/[thuban]/branches/WIP-pyshapelib-bramz/Thuban/UI/renderer.py
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revision 144 by bh, Tue May 7 14:54:02 2002 UTC revision 2394 by jan, Wed Nov 17 22:02:29 2004 UTC
# Line 1  Line 1 
1  # Copyright (c) 2001, 2002 by Intevation GmbH  # Copyright (c) 2001-2004 by Intevation GmbH
2  # Authors:  # Authors:
3  # Bernhard Herzog <[email protected]>  # Bernhard Herzog <[email protected]> (2001-2003)
4    # Jonathan Coles <[email protected]> (2003)
5    # Frank Koormann <[email protected]> (2003)
6    # Jan-Oliver Wagner <[email protected]> (2003, 2004)
7  #  #
8  # This program is free software under the GPL (>=v2)  # This program is free software under the GPL (>=v2)
9  # Read the file COPYING coming with Thuban for details.  # Read the file COPYING coming with Thuban for details.
10    
11    from __future__ import generators
12    
13  __version__ = "$Revision$"  __version__ = "$Revision$"
14    # $Source$
15    # $Id$
16    
17  from wxPython.wx import wxPoint, wxColour, wxPen, wxBrush, wxFont, \  import cStringIO
      wxTRANSPARENT_PEN, wxTRANSPARENT_BRUSH, \  
      wxBLACK, wxSOLID, wxCROSS_HATCH, wxSWISS, wxNORMAL  
18    
19  from wxproj import draw_polygon_shape  from Thuban import _
20    
21  from Thuban.Model.layer import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \  from wxPython.wx import wxPoint, wxRect, wxPen, wxBrush, wxFont, \
22       SHAPETYPE_POINT      wxTRANSPARENT_PEN, wxTRANSPARENT_BRUSH, \
23  from Thuban.Model.label import ALIGN_CENTER, ALIGN_TOP, ALIGN_BOTTOM, \      wxBLACK_PEN, wxBLACK, wxSOLID, wxCROSS_HATCH, wxSWISS, wxNORMAL, \
24       ALIGN_LEFT, ALIGN_RIGHT, ALIGN_BASELINE      wxBitmapFromImage, wxImageFromStream, wxBITMAP_TYPE_BMP, wxBITMAP_TYPE_JPEG
25    
26    from wxproj import draw_polygon_shape, draw_polygon_init
27    
28  class MapRenderer:  from Thuban.UI.common import Color2wxColour
29    from Thuban.UI.classifier import ClassDataPreviewer
30    from Thuban.UI.scalebar import ScaleBar
31    
32      """Class to render a map onto a wxDC"""  from Thuban.Model.data import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \
33         SHAPETYPE_POINT, RAW_SHAPEFILE
34    
35      honor_visibility = 1  from Thuban.Model.color import Transparent
36    import Thuban.Model.resource
37    
38      def __init__(self, dc, scale, offset, resolution = 72.0,  from baserenderer import BaseRenderer
                  honor_visibility = None):  
         """Inititalize the renderer.  
   
         dc -- the wxPython DC to render on  
         scale, offset -- the scale factor and translation to convert  
                 between projected coordinates and the DC coordinates  
   
         resolution -- the assumed resolution of the DC. Used to convert  
                 absolute lengths like font sizes to DC coordinates  
   
         honor_visibility -- boolean. If true, honor the visibility flag  
                 of the layers, otherwise draw all layers. If None, use  
                 the renderer's default.  
         """  
         # resolution in pixel/inch  
         self.dc = dc  
         self.scale = scale  
         self.offset = offset  
         if honor_visibility is not None:  
             self.honor_visibility = honor_visibility  
         # store the resolution in pixel/point because it's more useful  
         # later.  
         self.resolution = resolution / 72.0  
   
