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# Authors: |
# Authors: |
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# Bernhard Herzog <[email protected]> |
# Bernhard Herzog <[email protected]> |
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# Jonathan Coles <[email protected]> |
# Jonathan Coles <[email protected]> |
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# Frank Koormann <[email protected]> |
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# |
# |
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# This program is free software under the GPL (>=v2) |
# This program is free software under the GPL (>=v2) |
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# Read the file COPYING coming with Thuban for details. |
# Read the file COPYING coming with Thuban for details. |
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__version__ = "$Revision$" |
__version__ = "$Revision$" |
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from wxPython.wx import wxPoint, wxColour, wxPen, wxBrush, wxFont, \ |
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wxTRANSPARENT_PEN, wxTRANSPARENT_BRUSH, \ |
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wxBLACK, wxSOLID, wxCROSS_HATCH, wxSWISS, wxNORMAL |
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from wxproj import draw_polygon_shape |
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from Thuban import _ |
from Thuban import _ |
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from wxPython.wx import wxMemoryDC, wxEmptyBitmap, \ |
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wxPoint, wxRect, wxPen, wxBrush, wxFont, \ |
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wxTRANSPARENT_PEN, wxTRANSPARENT_BRUSH, \ |
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wxBLACK_PEN, wxRED_PEN, wxBLACK, wxSOLID, wxCROSS_HATCH, wxSWISS, wxNORMAL |
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from wxproj import draw_polygon_shape, draw_polygon_init |
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from Thuban.UI.common import Color2wxColour |
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from Thuban.UI.classifier import ClassDataPreviewer |
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from Thuban.UI.scalebar import ScaleBar |
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from Thuban.Model.layer import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \ |
from Thuban.Model.layer import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \ |
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SHAPETYPE_POINT |
SHAPETYPE_POINT |
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from Thuban.Model.label import ALIGN_CENTER, ALIGN_TOP, ALIGN_BOTTOM, \ |
from Thuban.Model.label import ALIGN_CENTER, ALIGN_TOP, ALIGN_BOTTOM, \ |
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from Thuban.Model.classification import Classification |
from Thuban.Model.classification import Classification |
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from Thuban.Model.color import Color |
from Thuban.Model.color import Color |
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class MapRenderer: |
class MapRenderer: |
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"""Class to render a map onto a wxDC""" |
"""Class to render a map onto a wxDC""" |
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the renderer's default. |
the renderer's default. |
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""" |
""" |
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# resolution in pixel/inch |
# resolution in pixel/inch |
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self.dc = dc |
self.dc = dc |
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self.scale = scale |
self.scale = scale |
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self.offset = offset |
self.offset = offset |
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pen = wxTRANSPARENT_PEN |
pen = wxTRANSPARENT_PEN |
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old_prop = None |
old_prop = None |
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old_group = None |
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lc = layer.GetClassification() |
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field = lc.GetField() |
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defaultGroup = lc.GetDefaultGroup() |
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if shapetype != SHAPETYPE_POINT: |
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polygon_render_param = self.polygon_render_param(layer) |
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if shapetype == SHAPETYPE_POINT: |
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draw_func = lambda i: \ |
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self.draw_point_shape(layer, i) |
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else: |
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draw_func = lambda i: \ |
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self.draw_polygon_shape(polygon_render_param, i, pen, brush) |
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for i in self.layer_ids(layer): |
for i in self.layer_ids(layer): |
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value = None |
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lc = layer.GetClassification() |
if field is None: |
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field = lc.field |
group = defaultGroup |
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if field is not None: |
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record = layer.table.read_record(i) |
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if record is not None: |
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value = record[field] |
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# |
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# if the above statements fail 'value' should |
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# be null, at which point this call will |
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# at least retreive the NullData |
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# |
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prop = lc.GetClassData(value) |
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if prop != old_prop: |
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old_prop = prop |
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if shapetype == SHAPETYPE_ARC: |
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fill = Color.None |
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else: |
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fill = prop.GetFill() |
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if fill is Color.None: |
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brush = wxTRANSPARENT_BRUSH |
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else: |
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color = wxColour(fill.red * 255, |
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fill.green * 255, |
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fill.blue * 255) |
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brush = wxBrush(color, wxSOLID) |
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stroke = prop.GetStroke() |
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stroke_width = prop.GetStrokeWidth() |
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if stroke is Color.None: |
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pen = wxTRANSPARENT_PEN |
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else: |
