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revision 535 by bh, Fri Mar 14 20:42:18 2003 UTC revision 2514 by frank, Mon Jan 3 16:21:17 2005 UTC
# Line 1  Line 1 
1  # Copyright (c) 2001, 2002, 2003 by Intevation GmbH  # Copyright (c) 2001-2004 by Intevation GmbH
2  # Authors:  # Authors:
3  # Bernhard Herzog <[email protected]>  # Bernhard Herzog <[email protected]> (2001-2003)
4  # Jonathan Coles <[email protected]>  # Jonathan Coles <[email protected]> (2003)
5    # Frank Koormann <[email protected]> (2003)
6    # Jan-Oliver Wagner <[email protected]> (2003, 2004)
7  #  #
8  # This program is free software under the GPL (>=v2)  # This program is free software under the GPL (>=v2)
9  # Read the file COPYING coming with Thuban for details.  # Read the file COPYING coming with Thuban for details.
10    
11  __version__ = "$Revision$"  from __future__ import generators
12    
13  from wxPython.wx import wxPoint, wxPen, wxBrush, wxFont, \  __version__ = "$Revision$"
14       wxTRANSPARENT_PEN, wxTRANSPARENT_BRUSH, \  # $Source$
15       wxBLACK, wxSOLID, wxCROSS_HATCH, wxSWISS, wxNORMAL  # $Id$
16    
17  from wxproj import draw_polygon_shape  import cStringIO
18    
19  from Thuban import _  from Thuban import _
 from Thuban.UI.common import *  
   
 from Thuban.Model.layer import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \  
      SHAPETYPE_POINT  
 from Thuban.Model.label import ALIGN_CENTER, ALIGN_TOP, ALIGN_BOTTOM, \  
      ALIGN_LEFT, ALIGN_RIGHT, ALIGN_BASELINE  
20    
21  from Thuban.Model.classification import Classification  from wxPython.wx import wxPoint, wxRect, wxPen, wxBrush, wxFont, \
22  from Thuban.Model.color import Color      wxTRANSPARENT_PEN, wxTRANSPARENT_BRUSH, \
23        wxBLACK_PEN, wxBLACK, wxSOLID, wxCROSS_HATCH, wxSWISS, wxNORMAL, \
24        wxBitmapFromImage, wxImageFromStream, wxBITMAP_TYPE_BMP, \
25        wxBITMAP_TYPE_JPEG, wxBITMAP_TYPE_PNG, wxBITMAP_TYPE_TIF, wxBITMAP_TYPE_GIF
26    
27    from wxproj import draw_polygon_shape, draw_polygon_init
28    
29    from Thuban.UI.common import Color2wxColour
30    from Thuban.UI.classifier import ClassDataPreviewer
31    from Thuban.UI.scalebar import ScaleBar
32    
33    from Thuban.Model.data import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \
34         SHAPETYPE_POINT, RAW_SHAPEFILE
35    
36    from Thuban.Model.color import Transparent
37    import Thuban.Model.resource
38    
39    from baserenderer import BaseRenderer
40    
41    
42    # Map the strings used for the format parameter of the draw_raster_data
43    # method to the appropriate wxWindows constants
44    raster_format_map = {
45        "BMP": wxBITMAP_TYPE_BMP,
46        "JPEG": wxBITMAP_TYPE_JPEG,
47        "PNG": wxBITMAP_TYPE_PNG,
48        "TIFF": wxBITMAP_TYPE_TIF,
49        "GIF": wxBITMAP_TYPE_GIF,
50        }
51    
52    class MapRenderer(BaseRenderer):
 class MapRenderer:  
53    
54      """Class to render a map onto a wxDC"""      """Class to render a map onto a wxDC"""
55    
56      honor_visibility = 1      TRANSPARENT_PEN = wxTRANSPARENT_PEN
57        TRANSPARENT_BRUSH = wxTRANSPARENT_BRUSH
     def __init__(self, dc, scale, offset, resolution = 72.0,  
                  honor_visibility = None):  
         """Inititalize the renderer.  
   
