
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# |
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# This program is free software under the GPL (>=v2) |
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# Read the file COPYING coming with Thuban for details. |
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__version__ = "$Revision$" |
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from Thuban import _ |
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from wxPython.wx import wxMemoryDC, wxEmptyBitmap, \ |
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wxPoint, wxRect, wxPen, wxBrush, wxFont, \ |
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wxTRANSPARENT_PEN, wxTRANSPARENT_BRUSH, \ |
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wxBLACK_PEN, wxRED_PEN, wxBLACK, wxSOLID, wxCROSS_HATCH, wxSWISS, wxNORMAL |
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|
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from wxproj import draw_polygon_shape, draw_polygon_init |
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|
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from Thuban.UI.common import Color2wxColour |
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from Thuban.UI.classifier import ClassDataPreviewer |
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from Thuban.UI.scalebar import ScaleBar |
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from Thuban.Model.layer import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \ |
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SHAPETYPE_POINT |
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from Thuban.Model.label import ALIGN_CENTER, ALIGN_TOP, ALIGN_BOTTOM, \ |
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ALIGN_LEFT, ALIGN_RIGHT, ALIGN_BASELINE |
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from Thuban.Model.classification import Classification |
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from Thuban.Model.color import Color |
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class MapRenderer: |
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"""Class to render a map onto a wxDC""" |
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honor_visibility = 1 |
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def __init__(self, dc, scale, offset, resolution = 72.0, |
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honor_visibility = None): |
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"""Inititalize the renderer. |
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dc -- the wxPython DC to render on |
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scale, offset -- the scale factor and translation to convert |
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between projected coordinates and the DC coordinates |
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resolution -- the assumed resolution of the DC. Used to convert |
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absolute lengths like font sizes to DC coordinates |
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honor_visibility -- boolean. If true, honor the visibility flag |
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of the layers, otherwise draw all layers. If None, use |
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the renderer's default. |
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""" |
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# resolution in pixel/inch |
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self.dc = dc |
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self.scale = scale |
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self.offset = offset |
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if honor_visibility is not None: |
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self.honor_visibility = honor_visibility |
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# store the resolution in pixel/point because it's more useful |
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# later. |
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self.resolution = resolution / 72.0 |
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def render_map(self, map): |
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self.map = map |
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for layer in map.Layers(): |
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# if honor_visibility is true, only draw visible layers, |
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# otherwise draw all layers |
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if not self.honor_visibility or layer.Visible(): |
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self.draw_shape_layer(layer) |
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self.draw_label_layer(map.LabelLayer()) |
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def draw_shape_layer(self, layer): |
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scale = self.scale |
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offx, offy = self.offset |
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map_proj = self.map.projection |
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layer_proj = layer.projection |
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shapetype = layer.ShapeType() |
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brush = wxTRANSPARENT_BRUSH |
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pen = wxTRANSPARENT_PEN |
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old_prop = None |
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old_group = None |
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lc = layer.GetClassification() |
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field = lc.GetField() |
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defaultGroup = lc.GetDefaultGroup() |
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if shapetype != SHAPETYPE_POINT: |
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polygon_render_param = self.polygon_render_param(layer) |
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if shapetype == SHAPETYPE_POINT: |
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draw_func = lambda i: \ |
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self.draw_point_shape(layer, i) |
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else: |
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draw_func = lambda i: \ |
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self.draw_polygon_shape(polygon_render_param, i, pen, brush) |
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for i in self.layer_ids(layer): |
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if field is None: |
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group = defaultGroup |
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else: |
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record = layer.table.ReadRowAsDict(i) |
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assert record is not None |
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group = lc.FindGroup(record[field]) |
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if not group.IsVisible(): |
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continue |
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# don't recreate new objects if they are the same as before |