     def render_map(self, map):  
         self.map = map  
         for layer in map.Layers():  
             # if honor_visibility is true, only draw visible layers,  
             # otherwise draw all layers  
             if not self.honor_visibility or layer.Visible():  
                 self.draw_shape_layer(layer)  
         self.draw_label_layer(map.LabelLayer())  
39    
     def draw_shape_layer(self, layer):  
         scale = self.scale  
         offx, offy = self.offset  
40    
41          fill = layer.fill  # Map the strings used for the format parameter of the draw_raster_data
42          if fill is None:  # method to the appropriate wxWindows constants
43              brush = wxTRANSPARENT_BRUSH  raster_format_map = {
44          else:      "BMP": wxBITMAP_TYPE_BMP,
45              color = wxColour(fill.red * 255,      "JPEG": wxBITMAP_TYPE_JPEG,
46                               fill.green * 255,      }
                              fill.blue * 255)  
             brush = wxBrush(color, wxSOLID)  
         stroke = layer.stroke  
         stroke_width = layer.stroke_width  
         if stroke is None:  
             pen = wxTRANSPARENT_PEN  
         else:  
             color = wxColour(stroke.red * 255,  
                              stroke.green * 255,  
                              stroke.blue * 255)  
             pen = wxPen(color, stroke_width, wxSOLID)  
47    
48          map_proj = self.map.projection  class MapRenderer(BaseRenderer):
         layer_proj = layer.projection  
49    
50          shapetype = layer.ShapeType()      """Class to render a map onto a wxDC"""
51    
52          if shapetype == SHAPETYPE_POLYGON:      TRANSPARENT_PEN = wxTRANSPARENT_PEN
53              for i in self.layer_ids(layer):      TRANSPARENT_BRUSH = wxTRANSPARENT_BRUSH
                 self.draw_polygon_shape(layer, i, pen, brush)  
         elif shapetype == SHAPETYPE_ARC:  
             for i in self.layer_ids(layer):  
                 self.draw_polygon_shape(layer, i, pen, None)  
         else:  
             self.dc.SetBrush(brush)  
             self.dc.SetPen(pen)  
             if shapetype == SHAPETYPE_ARC:  
                 f = self.draw_arc_shape  
             elif shapetype == SHAPETYPE_POINT:  
                 f = self.draw_point_shape  
             for i in self.layer_ids(layer):  
                 f(layer, i)  
   
     def layer_ids(self, layer):  
         """Return the shape ids of the given layer that have to be drawn.  
           
         The default implementation simply returns all ids in the layer.  
         Override in derived classes to be more precise.  
         """  
         return range(layer.NumShapes())  
54    
55      def draw_polygon_shape(self, layer, index, pen, brush):      def make_point(self, x, y):
56          offx, offy = self.offset                  return wxPoint(int(round(x)), int(round(y)))
         draw_polygon_shape(layer.shapefile.cobject(), index,  
                            self.dc, pen, brush,  
                            self.map.projection, layer.projection,  
                            self.scale, -self.scale, offx, offy)  
57    
58      def projected_points(self, layer, index):      def tools_for_property(self, prop):
59          proj = self.map.projection          fill = prop.GetFill()
60          if proj is not None:          if fill is Transparent:
61              forward = proj.Forward              brush = self.TRANSPARENT_BRUSH
62          else:          else:
63              forward = None              brush = wxBrush(Color2wxColour(fill), wxSOLID)
         proj = layer.projection  
         if proj is not None:  
             inverse = proj.Inverse  
         else:  
             inverse = None  
         shape = layer.Shape(index)  
         points = []  
         scale = self.scale  
         offx, offy = self.offset  
         for x, y in shape.Points():  
             if inverse:  
                 x, y = inverse(x, y)  
             if forward:  
                 x, y = forward(x, y)  
             points.append(wxPoint(x * scale + offx,  
                                   -y * scale + offy))  
         return points  
   
     def draw_arc_shape(self, layer, index):  
         points = self.projected_points(layer, index)  
         self.dc.DrawLines(points)  
   