         dc -- the wxPython DC to render on  
         scale, offset -- the scale factor and translation to convert  
                 between projected coordinates and the DC coordinates  
   
         resolution -- the assumed resolution of the DC. Used to convert  
                 absolute lengths like font sizes to DC coordinates  
   
         honor_visibility -- boolean. If true, honor the visibility flag  
                 of the layers, otherwise draw all layers. If None, use  
                 the renderer's default.  
         """  
         # resolution in pixel/inch  
         self.dc = dc  
         self.scale = scale  
         self.offset = offset  
         if honor_visibility is not None:  
             self.honor_visibility = honor_visibility  
         # store the resolution in pixel/point because it's more useful  
         # later.  
         self.resolution = resolution / 72.0  
   
     def render_map(self, map):  
         self.map = map  
         for layer in map.Layers():  
             # if honor_visibility is true, only draw visible layers,  
             # otherwise draw all layers  
             if not self.honor_visibility or layer.Visible():  
                 self.draw_shape_layer(layer)  
         self.draw_label_layer(map.LabelLayer())  
   
     def draw_shape_layer(self, layer):  
         scale = self.scale  
         offx, offy = self.offset  
   
         map_proj = self.map.projection  
         layer_proj = layer.projection  
   
         shapetype = layer.ShapeType()  
   
         brush = wxTRANSPARENT_BRUSH  
         pen   = wxTRANSPARENT_PEN  
   
         old_prop = None  
         lc = layer.GetClassification()  
         field = lc.GetField()  
   
         defaultProps = lc.GetDefaultGroup().GetProperties()  
   
         for i in self.layer_ids(layer):  
             value = None  
   
             if field is not None:  
                 try:  
                     record = layer.table.read_record(i)  
                     if record is not None:  
                         value = record[field]  
                 except:  
                     pass  
   
                 #  
                 # if the above statements fail 'value' should  
                 # be null, at which point this call will  
                 # at least retreive the NullData  
                 #  
                 prop = lc.GetProperties(value)  
             else:  
                 prop = defaultProps  
   
             # don't recreate new objects if they are the same as before  
             if prop != old_prop:  
                 old_prop = prop  
   
                 if shapetype == SHAPETYPE_ARC:  
                     fill = Color.None  
                 else:  
                     fill = prop.GetFill()  
       
                 if fill is Color.None:  
                     brush = wxTRANSPARENT_BRUSH  
                 else:  
                     color = Color2wxColour(fill)  
                     brush = wxBrush(color, wxSOLID)  
       
                 stroke = prop.GetLineColor()  
                 stroke_width = prop.GetLineWidth()  
                 if stroke is Color.None:  
                     pen = wxTRANSPARENT_PEN  
                 else:  
                     color = Color2wxColour(stroke)  
                     pen = wxPen(color, stroke_width, wxSOLID)  
       
             if shapetype == SHAPETYPE_POINT:  
                 self.dc.SetBrush(brush)  
                 self.dc.SetPen(pen)  
                 self.draw_point_shape(layer, i)  
             else:  
                 self.draw_polygon_shape(layer, i, pen, brush)  
   
     def layer_ids(self, layer):  
         """Return the shape ids of the given layer that have to be drawn.  
           
         The default implementation simply returns all ids in the layer.  
         Override in derived classes to be more precise.  
         """  
         return range(layer.NumShapes())  
58    
59      def draw_polygon_shape(self, layer, index, pen, brush):      def make_point(self, x, y):
60          offx, offy = self.offset                  return wxPoint(int(round(x)), int(round(y)))
         draw_polygon_shape(layer.shapefile.cobject(), index,  
                            self.dc, pen, brush,  
                            self.map.projection, layer.projection,  
                            self.scale, -self.scale, offx, offy)  
61    
62      def projected_points(self, layer, index):      def tools_for_property(self, prop):
63          proj = self.map.projection          fill = prop.GetFill()
64          if proj is not None:          if fill is Transparent:
65              forward = proj.Forward              brush = self.TRANSPARENT_BRUSH
66          else:          else:
67              forward = None              brush = wxBrush(Color2wxColour(fill), wxSOLID)
         proj = layer.projection  
         if proj is not None:  
             inverse = proj.Inverse  
         else:  
             inverse = None  
         shape = layer.Shape(index)  
         points = []  
         scale = self.scale  
         offx, offy = self.offset  
         for x, y in shape.Points():  
             if inverse:  
                 x, y = inverse(x, y)  
             if forward:  
                 x, y = forward(x, y)  
             points.append(wxPoint(x * scale + offx,  
                                   -y * scale + offy))  
         return points  
   
