/[thuban]/branches/WIP-pyshapelib-bramz/Thuban/UI/renderer.py
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revision 76 by bh, Mon Feb 4 19:23:30 2002 UTC revision 2571 by jonathan, Fri Feb 18 14:54:17 2005 UTC
# Line 1  Line 1 
1  # Copyright (c) 2001, 2002 by Intevation GmbH  # Copyright (c) 2001-2004 by Intevation GmbH
2  # Authors:  # Authors:
3  # Bernhard Herzog <[email protected]>  # Bernhard Herzog <[email protected]> (2001-2003)
4    # Jonathan Coles <[email protected]> (2003)
5    # Frank Koormann <[email protected]> (2003)
6    # Jan-Oliver Wagner <[email protected]> (2003, 2004)
7  #  #
8  # This program is free software under the GPL (>=v2)  # This program is free software under the GPL (>=v2)
9  # Read the file COPYING coming with Thuban for details.  # Read the file COPYING coming with Thuban for details.
10    
11    from __future__ import generators
12    
13  __version__ = "$Revision$"  __version__ = "$Revision$"
14    # $Source$
15    # $Id$
16    
17    import cStringIO
18    
19    from Thuban import _
20    
21    from wxPython.wx import wxPoint, wxRect, wxPen, wxBrush, wxFont, \
22        wxTRANSPARENT_PEN, wxTRANSPARENT_BRUSH, \
23        wxBLACK_PEN, wxBLACK, wxSOLID, wxCROSS_HATCH, wxSWISS, wxNORMAL, \
24        wxBitmapFromImage, wxImageFromStream, wxBITMAP_TYPE_BMP, \
25        wxBITMAP_TYPE_JPEG, wxBITMAP_TYPE_PNG, wxBITMAP_TYPE_TIF, \
26        wxBITMAP_TYPE_GIF, wxEmptyImage, wxMask, wxBitmapFromBits
27    
28    from wxproj import draw_polygon_shape, draw_polygon_init
29    
30    from Thuban.UI.common import Color2wxColour
31    from Thuban.UI.classifier import ClassDataPreviewer
32    from Thuban.UI.scalebar import ScaleBar
33    
34    from Thuban.Model.data import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \
35         SHAPETYPE_POINT, RAW_SHAPEFILE
36    
37    from Thuban.Model.color import Transparent
38    import Thuban.Model.resource
39    
40  from wxPython.wx import wxPoint, wxColour, wxPen, wxBrush, wxFont, \  from baserenderer import BaseRenderer
      wxTRANSPARENT_PEN, wxTRANSPARENT_BRUSH, \  
      wxBLACK, wxSOLID, wxCROSS_HATCH, wxSWISS, wxNORMAL  
41    
42  from wxproj import draw_polygon_shape  from math import floor
43    
44  from Thuban.Model.layer import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \  from types import StringType
      SHAPETYPE_POINT  
 from Thuban.Model.label import ALIGN_CENTER, ALIGN_TOP, ALIGN_BOTTOM, \  
      ALIGN_LEFT, ALIGN_RIGHT, ALIGN_BASELINE  
45    
46    from Thuban.version import versions
47    
48  class MapRenderer:  if Thuban.Model.resource.has_gdal_support():
49        from gdalwarp import ProjectRasterFile
50    
51    
52    # Map the strings used for the format parameter of the draw_raster_data
53    # method to the appropriate wxWindows constants
54    raster_format_map = {
55        "BMP": wxBITMAP_TYPE_BMP,
56        "JPEG": wxBITMAP_TYPE_JPEG,
57        "PNG": wxBITMAP_TYPE_PNG,
58        "TIFF": wxBITMAP_TYPE_TIF,
59        "GIF": wxBITMAP_TYPE_GIF,
60        }
61    
62    class MapRenderer(BaseRenderer):
63    
64      """Class to render a map onto a wxDC"""      """Class to render a map onto a wxDC"""
65    
66      honor_visibility = 1      TRANSPARENT_PEN = wxTRANSPARENT_PEN
67        TRANSPARENT_BRUSH = wxTRANSPARENT_BRUSH
68    
69      def __init__(self, dc, scale, offset, resolution = 72.0,      def make_point(self, x, y):
70                   honor_visibility = None):          return wxPoint(int(round(x)), int(round(y)))
         """Inititalize the renderer.  
