/[thuban]/branches/WIP-pyshapelib-bramz/Thuban/UI/renderer.py
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revision 6 by bh, Tue Aug 28 15:41:52 2001 UTC revision 2551 by jonathan, Thu Jan 27 14:19:41 2005 UTC
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1  # Copyright (c) 2001 by Intevation GmbH  # Copyright (c) 2001-2004 by Intevation GmbH
2  # Authors:  # Authors:
3  # Bernhard Herzog <[email protected]>  # Bernhard Herzog <[email protected]> (2001-2003)
4    # Jonathan Coles <[email protected]> (2003)
5    # Frank Koormann <[email protected]> (2003)
6    # Jan-Oliver Wagner <[email protected]> (2003, 2004)
7  #  #
8  # This program is free software under the GPL (>=v2)  # This program is free software under the GPL (>=v2)
9  # Read the file COPYING coming with Thuban for details.  # Read the file COPYING coming with Thuban for details.
10    
11    from __future__ import generators
12    
13  __version__ = "$Revision$"  __version__ = "$Revision$"
14    # $Source$
15    # $Id$
16    
17    import cStringIO
18    
19    from Thuban import _
20    
21    from wxPython.wx import wxPoint, wxRect, wxPen, wxBrush, wxFont, \
22        wxTRANSPARENT_PEN, wxTRANSPARENT_BRUSH, \
23        wxBLACK_PEN, wxBLACK, wxSOLID, wxCROSS_HATCH, wxSWISS, wxNORMAL, \
24        wxBitmapFromImage, wxImageFromStream, wxBITMAP_TYPE_BMP, \
25        wxBITMAP_TYPE_JPEG, wxBITMAP_TYPE_PNG, wxBITMAP_TYPE_TIF, \
26        wxBITMAP_TYPE_GIF, wxEmptyImage, wxMask
27    
28    from wxproj import draw_polygon_shape, draw_polygon_init
29    
30    from Thuban.UI.common import Color2wxColour
31    from Thuban.UI.classifier import ClassDataPreviewer
32    from Thuban.UI.scalebar import ScaleBar
33    
34    from Thuban.Model.data import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \
35         SHAPETYPE_POINT, RAW_SHAPEFILE
36    
37    from Thuban.Model.color import Transparent
38    import Thuban.Model.resource
39    
40  from wxPython.wx import wxPoint, wxColour, wxPen, wxBrush, wxFont, \  from baserenderer import BaseRenderer
      wxTRANSPARENT_PEN, wxTRANSPARENT_BRUSH, \  
      wxBLACK, wxSOLID, wxCROSS_HATCH, wxSWISS, wxNORMAL  
41    
42  from wxproj import draw_polygon_shape  from math import floor
43    
44  from Thuban.Model.layer import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \  from types import StringType
      SHAPETYPE_POINT  
 from Thuban.Model.label import ALIGN_CENTER, ALIGN_TOP, ALIGN_BOTTOM, \  
      ALIGN_LEFT, ALIGN_RIGHT, ALIGN_BASELINE  
45    
46    
47  class MapRenderer:  # Map the strings used for the format parameter of the draw_raster_data
48    # method to the appropriate wxWindows constants
49    raster_format_map = {
50        "BMP": wxBITMAP_TYPE_BMP,
51        "JPEG": wxBITMAP_TYPE_JPEG,
52        "PNG": wxBITMAP_TYPE_PNG,
53        "TIFF": wxBITMAP_TYPE_TIF,
54        "GIF": wxBITMAP_TYPE_GIF,
55        }
56    
57    class MapRenderer(BaseRenderer):
58    
59      """Class to render a map onto a wxDC"""      """Class to render a map onto a wxDC"""
60    
61        TRANSPARENT_PEN = wxTRANSPARENT_PEN
62        TRANSPARENT_BRUSH = wxTRANSPARENT_BRUSH
63    
64        def make_point(self, x, y):
65            return wxPoint(int(round(x)), int(round(y)))
66    
67        def tools_for_property(self, prop):
68            fill = prop.GetFill()
69            if fill is Transparent:
70                brush = self.TRANSPARENT_BRUSH
71            else:
72                brush = wxBrush(Color2wxColour(fill), wxSOLID)