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color = wxColour(stroke.red * 255, |
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stroke.green * 255, |
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stroke.blue * 255) |
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pen = wxPen(color, stroke_width, wxSOLID) |
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if shapetype == SHAPETYPE_POINT: |
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self.dc.SetBrush(brush) |
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self.dc.SetPen(pen) |
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self.draw_point_shape(layer, i) |
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else: |
else: |
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self.draw_polygon_shape(layer, i, pen, brush) |
record = layer.table.ReadRowAsDict(i) |
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assert record is not None |
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group = lc.FindGroup(record[field]) |
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if not group.IsVisible(): |
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continue |
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# don't recreate new objects if they are the same as before |
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if group is not old_group: |
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old_group = group |
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prop = group.GetProperties() |
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if prop != old_prop: |
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old_prop = prop |
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if shapetype == SHAPETYPE_ARC: |
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fill = Color.Transparent |
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else: |
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fill = prop.GetFill() |
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if fill is Color.Transparent: |
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brush = wxTRANSPARENT_BRUSH |
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else: |
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color = Color2wxColour(fill) |
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brush = wxBrush(color, wxSOLID) |
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stroke = prop.GetLineColor() |
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stroke_width = prop.GetLineWidth() |
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if stroke is Color.Transparent: |
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pen = wxTRANSPARENT_PEN |
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else: |
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color = Color2wxColour(stroke) |
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pen = wxPen(color, stroke_width, wxSOLID) |
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if shapetype == SHAPETYPE_POINT: |
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self.dc.SetBrush(brush) |
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self.dc.SetPen(pen) |
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draw_func(i) |
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def layer_ids(self, layer): |
def layer_ids(self, layer): |
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"""Return the shape ids of the given layer that have to be drawn. |
"""Return the shape ids of the given layer that have to be drawn. |
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The default implementation simply returns all ids in the layer. |
The default implementation simply returns all ids in the layer. |
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Override in derived classes to be more precise. |
Override in derived classes to be more precise. |
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""" |
""" |
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return range(layer.NumShapes()) |
return range(layer.NumShapes()) |
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def draw_polygon_shape(self, layer, index, pen, brush): |
def polygon_render_param(self, layer): |
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offx, offy = self.offset |
"""Return the low-lever render parameter for the layer""" |
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draw_polygon_shape(layer.shapefile.cobject(), index, |
offx, offy = self.offset |
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self.dc, pen, brush, |
return draw_polygon_init(layer.shapefile, self.dc, |
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self.map.projection, layer.projection, |
self.map.projection, |
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self.scale, -self.scale, offx, offy) |
layer.projection, |
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self.scale, -self.scale, |
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offx, offy) |
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def draw_polygon_shape(self, draw_polygon_info, index, pen, brush): |
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draw_polygon_shape(draw_polygon_info, index, pen, brush) |
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def projected_points(self, layer, index): |
def projected_points(self, layer, index): |
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proj = self.map.projection |
proj = self.map.GetProjection() |
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if proj is not None: |
if proj is not None: |
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forward = proj.Forward |
forward = proj.Forward |
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else: |
else: |
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forward = None |
forward = None |
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proj = layer.projection |
proj = layer.GetProjection() |
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if proj is not None: |
if proj is not None: |
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inverse = proj.Inverse |
inverse = proj.Inverse |
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else: |
else: |
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self.dc.DrawLines(points) |
self.dc.DrawLines(points) |
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def draw_point_shape(self, layer, index): |
def draw_point_shape(self, layer, index): |
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p = self.projected_points(layer, index)[0] |
pp = self.projected_points(layer, index) |
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if len(pp) == 0: return # ignore Null Shapes which have no points |
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p = pp[0] |
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radius = self.resolution * 5 |
radius = self.resolution * 5 |
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self.dc.DrawEllipse(p.x - radius, p.y - radius, 2*radius, 2*radius) |
self.dc.DrawEllipse(p.x - radius, p.y - radius, 2*radius, 2*radius) |
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# On the screen we want to see only visible layers by default |
# On the screen we want to see only visible layers by default |
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honor_visibility = 1 |
honor_visibility = 1 |
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def RenderMap(self, map, region, selected_layer, selected_shape): |
def RenderMap(self, map, region, selected_layer, selected_shapes): |