   
         dc -- the wxPython DC to render on  
         scale, offset -- the scale factor and translation to convert  
                 between projected coordinates and the DC coordinates  
   
         resolution -- the assumed resolution of the DC. Used to convert  
                 absolute lengths like font sizes to DC coordinates  
   
         honor_visibility -- boolean. If true, honor the visibility flag  
                 of the layers, otherwise draw all layers. If None, use  
                 the renderer's default.  
         """  
         # resolution in pixel/inch  
         self.dc = dc  
         self.scale = scale  
         self.offset = offset  
         if honor_visibility is not None:  
             self.honor_visibility = honor_visibility  
         # store the resolution in pixel/point because it's more useful  
         # later.  
         self.resolution = resolution / 72.0  
   
     def render_map(self, map):  
         self.map = map  
         for layer in map.Layers():  
             # if honor_visibility is true, only draw visible layers,  
             # otherwise draw all layers  
             if not self.honor_visibility or layer.Visible():  
                 self.draw_shape_layer(layer)  
         self.draw_label_layer(map.LabelLayer())  
71    
72      def draw_shape_layer(self, layer):      def tools_for_property(self, prop):
73          scale = self.scale          fill = prop.GetFill()
74          offx, offy = self.offset          if fill is Transparent:
75                brush = self.TRANSPARENT_BRUSH
76            else:
77                brush = wxBrush(Color2wxColour(fill), wxSOLID)
78    
79          fill = layer.fill          stroke = prop.GetLineColor()
80          if fill is None:          if stroke is Transparent:
81              brush = wxTRANSPARENT_BRUSH              pen = self.TRANSPARENT_PEN
82          else:          else:
83              color = wxColour(fill.red * 255,              pen = wxPen(Color2wxColour(stroke), prop.GetLineWidth(), wxSOLID)
84                               fill.green * 255,          return pen, brush
85                               fill.blue * 255)  
86              brush = wxBrush(color, wxSOLID)      def low_level_renderer(self, layer):
87          stroke = layer.stroke          """Override inherited method to provide more efficient renderers
88          stroke_width = layer.stroke_width  
89          if stroke is None:          If the underlying data format is not a shapefile or the layer
90              pen = wxTRANSPARENT_PEN          contains points shapes, simply use what the inherited method
91            returns.
92    
93            Otherwise, i.e. for arc and polygon use the more efficient
94            wxproj.draw_polygon_shape and its corresponding parameter
95            created with wxproj.draw_polygon_init.
96            """
97            if (layer.ShapeStore().RawShapeFormat() == RAW_SHAPEFILE
98                and layer.ShapeType() in (SHAPETYPE_ARC, SHAPETYPE_POLYGON)):
99                offx, offy = self.offset
100                x = lambda a, b, c, d: None
101                #return (True, x, None)
102                return (True, draw_polygon_shape,
103                        draw_polygon_init(layer.ShapeStore().Shapefile(),
104                                          self.dc, self.map.projection,
105                                          layer.projection,
106                                          self.scale, -self.scale, offx, offy))
107            else:
108                return BaseRenderer.low_level_renderer(self, layer)
109    
110        def label_font(self):
111            return wxFont(int(round(self.resolution * 10)), wxSWISS, wxNORMAL,
112                          wxNORMAL)
113    
114        def projected_raster_layer(self, layer, srcProj, dstProj, extents,
115                                   resolution, dimensions, options):
116    
117            ret = None
118    
119            if Thuban.Model.resource.has_gdal_support():
120    
121                if versions['wxPython-tuple'] < (2,5,3):
122                    options = options | 4  # INVERT_MASK_BITS
123                    options = options & ~2 # ALPHA_MASK not supported
124    
125                try:
126                    ret = ProjectRasterFile(layer.GetImageFilename(),
127                                            srcProj, dstProj,
128                                            extents, resolution, dimensions,
129                                            options)
130                except (MemoryError, IOError, AttributeError, ValueError):
131                    # Why does this catch AttributeError and ValueError?