73    
74            stroke = prop.GetLineColor()
75            if stroke is Transparent:
76                pen = self.TRANSPARENT_PEN
77            else:
78                pen = wxPen(Color2wxColour(stroke), prop.GetLineWidth(), wxSOLID)
79            return pen, brush
80    
81        def low_level_renderer(self, layer):
82            """Override inherited method to provide more efficient renderers
83    
84            If the underlying data format is not a shapefile or the layer
85            contains points shapes, simply use what the inherited method
86            returns.
87    
88            Otherwise, i.e. for arc and polygon use the more efficient
89            wxproj.draw_polygon_shape and its corresponding parameter
90            created with wxproj.draw_polygon_init.
91            """
92            if (layer.ShapeStore().RawShapeFormat() == RAW_SHAPEFILE
93                and layer.ShapeType() in (SHAPETYPE_ARC, SHAPETYPE_POLYGON)):
94                offx, offy = self.offset
95                return (True, draw_polygon_shape,
96                        draw_polygon_init(layer.ShapeStore().Shapefile(),
97                                          self.dc, self.map.projection,
98                                          layer.projection,
99                                          self.scale, -self.scale, offx, offy))
100            else:
101                return BaseRenderer.low_level_renderer(self, layer)
102    
103        def label_font(self):
104            return wxFont(int(round(self.resolution * 10)), wxSWISS, wxNORMAL,
105                          wxNORMAL)
106    
107        def draw_raster_data(self, x,y, data, format = 'BMP'):
108    
109            mask = None
110            if format == 'RAW':
111                image = wxEmptyImage(data[0], data[1])
112                image.SetData(data[2][0])
113                if data[2][1] is not None:
114                    mask = wxEmptyImage(data[0], data[1])
115                    mask.SetData(data[2][1])
116            else:
117                stream = cStringIO.StringIO(data[2][0])
118                image = wxImageFromStream(stream, raster_format_map[format])
119                if data[2][1] is not None:
120                    stream = cStringIO.StringIO(data[2][1])
121                    mask = wxImageFromStream(stream, raster_format_map[format])
122    
123            bitmap = wxBitmapFromImage(image)
124    
125            if mask is None:
126                self.dc.DrawBitmap(bitmap, int(round(x)), int(round(y)), False)
127            else:
128                # if we are given a mask object, try to pass it to SetMaskColour,
129                # otherwise assume it's a mask image
130                try:
131                    bitmap.SetMask(wxMask(wxBitmapFromImage(mask, 1)))
132                    self.dc.DrawBitmap(bitmap, int(round(x)), int(round(y)), True)
133                except (TypeError):
134                    # implement using a mask image
135                    raise NotImplementedError
136    
137    
138    class ScreenRenderer(MapRenderer):
139    
140        # On the screen we want to see only visible layers by default
141      honor_visibility = 1      honor_visibility = 1
142    
143      def __init__(self, dc, scale, offset, resolution = 72.0,      def RenderMap(self, selected_layer, selected_shapes):
144                   honor_visibility = None):          """Render the map.
         """Inititalize the renderer.  
   