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"""Render the map. |
"""Render the map. |
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Only the given region (a tuple in window coordinates as returned |
Only the given region (a tuple in window coordinates as returned |
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by a wxrect's asTuple method) needs to be redrawn. Highlight the |
by a wxrect's asTuple method) needs to be redrawn. Highlight the |
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shape with id selected_shape in the selected_layer. |
shapes given by the ids in selected_shapes in the |
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selected_layer. |
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""" |
""" |
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self.update_region = region |
self.update_region = region |
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self.selected_layer = selected_layer |
self.selected_layer = selected_layer |
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self.selected_shape = selected_shape |
self.selected_shapes = selected_shapes |
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self.render_map(map) |
self.render_map(map) |
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def draw_shape_layer(self, layer): |
def draw_shape_layer(self, layer): |
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MapRenderer.draw_shape_layer(self, layer) |
MapRenderer.draw_shape_layer(self, layer) |
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if layer is self.selected_layer and self.selected_shape is not None: |
if layer is self.selected_layer and self.selected_shapes: |
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pen = wxPen(wxBLACK, 3, wxSOLID) |
pen = wxPen(wxBLACK, 3, wxSOLID) |
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brush = wxBrush(wxBLACK, wxCROSS_HATCH) |
brush = wxBrush(wxBLACK, wxCROSS_HATCH) |
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shapetype = layer.ShapeType() |
shapetype = layer.ShapeType() |
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index = self.selected_shape |
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if shapetype == SHAPETYPE_POLYGON: |
if shapetype == SHAPETYPE_POLYGON: |
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self.draw_polygon_shape(layer, index, pen, brush) |
offx, offy = self.offset |
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renderparam = self.polygon_render_param(layer) |
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func = self.draw_polygon_shape |
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args = (pen, brush) |
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elif shapetype == SHAPETYPE_ARC: |
elif shapetype == SHAPETYPE_ARC: |
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self.draw_polygon_shape(layer, index, pen, None) |
renderparam = self.polygon_render_param(layer) |
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else: |
func = self.draw_polygon_shape |
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args = (pen, None) |
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elif shapetype == SHAPETYPE_POINT: |
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renderparam = layer |
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self.dc.SetBrush(brush) |
self.dc.SetBrush(brush) |
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self.dc.SetPen(pen) |
self.dc.SetPen(pen) |
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if shapetype == SHAPETYPE_POINT: |
func = self.draw_point_shape |
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self.draw_point_shape(layer, index) |
args = () |
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else: |
else: |
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raise TypeError(_("Unhandled shape type %s") % shapetype) |
raise TypeError(_("Unhandled shape type %s") % shapetype) |
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for index in self.selected_shapes: |
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func(renderparam, index, *args) |
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def layer_ids(self, layer): |
def layer_ids(self, layer): |
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"""Return the shapeids covered by the region that has to be redrawn |
"""Return the shapeids covered by the region that has to be redrawn |
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return layer.ShapesInRegion((left, bottom, right, top)) |
return layer.ShapesInRegion((left, bottom, right, top)) |
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class PrinterRender(MapRenderer): |
class ExportRenderer(ScreenRenderer): |
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# When printing we want to see all layers |
honor_visibility = 1 |
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honor_visibility = 0 |
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RenderMap = MapRenderer.render_map |
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def RenderMap(self, map, region, mapregion, |
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selected_layer, selected_shapes ): |
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"""Render the map. |
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The rendering device has been specified during initialisation. |
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The device border distance was set in Thuban.UI.view.OutputTranform(). |
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RenderMap renders a frame set (one page frame, one around |
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legend/scalebar and one around the map), the map, the legend and the |
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scalebar on the given DC. The map is rendered with the region displayed |
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in the canvas view, centered on the area available for map display. |
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""" |
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self.update_region = region |
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self.selected_layer = selected_layer |
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self.selected_shapes = selected_shapes |
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# Get some dimensions |
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llx, lly, urx, ury = region |
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self.mapregion = mapregion |
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mminx, mminy, mmaxx, mmaxy = self.mapregion |
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# Manipulate the offset to position the map |
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offx, offy = self.offset |
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# 1. Shift to corner of map drawing area |
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offx = offx + mminx |
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offy = offy + mminy |
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# 2. Center the map on the map drawing area: |
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# region identifies the region on the canvas view: |
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# center of map drawing area - half the size of region: rendering origin |
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self.shiftx = (mmaxx - mminx)*0.5 - (urx - llx)*0.5 |
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self.shifty = (mmaxy - mminy)*0.5 - (ury - lly)*0.5 |
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self.offset = (offx+self.shiftx, offy+self.shifty) |