132                    # FIXME: The exception should be communicated to the user
133                    # better.
134                    traceback.print_exc()
135    
136            return ret
137    
138        def draw_raster_data(self, x,y, data, format = 'BMP'):
139    
140            mask = None
141            width = data[0]
142            height = data[1]
143            image_data, mask_data, alpha_data = data[2]
144    
145            if versions['wxPython-tuple'] < (2,5,3):
146                alpha_data = None
147    
148            if format == 'RAW':
149                image = wxEmptyImage(width, height)
150                image.SetData(image_data)
151                if mask_data is not None:
152                    mask = wxBitmapFromBits(mask_data, width, height, 1)
153                    mask = wxMask(mask)
154                elif alpha_data is not None:
155                    image.SetAlphaData(alpha_data)
156          else:          else:
157              color = wxColour(stroke.red * 255,              stream = cStringIO.StringIO(image_data)
158                               stroke.green * 255,              image = wxImageFromStream(stream, raster_format_map[format])
159                               stroke.blue * 255)              if mask_data is not None:
160              pen = wxPen(color, stroke_width, wxSOLID)                  stream = cStringIO.StringIO(mask_data)
161                    mask = wxImageFromStream(stream, raster_format_map[format])
162                    mask = wxMask(wxBitmapFromImage(mask, 1))
163                elif alpha_data is not None:
164                    stream = cStringIO.StringIO(alpha_data)
165                    alpha = wxImageFromStream(stream, raster_format_map[format])
166                    image.SetAlpha(alpha.GetData()[:])
167    
168            bitmap = wxBitmapFromImage(image)
169            bitmap.SetMask(mask)
170    
171            self.dc.DrawBitmap(bitmap, int(round(x)), int(round(y)), True)
172    
173    
174    class ScreenRenderer(MapRenderer):
175    
176        # On the screen we want to see only visible layers by default
177        honor_visibility = 1
178    
179        def RenderMap(self, selected_layer, selected_shapes):
180            """Render the map.
181    
182            Only the given region (a tuple in window coordinates as returned
183            by a wxrect's asTuple method) needs to be redrawn. Highlight the
184            shapes given by the ids in selected_shapes in the
185            selected_layer.
186            """
187            self.selected_layer = selected_layer
188            self.selected_shapes = selected_shapes
189            self.render_map()
190    
191        def RenderMapIncrementally(self):
192            """Render the map.
193    
194            Only the given region (a tuple in window coordinates as returned
195            by a wxrect's asTuple method) needs to be redrawn. Highlight the
196            shapes given by the ids in selected_shapes in the
197            selected_layer.
198            """
199            return self.render_map_incrementally()
200    
201          map_proj = self.map.projection      def draw_selection_incrementally(self, layer, selected_shapes):
202          layer_proj = layer.projection          """Draw the selected shapes in a emphasized way (i.e.
203            with a special pen and brush.
204            The drawing is performed incrementally, that means every
205            n shapes, the user can have interactions with the map.
206            n is currently fixed to 500.
207    
208            layer -- the layer where the shapes belong to.
209            selected_shapes -- a list of the shape-ids representing the
210                               selected shapes for the given layer.
211            """
212            pen = wxPen(wxBLACK, 3, wxSOLID)
213            brush = wxBrush(wxBLACK, wxCROSS_HATCH)
214    
215          shapetype = layer.ShapeType()          shapetype = layer.ShapeType()
216            useraw, func, param = self.low_level_renderer(layer)
217            args = (pen, brush)
218    
219          if shapetype == SHAPETYPE_POLYGON:          # for point shapes we need to find out the properties
220              for i in range(layer.NumShapes()):          # to determine the size. Based on table and field,
221                  self.draw_polygon_shape(layer, i, pen, brush)          # we can find out the properties for object - see below.