         dc -- the wxPython DC to render on  
         scale, offset -- the scale factor and translation to convert  
                 between projected coordinates and the DC coordinates  
   
         resolution -- the assumed resolution of the DC. Used to convert  
                 absolute lengths like font sizes to DC coordinates  
   
         honor_visibility -- boolean. If true, honor the visibility flag  
                 of the layers, otherwise draw all layers. If None, use  
                 the renderer's default.  
         """  
         # resolution in pixel/inch  
         self.dc = dc  
         self.scale = scale  
         self.offset = offset  
         if honor_visibility is not None:  
             self.honor_visibility = honor_visibility  
         # store the resolution in pixel/point because it's more useful  
         # later.  
         self.resolution = resolution / 72.0  
   
     def render_map(self, map):  
         self.map = map  
         for layer in map.Layers():  
             # if honor_visibility is true, only draw visible layers,  
             # otherwise draw all layers  
             if not self.honor_visibility or layer.Visible():  
                 self.draw_shape_layer(layer)  
         self.draw_label_layer(map.LabelLayer())  
145    
146      def draw_shape_layer(self, layer):          Only the given region (a tuple in window coordinates as returned
147          scale = self.scale          by a wxrect's asTuple method) needs to be redrawn. Highlight the
148          offx, offy = self.offset          shapes given by the ids in selected_shapes in the
149            selected_layer.
150            """
151            self.selected_layer = selected_layer
152            self.selected_shapes = selected_shapes
153            self.render_map()
154    
155          fill = layer.fill      def RenderMapIncrementally(self):
156          if fill is None:          """Render the map.
157              brush = wxTRANSPARENT_BRUSH  
158          else:          Only the given region (a tuple in window coordinates as returned
159              color = wxColour(fill.red * 255,          by a wxrect's asTuple method) needs to be redrawn. Highlight the
160                               fill.green * 255,          shapes given by the ids in selected_shapes in the
161                               fill.blue * 255)          selected_layer.
162              brush = wxBrush(color, wxSOLID)          """
163          stroke = layer.stroke          return self.render_map_incrementally()
         if stroke is None:  
             pen = wxTRANSPARENT_PEN  
         else:  
             color = wxColour(stroke.red * 255,  
                              stroke.green * 255,  
                              stroke.blue * 255)  
             pen = wxPen(color, 1, wxSOLID)  
164    
165          map_proj = self.map.projection      def draw_selection_incrementally(self, layer, selected_shapes):
166          layer_proj = layer.projection          """Draw the selected shapes in a emphasized way (i.e.
167            with a special pen and brush.
168            The drawing is performed incrementally, that means every
169            n shapes, the user can have interactions with the map.
170            n is currently fixed to 500.
171    
172            layer -- the layer where the shapes belong to.
173            selected_shapes -- a list of the shape-ids representing the
174                               selected shapes for the given layer.
175            """
176            pen = wxPen(wxBLACK, 3, wxSOLID)
177            brush = wxBrush(wxBLACK, wxCROSS_HATCH)
178    
179          shapetype = layer.ShapeType()          shapetype = layer.ShapeType()
180            useraw, func, param = self.low_level_renderer(layer)
181            args = (pen, brush)
182    
183            # for point shapes we need to find out the properties
184            # to determine the size. Based on table and field,
185            # we can find out the properties for object - see below.
186            if shapetype == SHAPETYPE_POINT:
187                lc = layer.GetClassification()
188                field = layer.GetClassificationColumn()
189                table = layer.ShapeStore().Table()
190    
191            count = 0
192            for index in selected_shapes:
193                count += 1
194                shape = layer.Shape(index)
195    
196                # Get the size of the specific property for this
197                # point
198                if shapetype == SHAPETYPE_POINT and field is not None:
199                    value = table.ReadValue(shape.ShapeID(), field)
200                    group = lc.FindGroup(value)
201                    size = group.GetProperties().GetSize()
202                    args = (pen, brush, size)
203    
204                if useraw:
205                    data = shape.RawData()
206                else:
207                    data = shape.Points()
208                func(param, data, *args)
209                if count % 500 == 0:
210                    yield True
211    
212          if shapetype == SHAPETYPE_POLYGON:      def layer_shapes(self, layer):
213              for i in range(layer.NumShapes()):          """Return the shapeids covered by the region that has to be redrawn
                 self.draw_polygon_shape(layer, i, pen, brush)  
         else:  
             self.dc.SetBrush(brush)  
             self.dc.SetPen(pen)  
             if shapetype == SHAPETYPE_ARC:  
                 f = self.draw_arc_shape  
             elif shapetype == SHAPETYPE_POINT:  
                 f = self.draw_point_shape  
             for i in range(layer.NumShapes()):  
                 f(layer, i)  
   