     def draw_point_shape(self, layer, index):  
         p = self.projected_points(layer, index)[0]  
         radius = self.resolution * 5  
         self.dc.DrawEllipse(p.x - radius, p.y - radius, 2*radius, 2*radius)  
64    
65      def draw_label_layer(self, layer):          stroke = prop.GetLineColor()
66          scale = self.scale          if stroke is Transparent:
67          offx, offy = self.offset              pen = self.TRANSPARENT_PEN
68            else:
69                pen = wxPen(Color2wxColour(stroke), prop.GetLineWidth(), wxSOLID)
70            return pen, brush
71    
72          font = wxFont(self.resolution * 10, wxSWISS, wxNORMAL, wxNORMAL)      def low_level_renderer(self, layer):
73          self.dc.SetFont(font)          """Override inherited method to provide more efficient renderers
74    
75          map_proj = self.map.projection          If the underlying data format is not a shapefile or the layer
76          if map_proj is not None:          contains points shapes, simply use what the inherited method
77              forward = map_proj.Forward          returns.
78    
79            Otherwise, i.e. for arc and polygon use the more efficient
80            wxproj.draw_polygon_shape and its corresponding parameter
81            created with wxproj.draw_polygon_init.
82            """
83            if (layer.ShapeStore().RawShapeFormat() == RAW_SHAPEFILE
84                and layer.ShapeType() in (SHAPETYPE_ARC, SHAPETYPE_POLYGON)):
85                offx, offy = self.offset
86                return (True, draw_polygon_shape,
87                        draw_polygon_init(layer.ShapeStore().Shapefile(),
88                                          self.dc, self.map.projection,
89                                          layer.projection,
90                                          self.scale, -self.scale, offx, offy))
91          else:          else:
92              forward = None              return BaseRenderer.low_level_renderer(self, layer)
93    
94          for label in layer.Labels():      def label_font(self):
95              x = label.x          return wxFont(int(round(self.resolution * 10)), wxSWISS, wxNORMAL,
96              y = label.y                        wxNORMAL)
97              text = label.text  
98              if forward:      def draw_raster_data(self, data, format = 'BMP'):
99                  x, y = forward(x, y)          stream = cStringIO.StringIO(data)
100              x = x * scale + offx          image = wxImageFromStream(stream, raster_format_map[format])
101              y = -y * scale + offy          bitmap = wxBitmapFromImage(image)
102              width, height = self.dc.GetTextExtent(text)          self.dc.DrawBitmap(bitmap, 0, 0)
             if label.halign == ALIGN_LEFT:  
                 # nothing to be done  
                 pass  
             elif label.halign == ALIGN_RIGHT:  
                 x = x - width  
             elif label.halign == ALIGN_CENTER:  
                 x = x - width/2  
             if label.valign == ALIGN_TOP:  
                 # nothing to be done  
                 pass  
             elif label.valign == ALIGN_BOTTOM:  
                 y = y - height  
             elif label.valign == ALIGN_CENTER:  
                 y = y - height/2  
             self.dc.DrawText(text, x, y)  
103    
104    
105  class ScreenRenderer(MapRenderer):  class ScreenRenderer(MapRenderer):
106    
107      # On the screen we want to see only visible layers by default      # On the screen we want to see only visible layers by default
108      honor_visibility = 1      honor_visibility = 1
109        
110      def RenderMap(self, map, region, selected_layer, selected_shape):      def RenderMap(self, selected_layer, selected_shapes):
111          """Render the map.          """Render the map.
112    
113          Only the given region (a wxRect in window coordinates) needs to          Only the given region (a tuple in window coordinates as returned
114          be redrawn. Highlight the shape with id selected_shape in the          by a wxrect's asTuple method) needs to be redrawn. Highlight the
115            shapes given by the ids in selected_shapes in the
116          selected_layer.          selected_layer.
117          """          """
         self.update_region = region  
118          self.selected_layer = selected_layer          self.selected_layer = selected_layer
119          self.selected_shape = selected_shape          self.selected_shapes = selected_shapes
120          self.render_map(map)          self.render_map()
121    
122        def RenderMapIncrementally(self):
123            """Render the map.
124    
125            Only the given region (a tuple in window coordinates as returned
126            by a wxrect's asTuple method) needs to be redrawn. Highlight the
127            shapes given by the ids in selected_shapes in the
128            selected_layer.
129            """
130            return self.render_map_incrementally()
131    
132        def draw_selection_incrementally(self, layer, selected_shapes):
133            """Draw the selected shapes in a emphasized way (i.e.
134            with a special pen and brush.
135            The drawing is performed incrementally, that means every
136            n shapes, the user can have interactions with the map.
137            n is currently fixed to 500.
138    
139            layer -- the layer where the shapes belong to.
140            selected_shapes -- a list of the shape-ids representing the