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# Draw the map |
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self.dc.BeginDrawing() |
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self.dc.DestroyClippingRegion() |
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self.dc.SetClippingRegion(mminx+self.shiftx, mminy+self.shifty, |
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urx, ury) |
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self.render_map(map) |
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self.dc.EndDrawing() |
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# Draw the rest (frames, legend, scalebar) |
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self.dc.BeginDrawing() |
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self.dc.DestroyClippingRegion() |
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# Force the font for Legend drawing |
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font = wxFont(self.resolution * 10, wxSWISS, wxNORMAL, wxNORMAL) |
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self.dc.SetFont(font) |
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self.render_frame(region) |
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self.render_legend(map) |
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self.render_scalebar(map) |
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self.dc.EndDrawing() |
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def render_frame(self, region): |
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"""Render the frames for map and legend/scalebar.""" |
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dc = self.dc |
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dc.SetPen(wxBLACK_PEN) |
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dc.SetBrush(wxTRANSPARENT_BRUSH) |
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# Dimension stuff |
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width, height = dc.GetSizeTuple() |
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mminx, mminy, mmaxx, mmaxy = self.mapregion |
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# Page Frame |
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dc.DrawRectangle(15,15,width-30, (mmaxy-mminy)+10) |
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# Map Frame |
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llx, lly, urx, ury = region |
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dc.DrawRectangle(mminx + self.shiftx, mminy + self.shifty, urx, ury) |
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# Legend Frame |
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dc.DrawRectangle(mmaxx+10,mminy,(width-20) - (mmaxx+10), mmaxy-mminy) |
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dc.DestroyClippingRegion() |
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dc.SetClippingRegion(mmaxx+10,mminy, |
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(width-20) - (mmaxx+10), mmaxy-mminy) |
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def render_legend(self, map): |
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"""Render the legend on the Map.""" |
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previewer = ClassDataPreviewer() |
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dc = self.dc |
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dc.SetPen(wxBLACK_PEN) |
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dc.SetBrush(wxTRANSPARENT_BRUSH) |
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# Dimension stuff |
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width, height = dc.GetSizeTuple() |
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mminx, mminy, mmaxx, mmaxy = self.mapregion |
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textwidth, textheight = dc.GetTextExtent("0") |
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iconwidth = textheight |
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iconheight = textheight |
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stepy = textheight+3 |
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dx = 10 |
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posx = mmaxx + 10 + 5 # 10 pix distance mapframe/legend frame, |
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# 5 pix inside legend frame |
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posy = mminy + 5 # 5 pix inside legend frame |
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# Render the legend |
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dc.SetTextForeground(wxBLACK) |
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if map.HasLayers(): |
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for l in map.Layers(): |
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if l.Visible(): |
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# Render title |
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dc.DrawText(l.Title(), posx, posy) |
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posy+=stepy |
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# Render classification |
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clazz = l.GetClassification() |
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shapeType = l.ShapeType() |
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for g in clazz: |
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if g.IsVisible(): |
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previewer.Draw(dc, |
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wxRect(posx+dx, posy, iconwidth, iconheight), |
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g.GetProperties(), shapeType) |
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dc.DrawText(g.GetDisplayText(), |
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posx+2*dx+iconwidth, posy) |
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posy+=stepy |
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def render_scalebar(self, map): |
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"""Render the scalebar.""" |
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scalebar = ScaleBar(map) |
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# Dimension stuff |
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width, height = self.dc.GetSizeTuple() |
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mminx, mminy, mmaxx, mmaxy = self.mapregion |
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# Render the scalebar |
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scalebar.DrawScaleBar(self.scale, self.dc, |
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(mmaxx+10+5, mmaxy-25), |
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((width-15-5) - (mmaxx+10+5),20) |
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) |
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# 10 pix between map and legend frame, 5 pix inside legend frame |
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# 25 pix from the legend frame bottom line |
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# Width: 15 pix from DC border, 5 pix inside frame, 10, 5 as above |
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# Height: 20 |
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class PrinterRenderer(ExportRenderer): |
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# Printing as well as Export / Screen display only the visible layer. |
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honor_visibility = 1 |
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