     def draw_arc_shape(self, layer, index):  
         points = self.projected_points(layer, index)  
         self.dc.DrawLines(points)  
   
     def draw_point_shape(self, layer, index):  
         p = self.projected_points(layer, index)[0]  
         radius = self.resolution * 5  
         self.dc.DrawEllipse(p.x - radius, p.y - radius, 2*radius, 2*radius)  
68    
69      def draw_label_layer(self, layer):          stroke = prop.GetLineColor()
70          scale = self.scale          if stroke is Transparent:
71          offx, offy = self.offset              pen = self.TRANSPARENT_PEN
72            else:
73                pen = wxPen(Color2wxColour(stroke), prop.GetLineWidth(), wxSOLID)
74            return pen, brush
75    
76          font = wxFont(self.resolution * 10, wxSWISS, wxNORMAL, wxNORMAL)      def low_level_renderer(self, layer):
77          self.dc.SetFont(font)          """Override inherited method to provide more efficient renderers
78    
79          map_proj = self.map.projection          If the underlying data format is not a shapefile or the layer
80          if map_proj is not None:          contains points shapes, simply use what the inherited method
81              forward = map_proj.Forward          returns.
82    
83            Otherwise, i.e. for arc and polygon use the more efficient
84            wxproj.draw_polygon_shape and its corresponding parameter
85            created with wxproj.draw_polygon_init.
86            """
87            if (layer.ShapeStore().RawShapeFormat() == RAW_SHAPEFILE
88                and layer.ShapeType() in (SHAPETYPE_ARC, SHAPETYPE_POLYGON)):
89                offx, offy = self.offset
90                return (True, draw_polygon_shape,
91                        draw_polygon_init(layer.ShapeStore().Shapefile(),
92                                          self.dc, self.map.projection,
93                                          layer.projection,
94                                          self.scale, -self.scale, offx, offy))
95          else:          else:
96              forward = None              return BaseRenderer.low_level_renderer(self, layer)
97    
98          for label in layer.Labels():      def label_font(self):
99              x = label.x          return wxFont(int(round(self.resolution * 10)), wxSWISS, wxNORMAL,
100              y = label.y                        wxNORMAL)
101              text = label.text  
102              if forward:      def draw_raster_data(self, data, format = 'BMP'):
103                  x, y = forward(x, y)          stream = cStringIO.StringIO(data)
104              x = x * scale + offx          image = wxImageFromStream(stream, raster_format_map[format])
105              y = -y * scale + offy          bitmap = wxBitmapFromImage(image)
106              width, height = self.dc.GetTextExtent(text)          self.dc.DrawBitmap(bitmap, 0, 0)
             if label.halign == ALIGN_LEFT:  
                 # nothing to be done  
                 pass  
             elif label.halign == ALIGN_RIGHT:  
                 x = x - width  
             elif label.halign == ALIGN_CENTER:  
                 x = x - width/2  
             if label.valign == ALIGN_TOP:  
                 # nothing to be done  
                 pass  
             elif label.valign == ALIGN_BOTTOM:  
                 y = y - height  
             elif label.valign == ALIGN_CENTER:  
                 y = y - height/2  
             self.dc.DrawText(text, x, y)  
107    
108    
109  class ScreenRenderer(MapRenderer):  class ScreenRenderer(MapRenderer):
110    
111      # On the screen we want to see only visible layers by default      # On the screen we want to see only visible layers by default
112      honor_visibility = 1      honor_visibility = 1
113        
114      def RenderMap(self, map, region, selected_layer, selected_shapes):      def RenderMap(self, selected_layer, selected_shapes):
115          """Render the map.          """Render the map.
116    
117          Only the given region (a tuple in window coordinates as returned          Only the given region (a tuple in window coordinates as returned
# Line 234  class ScreenRenderer(MapRenderer): Line 119  class ScreenRenderer(MapRenderer):
119          shapes given by the ids in selected_shapes in the          shapes given by the ids in selected_shapes in the
120          selected_layer.          selected_layer.
121          """          """
         self.update_region = region  