     def draw_polygon_shape(self, layer, index, pen, brush):  
         offx, offy = self.offset          
         draw_polygon_shape(layer.shapefile.cobject(), index,  
                            self.dc, pen, brush,  
                            self.map.projection, layer.projection,  
                            self.scale, -self.scale, offx, offy)  
214    
215      def projected_points(self, layer, index):          Call the layer's ShapesInRegion method to determine the ids so
216            that it can use the quadtree.
217            """
218            # FIXME: the quad-tree should be built from the projected
219            # coordinates not the lat-long ones because it's not trivial to
220            # determine an appropriate rectangle in lat-long for a given
221            # rectangle in projected coordinates which we have to start from
222            # here.
223          proj = self.map.projection          proj = self.map.projection
224          if proj is not None:          if proj is not None:
             forward = proj.Forward  
         else:  
             forward = None  
         proj = layer.projection  
         if proj is not None:  
225              inverse = proj.Inverse              inverse = proj.Inverse
226          else:          else:
227              inverse = None              inverse = None
228          shape = layer.Shape(index)  
         points = []  
229          scale = self.scale          scale = self.scale
230          offx, offy = self.offset          offx, offy = self.offset
231          for x, y in shape.Points():          xs = []
232            ys = []
233            x, y, width, height = self.region
234            for winx, winy in ((x, y), (x + width, y),
235                               (x + width, y + height), (x, y + height)):
236                px = (winx - offx) / scale
237                py = -(winy - offy) / scale
238              if inverse:              if inverse:
239                  x, y = inverse(x, y)                  px, py = inverse(px, py)
240              if forward:              xs.append(px)
241                  x, y = forward(x, y)              ys.append(py)
242              points.append(wxPoint(x * scale + offx,          left = min(xs)
243                                    -y * scale + offy))          right = max(xs)
244          return points          top = max(ys)
245            bottom = min(ys)
     def draw_arc_shape(self, layer, index):  
         points = self.projected_points(layer, index)  
         self.dc.DrawLines(points)  
   
     def draw_point_shape(self, layer, index):  
         p = self.projected_points(layer, index)[0]  
         radius = self.resolution * 5  
         self.dc.DrawEllipse(p.x - radius, p.y - radius, 2*radius, 2*radius)  
246    
247      def draw_label_layer(self, layer):          return layer.ShapesInRegion((left, bottom, right, top))
         scale = self.scale  
         offx, offy = self.offset  
248    
         font = wxFont(self.resolution * 10, wxSWISS, wxNORMAL, wxNORMAL)  
         self.dc.SetFont(font)  
249    
250          map_proj = self.map.projection  class ExportRenderer(ScreenRenderer):
         if map_proj is not None:  
             forward = map_proj.Forward  
         else:  
             forward = None  
   