141                               selected shapes for the given layer.
142            """
143            pen = wxPen(wxBLACK, 3, wxSOLID)
144            brush = wxBrush(wxBLACK, wxCROSS_HATCH)
145    
146            shapetype = layer.ShapeType()
147            useraw, func, param = self.low_level_renderer(layer)
148            args = (pen, brush)
149    
150      def draw_shape_layer(self, layer):          # for point shapes we need to find out the properties
151          MapRenderer.draw_shape_layer(self, layer)          # to determine the size. Based on table and field,
152          if layer is self.selected_layer and self.selected_shape is not None:          # we can find out the properties for object - see below.
153              pen = wxPen(wxBLACK, 3, wxSOLID)          if shapetype == SHAPETYPE_POINT:
154              brush = wxBrush(wxBLACK, wxCROSS_HATCH)              lc = layer.GetClassification()
155                            field = layer.GetClassificationColumn()
156              shapetype = layer.ShapeType()              table = layer.ShapeStore().Table()
157              index = self.selected_shape  
158              if shapetype == SHAPETYPE_POLYGON:          count = 0
159                  self.draw_polygon_shape(layer, index, pen, brush)          for index in selected_shapes:
160                count += 1
161                shape = layer.Shape(index)
162    
163                # Get the size of the specific property for this
164                # point
165                if shapetype == SHAPETYPE_POINT:
166                    value = table.ReadValue(shape.ShapeID(), field)
167                    group = lc.FindGroup(value)
168                    size = group.GetProperties().GetSize()
169                    args = (pen, brush, size)
170    
171                if useraw:
172                    data = shape.RawData()
173              else:              else:
174                  self.dc.SetBrush(brush)                  data = shape.Points()
175                  self.dc.SetPen(pen)              func(param, data, *args)
176                  if shapetype == SHAPETYPE_ARC:              if count % 500 == 0:
177                      f = self.draw_arc_shape                  yield True
                 elif shapetype == SHAPETYPE_POINT:  
                     f = self.draw_point_shape  
                 f(layer, index)  
178    
179      def layer_ids(self, layer):      def layer_shapes(self, layer):
180          """Return the shapeids covered by the region that has to be redrawn          """Return the shapeids covered by the region that has to be redrawn
181    
182          Call the layer's ShapesInRegion method to determine the ids so          Call the layer's ShapesInRegion method to determine the ids so
# Line 246  class ScreenRenderer(MapRenderer): Line 197  class ScreenRenderer(MapRenderer):
197          offx, offy = self.offset          offx, offy = self.offset
198          xs = []          xs = []
199          ys = []          ys = []
200          x, y, width, height = self.update_region.asTuple()          x, y, width, height = self.region
201          for winx, winy in ((x, y), (x + width, y),          for winx, winy in ((x, y), (x + width, y),
202                             (x + width, y + height), (x, y + height)):                             (x + width, y + height), (x, y + height)):
203              px = (winx - offx) / scale              px = (winx - offx) / scale
# Line 263  class ScreenRenderer(MapRenderer): Line 214  class ScreenRenderer(MapRenderer):
214          return layer.ShapesInRegion((left, bottom, right, top))          return layer.ShapesInRegion((left, bottom, right, top))
215    
216    
217  class PrinterRender(MapRenderer):  class ExportRenderer(ScreenRenderer):
218    
219        honor_visibility = 1
220    
221        def __init__(self, *args, **kw):
222            """Initialize the ExportRenderer.
223    
224      # When printing we want to see all layers          In addition to all parameters of the the ScreenRender
225      honor_visibility = 0          constructor, this class requires and additional keyword argument
226            destination_region with a tuple (minx, miny, maxx, maxy) giving
227            the region in dc coordinates which is to contain the map.
228            """
229            self.destination_region = kw["destination_region"]
230            del kw["destination_region"]
231            ScreenRenderer.__init__(self, *args, **kw)
232    
233        def RenderMap(self, selected_layer, selected_shapes):
234            """Render the map.
235    
236            The rendering device has been specified during initialisation.
237            The device border distance was set in
238            Thuban.UI.viewport.output_transform().
239    
240            RenderMap renders a frame set (one page frame, one around
241            legend/scalebar and one around the map), the map, the legend and
242            the scalebar on the given DC. The map is rendered with the
243            region displayed in the canvas view, centered on the area
244            available for map display.
245            """
246    
247            self.selected_layer = selected_layer
248            self.selected_shapes = selected_shapes
249    
250            # Get some dimensions
251            llx, lly, urx, ury = self.region
252            mminx, mminy, mmaxx, mmaxy = self.destination_region
253    
254            # Manipulate the offset to position the map
255            offx, offy = self.offset