122          self.selected_layer = selected_layer          self.selected_layer = selected_layer
123          self.selected_shapes = selected_shapes          self.selected_shapes = selected_shapes
124          self.render_map(map)          self.render_map()
125    
126      def draw_shape_layer(self, layer):      def RenderMapIncrementally(self):
127          MapRenderer.draw_shape_layer(self, layer)          """Render the map.
128          if layer is self.selected_layer and self.selected_shapes:  
129              pen = wxPen(wxBLACK, 3, wxSOLID)          Only the given region (a tuple in window coordinates as returned
130              brush = wxBrush(wxBLACK, wxCROSS_HATCH)          by a wxrect's asTuple method) needs to be redrawn. Highlight the
131            shapes given by the ids in selected_shapes in the
132              shapetype = layer.ShapeType()          selected_layer.
133              if shapetype == SHAPETYPE_POLYGON:          """
134                  func = self.draw_polygon_shape          return self.render_map_incrementally()
135                  args = (pen, brush)  
136              elif shapetype == SHAPETYPE_ARC:      def draw_selection_incrementally(self, layer, selected_shapes):
137                  func = self.draw_polygon_shape          """Draw the selected shapes in a emphasized way (i.e.
138                  args = (pen, None)          with a special pen and brush.
139              elif shapetype == SHAPETYPE_POINT:          The drawing is performed incrementally, that means every
140                  self.dc.SetBrush(brush)          n shapes, the user can have interactions with the map.
141                  self.dc.SetPen(pen)          n is currently fixed to 500.
142                  func = self.draw_point_shape  
143                  args = ()          layer -- the layer where the shapes belong to.
144              else:          selected_shapes -- a list of the shape-ids representing the
145                  raise TypeError(_("Unhandled shape type %s") % shapetype)                             selected shapes for the given layer.
146            """
147            pen = wxPen(wxBLACK, 3, wxSOLID)
148            brush = wxBrush(wxBLACK, wxCROSS_HATCH)
149    
150            shapetype = layer.ShapeType()
151            useraw, func, param = self.low_level_renderer(layer)
152            args = (pen, brush)
153    
154              for index in self.selected_shapes:          # for point shapes we need to find out the properties
155                  func(layer, index, *args)          # to determine the size. Based on table and field,
156            # we can find out the properties for object - see below.
157            if shapetype == SHAPETYPE_POINT:
158                lc = layer.GetClassification()
159                field = layer.GetClassificationColumn()
160                table = layer.ShapeStore().Table()
161    
162            count = 0
163            for index in selected_shapes:
164                count += 1
165                shape = layer.Shape(index)
166    
167                # Get the size of the specific property for this
168                # point
169                if shapetype == SHAPETYPE_POINT and field is not None:
170                    value = table.ReadValue(shape.ShapeID(), field)
171                    group = lc.FindGroup(value)
172                    size = group.GetProperties().GetSize()
173                    args = (pen, brush, size)
174    
175                if useraw:
176                    data = shape.RawData()
177                else:
178                    data = shape.Points()
179                func(param, data, *args)
180                if count % 500 == 0:
181                    yield True
182    
183      def layer_ids(self, layer):      def layer_shapes(self, layer):
184          """Return the shapeids covered by the region that has to be redrawn          """Return the shapeids covered by the region that has to be redrawn
185    
186          Call the layer's ShapesInRegion method to determine the ids so          Call the layer's ShapesInRegion method to determine the ids so
# Line 284  class ScreenRenderer(MapRenderer): Line 201  class ScreenRenderer(MapRenderer):
201          offx, offy = self.offset          offx, offy = self.offset
202          xs = []          xs = []
203          ys = []          ys = []
204          x, y, width, height = self.update_region          x, y, width, height = self.region
205          for winx, winy in ((x, y), (x + width, y),          for winx, winy in ((x, y), (x + width, y),