         for label in layer.Labels():  
             x = label.x  
             y = label.y  
             text = label.text  
             if forward:  
                 x, y = forward(x, y)  
             x = x * scale + offx  
             y = -y * scale + offy  
             width, height = self.dc.GetTextExtent(text)  
             if label.halign == ALIGN_LEFT:  
                 # nothing to be done  
                 pass  
             elif label.halign == ALIGN_RIGHT:  
                 x = x - width  
             elif label.halign == ALIGN_CENTER:  
                 x = x - width/2  
             if label.valign == ALIGN_TOP:  
                 # nothing to be done  
                 pass  
             elif label.valign == ALIGN_BOTTOM:  
                 y = y - height  
             elif label.valign == ALIGN_CENTER:  
                 y = y - height/2  
             self.dc.DrawText(text, x, y)  
251    
252        honor_visibility = 1
253    
254  class ScreenRenderer(MapRenderer):      def __init__(self, *args, **kw):
255            """Initialize the ExportRenderer.
256    
257            In addition to all parameters of the the ScreenRender
258            constructor, this class requires and additional keyword argument
259            destination_region with a tuple (minx, miny, maxx, maxy) giving
260            the region in dc coordinates which is to contain the map.
261            """
262            self.destination_region = kw["destination_region"]
263            del kw["destination_region"]
264            ScreenRenderer.__init__(self, *args, **kw)
265    
266        def RenderMap(self, selected_layer, selected_shapes):
267            """Render the map.
268    
269            The rendering device has been specified during initialisation.
270            The device border distance was set in
271            Thuban.UI.viewport.output_transform().
272    
273            RenderMap renders a frame set (one page frame, one around
274            legend/scalebar and one around the map), the map, the legend and
275            the scalebar on the given DC. The map is rendered with the
276            region displayed in the canvas view, centered on the area
277            available for map display.
278            """
279    
     # On the screen we want to see only visible layers by default  
     honor_visibility = 1  
       
     def RenderMap(self, map, selected_layer, selected_shape):  
280          self.selected_layer = selected_layer          self.selected_layer = selected_layer
281          self.selected_shape = selected_shape          self.selected_shapes = selected_shapes
         self.render_map(map)  
282    
283      def draw_shape_layer(self, layer):          # Get some dimensions
284          MapRenderer.draw_shape_layer(self, layer)          llx, lly, urx, ury = self.region
285          if layer is self.selected_layer and self.selected_shape is not None:          mminx, mminy, mmaxx, mmaxy = self.destination_region
             pen = wxPen(wxBLACK, 3, wxSOLID)  
             brush = wxBrush(wxBLACK, wxCROSS_HATCH)  
               