222          else:          if shapetype == SHAPETYPE_POINT:
223              self.dc.SetBrush(brush)              lc = layer.GetClassification()
224              self.dc.SetPen(pen)              field = layer.GetClassificationColumn()
225              if shapetype == SHAPETYPE_ARC:              table = layer.ShapeStore().Table()
226                  f = self.draw_arc_shape  
227              elif shapetype == SHAPETYPE_POINT:          count = 0
228                  f = self.draw_point_shape          for index in selected_shapes:
229              for i in range(layer.NumShapes()):              count += 1
230                  f(layer, i)              shape = layer.Shape(index)
231    
232      def draw_polygon_shape(self, layer, index, pen, brush):              # Get the size of the specific property for this
233          offx, offy = self.offset                      # point
234          draw_polygon_shape(layer.shapefile.cobject(), index,              if shapetype == SHAPETYPE_POINT and field is not None:
235                             self.dc, pen, brush,                  value = table.ReadValue(shape.ShapeID(), field)
236                             self.map.projection, layer.projection,                  group = lc.FindGroup(value)
237                             self.scale, -self.scale, offx, offy)                  size = group.GetProperties().GetSize()
238                    args = (pen, brush, size)
239    
240                if useraw:
241                    data = shape.RawData()
242                else:
243                    data = shape.Points()
244                func(param, data, *args)
245                if count % 500 == 0:
246                    yield True
247    
248      def projected_points(self, layer, index):      def layer_shapes(self, layer):
249            """Return the shapeids covered by the region that has to be redrawn
250    
251            Call the layer's ShapesInRegion method to determine the ids so
252            that it can use the quadtree.
253            """
254            # FIXME: the quad-tree should be built from the projected
255            # coordinates not the lat-long ones because it's not trivial to
256            # determine an appropriate rectangle in lat-long for a given
257            # rectangle in projected coordinates which we have to start from
258            # here.
259          proj = self.map.projection          proj = self.map.projection
260          if proj is not None:          if proj is not None:
             forward = proj.Forward  
         else:  
             forward = None  
         proj = layer.projection  
         if proj is not None:  
261              inverse = proj.Inverse              inverse = proj.Inverse
262          else:          else:
263              inverse = None              inverse = None
264          shape = layer.Shape(index)  
         points = []  
265          scale = self.scale          scale = self.scale
266          offx, offy = self.offset          offx, offy = self.offset
267          for x, y in shape.Points():          xs = []
268            ys = []
269            x, y, width, height = self.region
270            for winx, winy in ((x, y), (x + width, y),
271                               (x + width, y + height), (x, y + height)):
272                px = (winx - offx) / scale
273                py = -(winy - offy) / scale
274              if inverse:              if inverse:
275                  x, y = inverse(x, y)                  px, py = inverse(px, py)
276              if forward:              xs.append(px)
277                  x, y = forward(x, y)              ys.append(py)
278              points.append(wxPoint(x * scale + offx,          left = min(xs)
279                                    -y * scale + offy))          right = max(xs)
280          return points          top = max(ys)
281            bottom = min(ys)
     def draw_arc_shape(self, layer, index):  
         points = self.projected_points(layer, index)  
         self.dc.DrawLines(points)  
   
     def draw_point_shape(self, layer, index):  
         p = self.projected_points(layer, index)[0]  
         radius = self.resolution * 5  
         self.dc.DrawEllipse(p.x - radius, p.y - radius, 2*radius, 2*radius)  
282    
283      def draw_label_layer(self, layer):          return layer.ShapesInRegion((left, bottom, right, top))
         scale = self.scale  
         offx, offy = self.offset  
284    
         font = wxFont(self.resolution * 10, wxSWISS, wxNORMAL, wxNORMAL)  
         self.dc.SetFont(font)  
285    
286          map_proj = self.map.projection  class ExportRenderer(ScreenRenderer):
         if map_proj is not None:  
             forward = map_proj.Forward  
         else:  
             forward = None  
287    
288          for label in layer.Labels():      honor_visibility = 1
             x = label.x  
             y = label.y  
             text = label.text  
             if forward:  
                 x, y = forward(x, y)  
             x = x * scale + offx  
             y = -y * scale + offy  
             width, height = self.dc.GetTextExtent(text)  
             if label.halign == ALIGN_LEFT:  
                 # nothing to be done  
                 pass  
             elif label.halign == ALIGN_RIGHT:  
                 x = x - width  
             elif label.halign == ALIGN_CENTER:  
                 x = x - width/2  
             if label.valign == ALIGN_TOP:  
                 # nothing to be done  
                 pass  
             elif label.valign == ALIGN_BOTTOM:  
                 y = y - height  
             elif label.valign == ALIGN_CENTER:  
                 y = y - height/2  
             self.dc.DrawText(text, x, y)  
289    
290        def __init__(self, *args, **kw):
291            """Initialize the ExportRenderer.