256            # 1. Shift to corner of map drawing area
257            offx = offx + mminx
258            offy = offy + mminy
259    
260            # 2. Center the map on the map drawing area:
261            # region identifies the region on the canvas view:
262            # center of map drawing area - half the size of region: rendering origin
263            self.shiftx = (mmaxx - mminx)*0.5 - (urx - llx)*0.5
264            self.shifty = (mmaxy - mminy)*0.5 - (ury - lly)*0.5
265    
266            self.offset = (offx+self.shiftx, offy+self.shifty)
267    
268            # Draw the map
269            self.dc.BeginDrawing()
270            self.dc.DestroyClippingRegion()
271            self.dc.SetClippingRegion(mminx+self.shiftx, mminy+self.shifty,
272                                      urx, ury)
273            self.render_map()
274            self.dc.EndDrawing()
275    
276            # Draw the rest (frames, legend, scalebar)
277            self.dc.BeginDrawing()
278            self.dc.DestroyClippingRegion()
279    
280            # Force the font for Legend drawing
281            font = wxFont(self.resolution * 10, wxSWISS, wxNORMAL, wxNORMAL)
282            self.dc.SetFont(font)
283    
284            self.render_frame()
285            self.render_legend()
286            self.render_scalebar()
287            self.dc.EndDrawing()
288    
289        def render_frame(self):
290            """Render the frames for map and legend/scalebar."""
291    
292            dc = self.dc
293            dc.SetPen(wxBLACK_PEN)
294            dc.SetBrush(wxTRANSPARENT_BRUSH)
295    
296            # Dimension stuff
297            width, height = dc.GetSizeTuple()
298            mminx, mminy, mmaxx, mmaxy = self.destination_region
299    
300            # Page Frame
301            dc.DrawRectangle(15,15,width-30, (mmaxy-mminy)+10)
302    
303            # Map Frame
304            llx, lly, urx, ury = self.region
305            dc.DrawRectangle(mminx + self.shiftx, mminy + self.shifty, urx, ury)
306    
307            # Legend Frame
308            dc.DrawRectangle(mmaxx+10,mminy,(width-20) - (mmaxx+10), mmaxy-mminy)
309    
310            dc.DestroyClippingRegion()
311            dc.SetClippingRegion(mmaxx+10,mminy,
312                                 (width-20) - (mmaxx+10), mmaxy-mminy)
313    
314        def render_legend(self):
315            """Render the legend on the Map."""
316    
317            previewer = ClassDataPreviewer()
318            dc = self.dc
319            dc.SetPen(wxBLACK_PEN)
320            dc.SetBrush(wxTRANSPARENT_BRUSH)
321    
322            # Dimension stuff
323            width, height = dc.GetSizeTuple()
324            mminx, mminy, mmaxx, mmaxy = self.destination_region
325            textwidth, textheight = dc.GetTextExtent("0")
326            iconwidth  = textheight
327            iconheight = textheight
328            stepy = textheight+3
329            dx = 10
330            posx = mmaxx + 10 + 5   # 10 pix distance mapframe/legend frame,
331                                    # 5 pix inside legend frame
332            posy = mminy + 5        # 5 pix inside legend frame
333    
334            # Render the legend
335            dc.SetTextForeground(wxBLACK)
336            if self.map.HasLayers():
337                layers = self.map.Layers()[:]
338                layers.reverse()
339                for l in layers:
340                    if l.Visible():
341                        # Render title
342                        dc.DrawText(l.Title(), posx, posy)
343                        posy+=stepy
344                        if l.HasClassification():
345                            # Render classification
346                            clazz = l.GetClassification()
347                            shapeType = l.ShapeType()
348                            for g in clazz:
349                                if g.IsVisible():
350                                    previewer.Draw(dc,
351                                        wxRect(posx+dx, posy,
352                                               iconwidth, iconheight),
353                                        g.GetProperties(), shapeType)
354                                    dc.DrawText(g.GetDisplayText(),
355                                                posx+2*dx+iconwidth, posy)
356                                    posy+=stepy
357    
358        def render_scalebar(self):
359            """Render the scalebar."""
360    
361            scalebar = ScaleBar(self.map)
362    
363            # Dimension stuff
364            width, height = self.dc.GetSizeTuple()
365            mminx, mminy, mmaxx, mmaxy = self.destination_region
366    
367            # Render the scalebar
368            scalebar.DrawScaleBar(self.scale, self.dc,
369                                 (mmaxx+10+5, mmaxy-25),
370                                 ((width-15-5) - (mmaxx+10+5),20)
371                                )
372            # 10 pix between map and legend frame, 5 pix inside legend frame
373            # 25 pix from the legend frame bottom line
374            # Width: 15 pix from DC border, 5 pix inside frame, 10, 5 as above
375            # Height: 20
376    
377    class PrinterRenderer(ExportRenderer):
378    
379        # Printing as well as Export / Screen display only the visible layer.
380        honor_visibility = 1
381    
     RenderMap = MapRenderer.render_map  
       

Legend:
Removed from v.144  
changed lines
  Added in v.2394

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