             shapetype = layer.ShapeType()  
             index = self.selected_shape  
             if shapetype == SHAPETYPE_POLYGON:  
                 self.draw_polygon_shape(layer, index, pen, brush)  
             else:  
                 self.dc.SetBrush(brush)  
                 self.dc.SetPen(pen)  
                 if shapetype == SHAPETYPE_ARC:  
                     f = self.draw_arc_shape  
                 elif shapetype == SHAPETYPE_POINT:  
                     f = self.draw_point_shape  
                 f(layer, index)  
286    
287            # Manipulate the offset to position the map
288            offx, offy = self.offset
289            # 1. Shift to corner of map drawing area
290            offx = offx + mminx
291            offy = offy + mminy
292    
293            # 2. Center the map on the map drawing area:
294            # region identifies the region on the canvas view:
295            # center of map drawing area - half the size of region: rendering origin
296            self.shiftx = (mmaxx - mminx)*0.5 - (urx - llx)*0.5
297            self.shifty = (mmaxy - mminy)*0.5 - (ury - lly)*0.5
298    
299            self.offset = (offx+self.shiftx, offy+self.shifty)
300            self.region = (llx + self.shiftx, lly + self.shifty, urx, ury)
301    
302            # Draw the map
303            self.dc.BeginDrawing()
304            self.dc.DestroyClippingRegion()
305            self.dc.SetClippingRegion(mminx+self.shiftx, mminy+self.shifty,
306                                      urx, ury)
307            self.render_map()
308            self.dc.EndDrawing()
309    
310            # Draw the rest (frames, legend, scalebar)
311            self.dc.BeginDrawing()
312            self.dc.DestroyClippingRegion()
313    
314  class PrinterRender(MapRenderer):          # Force the font for Legend drawing
315            font = wxFont(self.resolution * 10, wxSWISS, wxNORMAL, wxNORMAL)
316            self.dc.SetFont(font)
317    
318      # When printing we want to see all layers          self.render_frame()
319      honor_visibility = 0          self.render_legend()
320            self.render_scalebar()
321            self.dc.EndDrawing()
322    
323        def render_frame(self):
324            """Render the frames for map and legend/scalebar."""
325    
326            dc = self.dc
327            dc.SetPen(wxBLACK_PEN)
328            dc.SetBrush(wxTRANSPARENT_BRUSH)
329    
330            # Dimension stuff
331            width, height = dc.GetSizeTuple()
332            mminx, mminy, mmaxx, mmaxy = self.destination_region
333    
334            # Page Frame
335            dc.DrawRectangle(15,15,width-30, (mmaxy-mminy)+10)
336    
337            # Map Frame
338            llx, lly, urx, ury = self.region
339            dc.DrawRectangle(mminx + self.shiftx, mminy + self.shifty, urx, ury)
340    
341            # Legend Frame
342            dc.DrawRectangle(mmaxx+10,mminy,(width-20) - (mmaxx+10), mmaxy-mminy)
343    
344            dc.DestroyClippingRegion()
345            dc.SetClippingRegion(mmaxx+10,mminy,
346                                 (width-20) - (mmaxx+10), mmaxy-mminy)
347    
348        def render_legend(self):
349            """Render the legend on the Map."""
350    
351            previewer = ClassDataPreviewer()
352            dc = self.dc
353            dc.SetPen(wxBLACK_PEN)
354            dc.SetBrush(wxTRANSPARENT_BRUSH)
355    
356            # Dimension stuff
357            width, height = dc.GetSizeTuple()
358            mminx, mminy, mmaxx, mmaxy = self.destination_region
359            textwidth, textheight = dc.GetTextExtent("0")
360            iconwidth  = textheight
361            iconheight = textheight
362            stepy = textheight+3
363            dx = 10
364            posx = mmaxx + 10 + 5   # 10 pix distance mapframe/legend frame,
365                                    # 5 pix inside legend frame
366            posy = mminy + 5        # 5 pix inside legend frame
367    
368            # Render the legend
369            dc.SetTextForeground(wxBLACK)
370            if self.map.HasLayers():
371                layers = self.map.Layers()[:]
372                layers.reverse()
373                for l in layers:
374                    if l.Visible():
375                        # Render title
376                        dc.DrawText(l.Title(), posx, posy)
377                        posy+=stepy
378                        if l.HasClassification():
379                            # Render classification
380                            clazz = l.GetClassification()
381                            shapeType = l.ShapeType()
382                            for g in clazz:
383                                if g.IsVisible():
384                                    previewer.Draw(dc,
385                                        wxRect(posx+dx, posy,
386                                               iconwidth, iconheight),
387                                        g.GetProperties(), shapeType)
388                                    dc.DrawText(g.GetDisplayText(),
389                                                posx+2*dx+iconwidth, posy)
390                                    posy+=stepy
391    
392        def render_scalebar(self):
393            """Render the scalebar."""
394    
395            scalebar = ScaleBar(self.map)
396    
397            # Dimension stuff
398            width, height = self.dc.GetSizeTuple()
399            mminx, mminy, mmaxx, mmaxy = self.destination_region
400    
401            # Render the scalebar
402            scalebar.DrawScaleBar(self.scale, self.dc,
403                                 (mmaxx+10+5, mmaxy-25),
404                                 ((width-15-5) - (mmaxx+10+5),20)
405                                )
406            # 10 pix between map and legend frame, 5 pix inside legend frame
407            # 25 pix from the legend frame bottom line
408            # Width: 15 pix from DC border, 5 pix inside frame, 10, 5 as above
409            # Height: 20
410    
411    class PrinterRenderer(ExportRenderer):
412    
413        # Printing as well as Export / Screen display only the visible layer.
414        honor_visibility = 1
415    
     RenderMap = MapRenderer.render_map  
       

Legend:
Removed from v.6  
changed lines
  Added in v.2551

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