292    
293  class ScreenRenderer(MapRenderer):          In addition to all parameters of the the ScreenRender
294            constructor, this class requires and additional keyword argument
295            destination_region with a tuple (minx, miny, maxx, maxy) giving
296            the region in dc coordinates which is to contain the map.
297            """
298            self.destination_region = kw["destination_region"]
299            del kw["destination_region"]
300            ScreenRenderer.__init__(self, *args, **kw)
301    
302        def RenderMap(self, selected_layer, selected_shapes):
303            """Render the map.
304    
305            The rendering device has been specified during initialisation.
306            The device border distance was set in
307            Thuban.UI.viewport.output_transform().
308    
309            RenderMap renders a frame set (one page frame, one around
310            legend/scalebar and one around the map), the map, the legend and
311            the scalebar on the given DC. The map is rendered with the
312            region displayed in the canvas view, centered on the area
313            available for map display.
314            """
315    
     # On the screen we want to see only visible layers by default  
     honor_visibility = 1  
       
     def RenderMap(self, map, selected_layer, selected_shape):  
316          self.selected_layer = selected_layer          self.selected_layer = selected_layer
317          self.selected_shape = selected_shape          self.selected_shapes = selected_shapes
         self.render_map(map)  
318    
319      def draw_shape_layer(self, layer):          # Get some dimensions
320          MapRenderer.draw_shape_layer(self, layer)          llx, lly, urx, ury = self.region
321          if layer is self.selected_layer and self.selected_shape is not None:          mminx, mminy, mmaxx, mmaxy = self.destination_region
             pen = wxPen(wxBLACK, 3, wxSOLID)  
             brush = wxBrush(wxBLACK, wxCROSS_HATCH)  
               
             shapetype = layer.ShapeType()  
             index = self.selected_shape  
             if shapetype == SHAPETYPE_POLYGON:  
                 self.draw_polygon_shape(layer, index, pen, brush)  
             else:  
                 self.dc.SetBrush(brush)  
                 self.dc.SetPen(pen)  
                 if shapetype == SHAPETYPE_ARC:  
                     f = self.draw_arc_shape  
                 elif shapetype == SHAPETYPE_POINT:  
                     f = self.draw_point_shape  
                 f(layer, index)  
322    
323            # Manipulate the offset to position the map
324            offx, offy = self.offset
325            # 1. Shift to corner of map drawing area
326            offx = offx + mminx
327            offy = offy + mminy
328    
329            # 2. Center the map on the map drawing area:
330            # region identifies the region on the canvas view:
331            # center of map drawing area - half the size of region: rendering origin
332            self.shiftx = (mmaxx - mminx)*0.5 - (urx - llx)*0.5
333            self.shifty = (mmaxy - mminy)*0.5 - (ury - lly)*0.5
334    
335            self.offset = (offx+self.shiftx, offy+self.shifty)
336            self.region = (llx + self.shiftx, lly + self.shifty, urx, ury)
337    
338            # Draw the map
339            self.dc.BeginDrawing()
340            self.dc.DestroyClippingRegion()
341            self.dc.SetClippingRegion(mminx+self.shiftx, mminy+self.shifty,
342                                      urx, ury)
343            self.render_map()
344            self.dc.EndDrawing()
345    
346            # Draw the rest (frames, legend, scalebar)
347            self.dc.BeginDrawing()
348            self.dc.DestroyClippingRegion()
349    
350  class PrinterRender(MapRenderer):          # Force the font for Legend drawing
351            font = wxFont(self.resolution * 10, wxSWISS, wxNORMAL, wxNORMAL)
352            self.dc.SetFont(font)
353    
354      # When printing we want to see all layers          self.render_frame()
355      honor_visibility = 0          self.render_legend()
356            self.render_scalebar()
357            self.dc.EndDrawing()
358    
359        def render_frame(self):
360            """Render the frames for map and legend/scalebar."""