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if group is not old_group: |
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old_group = group |
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prop = group.GetProperties() |
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|
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if prop != old_prop: |
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old_prop = prop |
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|
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if shapetype == SHAPETYPE_ARC: |
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fill = Color.Transparent |
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else: |
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fill = prop.GetFill() |
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if fill is Color.Transparent: |
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brush = wxTRANSPARENT_BRUSH |
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else: |
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color = Color2wxColour(fill) |
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brush = wxBrush(color, wxSOLID) |
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stroke = prop.GetLineColor() |
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stroke_width = prop.GetLineWidth() |
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if stroke is Color.Transparent: |
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pen = wxTRANSPARENT_PEN |
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else: |
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color = Color2wxColour(stroke) |
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pen = wxPen(color, stroke_width, wxSOLID) |
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if shapetype == SHAPETYPE_POINT: |
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self.dc.SetBrush(brush) |
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self.dc.SetPen(pen) |
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draw_func(i) |
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def layer_ids(self, layer): |
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"""Return the shape ids of the given layer that have to be drawn. |
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The default implementation simply returns all ids in the layer. |
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Override in derived classes to be more precise. |
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""" |
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return range(layer.NumShapes()) |
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def polygon_render_param(self, layer): |
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"""Return the low-lever render parameter for the layer""" |
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offx, offy = self.offset |
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return draw_polygon_init(layer.shapefile, self.dc, |
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self.map.projection, |
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layer.projection, |
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self.scale, -self.scale, |
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offx, offy) |
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def draw_polygon_shape(self, draw_polygon_info, index, pen, brush): |
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draw_polygon_shape(draw_polygon_info, index, pen, brush) |
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def projected_points(self, layer, index): |
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proj = self.map.GetProjection() |
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if proj is not None: |
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forward = proj.Forward |
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else: |
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forward = None |
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proj = layer.GetProjection() |
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if proj is not None: |
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inverse = proj.Inverse |
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else: |
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inverse = None |
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shape = layer.Shape(index) |
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points = [] |
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scale = self.scale |
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offx, offy = self.offset |
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for x, y in shape.Points(): |
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if inverse: |
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x, y = inverse(x, y) |
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if forward: |
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x, y = forward(x, y) |
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points.append(wxPoint(x * scale + offx, |
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-y * scale + offy)) |
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return points |
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def draw_arc_shape(self, layer, index): |
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points = self.projected_points(layer, index) |
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self.dc.DrawLines(points) |
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def draw_point_shape(self, layer, index): |
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pp = self.projected_points(layer, index) |
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if len(pp) == 0: return # ignore Null Shapes which have no points |
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p = pp[0] |
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radius = self.resolution * 5 |
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self.dc.DrawEllipse(p.x - radius, p.y - radius, 2*radius, 2*radius) |
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def draw_label_layer(self, layer): |
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scale = self.scale |
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offx, offy = self.offset |
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font = wxFont(self.resolution * 10, wxSWISS, wxNORMAL, wxNORMAL) |
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self.dc.SetFont(font) |
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map_proj = self.map.projection |
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if map_proj is not None: |
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forward = map_proj.Forward |
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else: |
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forward = None |
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for label in layer.Labels(): |
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x = label.x |
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y = label.y |
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text = label.text |
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if forward: |
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x, y = forward(x, y) |
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x = x * scale + offx |