361    
362            dc = self.dc
363            dc.SetPen(wxBLACK_PEN)
364            dc.SetBrush(wxTRANSPARENT_BRUSH)
365    
366            # Dimension stuff
367            width, height = dc.GetSizeTuple()
368            mminx, mminy, mmaxx, mmaxy = self.destination_region
369    
370            # Page Frame
371            dc.DrawRectangle(15,15,width-30, (mmaxy-mminy)+10)
372    
373            # Map Frame
374            llx, lly, urx, ury = self.region
375            dc.DrawRectangle(mminx + self.shiftx, mminy + self.shifty, urx, ury)
376    
377            # Legend Frame
378            dc.DrawRectangle(mmaxx+10,mminy,(width-20) - (mmaxx+10), mmaxy-mminy)
379    
380            dc.DestroyClippingRegion()
381            dc.SetClippingRegion(mmaxx+10,mminy,
382                                 (width-20) - (mmaxx+10), mmaxy-mminy)
383    
384        def render_legend(self):
385            """Render the legend on the Map."""
386    
387            previewer = ClassDataPreviewer()
388            dc = self.dc
389            dc.SetPen(wxBLACK_PEN)
390            dc.SetBrush(wxTRANSPARENT_BRUSH)
391    
392            # Dimension stuff
393            width, height = dc.GetSizeTuple()
394            mminx, mminy, mmaxx, mmaxy = self.destination_region
395            textwidth, textheight = dc.GetTextExtent("0")
396            iconwidth  = textheight
397            iconheight = textheight
398            stepy = textheight+3
399            dx = 10
400            posx = mmaxx + 10 + 5   # 10 pix distance mapframe/legend frame,
401                                    # 5 pix inside legend frame
402            posy = mminy + 5        # 5 pix inside legend frame
403    
404            # Render the legend
405            dc.SetTextForeground(wxBLACK)
406            if self.map.HasLayers():
407                layers = self.map.Layers()[:]
408                layers.reverse()
409                for l in layers:
410                    if l.Visible():
411                        # Render title
412                        dc.DrawText(l.Title(), posx, posy)
413                        posy+=stepy
414                        if l.HasClassification():
415                            # Render classification
416                            clazz = l.GetClassification()
417                            shapeType = l.ShapeType()
418                            for g in clazz:
419                                if g.IsVisible():
420                                    previewer.Draw(dc,
421                                        wxRect(posx+dx, posy,
422                                               iconwidth, iconheight),
423                                        g.GetProperties(), shapeType)
424                                    dc.DrawText(g.GetDisplayText(),
425                                                posx+2*dx+iconwidth, posy)
426                                    posy+=stepy
427    
428        def render_scalebar(self):
429            """Render the scalebar."""
430    
431            scalebar = ScaleBar(self.map)
432    
433            # Dimension stuff
434            width, height = self.dc.GetSizeTuple()
435            mminx, mminy, mmaxx, mmaxy = self.destination_region
436    
437            # Render the scalebar
438            scalebar.DrawScaleBar(self.scale, self.dc,
439                                 (mmaxx+10+5, mmaxy-25),
440                                 ((width-15-5) - (mmaxx+10+5),20)
441                                )
442            # 10 pix between map and legend frame, 5 pix inside legend frame
443            # 25 pix from the legend frame bottom line
444            # Width: 15 pix from DC border, 5 pix inside frame, 10, 5 as above
445            # Height: 20
446    
447    class PrinterRenderer(ExportRenderer):
448    
449        # Printing as well as Export / Screen display only the visible layer.
450        honor_visibility = 1
451    
     RenderMap = MapRenderer.render_map  
       

Legend:
Removed from v.76  
changed lines
  Added in v.2571

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