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y = -y * scale + offy |
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width, height = self.dc.GetTextExtent(text) |
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if label.halign == ALIGN_LEFT: |
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# nothing to be done |
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pass |
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elif label.halign == ALIGN_RIGHT: |
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x = x - width |
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elif label.halign == ALIGN_CENTER: |
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x = x - width/2 |
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if label.valign == ALIGN_TOP: |
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# nothing to be done |
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pass |
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elif label.valign == ALIGN_BOTTOM: |
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y = y - height |
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elif label.valign == ALIGN_CENTER: |
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y = y - height/2 |
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self.dc.DrawText(text, x, y) |
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class ScreenRenderer(MapRenderer): |
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# On the screen we want to see only visible layers by default |
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honor_visibility = 1 |
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def RenderMap(self, map, region, selected_layer, selected_shapes): |
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"""Render the map. |
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Only the given region (a tuple in window coordinates as returned |
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by a wxrect's asTuple method) needs to be redrawn. Highlight the |
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shapes given by the ids in selected_shapes in the |
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selected_layer. |
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""" |
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self.update_region = region |
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self.selected_layer = selected_layer |
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self.selected_shapes = selected_shapes |
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self.render_map(map) |
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def draw_shape_layer(self, layer): |
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MapRenderer.draw_shape_layer(self, layer) |
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if layer is self.selected_layer and self.selected_shapes: |
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pen = wxPen(wxBLACK, 3, wxSOLID) |
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brush = wxBrush(wxBLACK, wxCROSS_HATCH) |
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shapetype = layer.ShapeType() |
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if shapetype == SHAPETYPE_POLYGON: |
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offx, offy = self.offset |
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renderparam = self.polygon_render_param(layer) |
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func = self.draw_polygon_shape |
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args = (pen, brush) |
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elif shapetype == SHAPETYPE_ARC: |
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renderparam = self.polygon_render_param(layer) |
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func = self.draw_polygon_shape |
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args = (pen, None) |
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elif shapetype == SHAPETYPE_POINT: |
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renderparam = layer |
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self.dc.SetBrush(brush) |
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self.dc.SetPen(pen) |
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func = self.draw_point_shape |
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args = () |
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else: |
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raise TypeError(_("Unhandled shape type %s") % shapetype) |
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for index in self.selected_shapes: |
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func(renderparam, index, *args) |
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|
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def layer_ids(self, layer): |
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"""Return the shapeids covered by the region that has to be redrawn |
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Call the layer's ShapesInRegion method to determine the ids so |
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that it can use the quadtree. |
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""" |
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# FIXME: the quad-tree should be built from the projected |
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# coordinates not the lat-long ones because it's not trivial to |
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# determine an appropriate rectangle in lat-long for a given |
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# rectangle in projected coordinates which we have to start from |
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# here. |
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proj = self.map.projection |
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if proj is not None: |
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inverse = proj.Inverse |
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else: |
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inverse = None |
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scale = self.scale |
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offx, offy = self.offset |
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xs = [] |
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ys = [] |
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x, y, width, height = self.update_region |
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for winx, winy in ((x, y), (x + width, y), |
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(x + width, y + height), (x, y + height)): |
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px = (winx - offx) / scale |
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py = -(winy - offy) / scale |
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if inverse: |
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px, py = inverse(px, py) |
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xs.append(px) |
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ys.append(py) |
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left = min(xs) |
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right = max(xs) |
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top = max(ys) |
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bottom = min(ys) |
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return layer.ShapesInRegion((left, bottom, right, top)) |
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class ExportRenderer(ScreenRenderer): |
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honor_visibility = 1 |
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def RenderMap(self, map, region, mapregion, |
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selected_layer, selected_shapes ): |
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"""Render the map. |
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frank |
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The rendering device has been specified during initialisation. |
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The device border distance was set in Thuban.UI.view.OutputTranform(). |
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RenderMap renders a frame set (one page frame, one around |
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legend/scalebar and one around the map), the map, the legend and the |
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scalebar on the given DC. The map is rendered with the region displayed |
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in the canvas view, centered on the area available for map display. |
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""" |
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self.update_region = region |
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self.selected_layer = selected_layer |
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self.selected_shapes = selected_shapes |
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# Get some dimensions |
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llx, lly, urx, ury = region |
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self.mapregion = mapregion |
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mminx, mminy, mmaxx, mmaxy = self.mapregion |
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# Manipulate the offset to position the map |
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offx, offy = self.offset |
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# 1. Shift to corner of map drawing area |
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offx = offx + mminx |
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offy = offy + mminy |
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# 2. Center the map on the map drawing area: |
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# region identifies the region on the canvas view: |
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# center of map drawing area - half the size of region: rendering origin |
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self.shiftx = (mmaxx - mminx)*0.5 - (urx - llx)*0.5 |
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self.shifty = (mmaxy - mminy)*0.5 - (ury - lly)*0.5 |
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self.offset = (offx+self.shiftx, offy+self.shifty) |
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# Draw the map |
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self.dc.BeginDrawing() |
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self.dc.DestroyClippingRegion() |
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self.dc.SetClippingRegion(mminx+self.shiftx, mminy+self.shifty, |
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urx, ury) |
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self.render_map(map) |
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self.dc.EndDrawing() |
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# Draw the rest (frames, legend, scalebar) |
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self.dc.BeginDrawing() |
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self.dc.DestroyClippingRegion() |
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# Force the font for Legend drawing |
386 |
|
|
font = wxFont(self.resolution * 10, wxSWISS, wxNORMAL, wxNORMAL) |
387 |
|
|
self.dc.SetFont(font) |
388 |
|
|
|
389 |
|
|
self.render_frame(region) |
390 |
|
|
self.render_legend(map) |
391 |
|
|
self.render_scalebar(map) |
392 |
|
|
self.dc.EndDrawing() |
393 |
|
|
|
394 |
|
|
def render_frame(self, region): |
395 |
|
|
"""Render the frames for map and legend/scalebar.""" |
396 |
|
|
|
397 |
|
|
dc = self.dc |
398 |
|
|
dc.SetPen(wxBLACK_PEN) |
399 |
|
|
dc.SetBrush(wxTRANSPARENT_BRUSH) |
400 |
|
|
|
401 |
|
|
# Dimension stuff |
402 |
|
|
width, height = dc.GetSizeTuple() |
403 |
|
|
mminx, mminy, mmaxx, mmaxy = self.mapregion |
404 |
|
|
|
405 |
|
|
# Page Frame |
406 |
|
|
dc.DrawRectangle(15,15,width-30, (mmaxy-mminy)+10) |
407 |
|
|
|
408 |
|
|
# Map Frame |
409 |
|
|
llx, lly, urx, ury = region |
410 |
|
|
dc.DrawRectangle(mminx + self.shiftx, mminy + self.shifty, urx, ury) |
411 |
|
|
|
412 |
|
|
# Legend Frame |
413 |
|
|
dc.DrawRectangle(mmaxx+10,mminy,(width-20) - (mmaxx+10), mmaxy-mminy) |
414 |
|
|
|
415 |
|
|
dc.DestroyClippingRegion() |
416 |
|
|
dc.SetClippingRegion(mmaxx+10,mminy, |
417 |
|
|
(width-20) - (mmaxx+10), mmaxy-mminy) |
418 |
|
|
|
419 |
|
|
def render_legend(self, map): |
420 |
|
|
"""Render the legend on the Map.""" |
421 |
|
|
|
422 |
|
|
previewer = ClassDataPreviewer() |
423 |
|
|
dc = self.dc |
424 |
|
|
dc.SetPen(wxBLACK_PEN) |
425 |
|
|
dc.SetBrush(wxTRANSPARENT_BRUSH) |
426 |
|
|
|
427 |
|
|
# Dimension stuff |
428 |
|
|
width, height = dc.GetSizeTuple() |
429 |
|
|
mminx, mminy, mmaxx, mmaxy = self.mapregion |
430 |
|
|
textwidth, textheight = dc.GetTextExtent("0") |
431 |
|
|
iconwidth = textheight |
432 |
|
|
iconheight = textheight |
433 |
|
|
stepy = textheight+3 |
434 |
|
|
dx = 10 |
435 |
|
|
posx = mmaxx + 10 + 5 # 10 pix distance mapframe/legend frame, |
436 |
|
|
# 5 pix inside legend frame |
437 |
|
|
posy = mminy + 5 # 5 pix inside legend frame |
438 |
|
|
|
439 |
|
|
# Render the legend |
440 |
|
|
dc.SetTextForeground(wxBLACK) |
441 |
|
|
if map.HasLayers(): |
442 |
|
|
for l in map.Layers(): |
443 |
|
|
if l.Visible(): |
444 |
|
|
# Render title |
445 |
|
|
dc.DrawText(l.Title(), posx, posy) |
446 |
|
|
posy+=stepy |
447 |
|
|
# Render classification |
448 |
|
|
clazz = l.GetClassification() |
449 |
|
|
shapeType = l.ShapeType() |
450 |
|
|
for g in clazz: |
451 |
|
|
if g.IsVisible(): |
452 |
|
|
previewer.Draw(dc, |
453 |
|
|
wxRect(posx+dx, posy, iconwidth, iconheight), |
454 |
|
|
g.GetProperties(), shapeType) |
455 |
|
|
dc.DrawText(g.GetDisplayText(), |
456 |
|
|
posx+2*dx+iconwidth, posy) |
457 |
|
|
posy+=stepy |
458 |
|
|
|
459 |
|
|
def render_scalebar(self, map): |
460 |
|
|
"""Render the scalebar.""" |
461 |
|
|
|
462 |
|
|
scalebar = ScaleBar(map) |
463 |
|
|
|
464 |
|
|
# Dimension stuff |
465 |
|
|
width, height = self.dc.GetSizeTuple() |
466 |
|
|
mminx, mminy, mmaxx, mmaxy = self.mapregion |
467 |
|
|
|
468 |
|
|
# Render the scalebar |
469 |
|
|
scalebar.DrawScaleBar(self.scale, self.dc, |
470 |
|
|
(mmaxx+10+5, mmaxy-25), |
471 |
|
|
((width-15-5) - (mmaxx+10+5),20) |
472 |
|
|
) |
473 |
|
|
# 10 pix between map and legend frame, 5 pix inside legend frame |
474 |
|
|
# 25 pix from the legend frame bottom line |
475 |
|
|
# Width: 15 pix from DC border, 5 pix inside frame, 10, 5 as above |
476 |
|
|
# Height: 20 |
477 |
|
|
|
478 |
|
|
class PrinterRenderer(ExportRenderer): |
479 |
|
|
|
480 |
|
|
# Printing as well as Export / Screen display only the visible layer. |
481 |
|
|
honor_visibility = 1 |
482 |
|
|
|