206                             (x + width, y + height), (x, y + height)):                             (x + width, y + height), (x, y + height)):
207              px = (winx - offx) / scale              px = (winx - offx) / scale
# Line 301  class ScreenRenderer(MapRenderer): Line 218  class ScreenRenderer(MapRenderer):
218          return layer.ShapesInRegion((left, bottom, right, top))          return layer.ShapesInRegion((left, bottom, right, top))
219    
220    
221  class PrinterRender(MapRenderer):  class ExportRenderer(ScreenRenderer):
222    
223      # When printing we want to see all layers      honor_visibility = 1
224      honor_visibility = 0  
225        def __init__(self, *args, **kw):
226            """Initialize the ExportRenderer.
227    
228            In addition to all parameters of the the ScreenRender
229            constructor, this class requires and additional keyword argument
230            destination_region with a tuple (minx, miny, maxx, maxy) giving
231            the region in dc coordinates which is to contain the map.
232            """
233            self.destination_region = kw["destination_region"]
234            del kw["destination_region"]
235            ScreenRenderer.__init__(self, *args, **kw)
236    
237        def RenderMap(self, selected_layer, selected_shapes):
238            """Render the map.
239    
240            The rendering device has been specified during initialisation.
241            The device border distance was set in
242            Thuban.UI.viewport.output_transform().
243    
244            RenderMap renders a frame set (one page frame, one around
245            legend/scalebar and one around the map), the map, the legend and
246            the scalebar on the given DC. The map is rendered with the
247            region displayed in the canvas view, centered on the area
248            available for map display.
249            """
250    
251            self.selected_layer = selected_layer
252            self.selected_shapes = selected_shapes
253    
254            # Get some dimensions
255            llx, lly, urx, ury = self.region
256            mminx, mminy, mmaxx, mmaxy = self.destination_region
257    
258            # Manipulate the offset to position the map
259            offx, offy = self.offset
260            # 1. Shift to corner of map drawing area
261            offx = offx + mminx
262            offy = offy + mminy
263    
264            # 2. Center the map on the map drawing area:
265            # region identifies the region on the canvas view:
266            # center of map drawing area - half the size of region: rendering origin
267            self.shiftx = (mmaxx - mminx)*0.5 - (urx - llx)*0.5
268            self.shifty = (mmaxy - mminy)*0.5 - (ury - lly)*0.5
269    
270            self.offset = (offx+self.shiftx, offy+self.shifty)
271            self.region = (llx + self.shiftx, lly + self.shifty, urx, ury)
272    
273            # Draw the map
274            self.dc.BeginDrawing()
275            self.dc.DestroyClippingRegion()
276            self.dc.SetClippingRegion(mminx+self.shiftx, mminy+self.shifty,
277                                      urx, ury)
278            self.render_map()
279            self.dc.EndDrawing()
280    
281            # Draw the rest (frames, legend, scalebar)
282            self.dc.BeginDrawing()
283            self.dc.DestroyClippingRegion()
284    
285            # Force the font for Legend drawing
286            font = wxFont(self.resolution * 10, wxSWISS, wxNORMAL, wxNORMAL)
287            self.dc.SetFont(font)
288    
289            self.render_frame()
290            self.render_legend()
291            self.render_scalebar()
292            self.dc.EndDrawing()
293    
294        def render_frame(self):
295            """Render the frames for map and legend/scalebar."""
296    
297            dc = self.dc
298            dc.SetPen(wxBLACK_PEN)
299            dc.SetBrush(wxTRANSPARENT_BRUSH)
300    
301            # Dimension stuff
302            width, height = dc.GetSizeTuple()
303            mminx, mminy, mmaxx, mmaxy = self.destination_region
304    
305            # Page Frame
306            dc.DrawRectangle(15,15,width-30, (mmaxy-mminy)+10)
307    
308            # Map Frame
309            llx, lly, urx, ury = self.region
310            dc.DrawRectangle(mminx + self.shiftx, mminy + self.shifty, urx, ury)
311    
312            # Legend Frame
313            dc.DrawRectangle(mmaxx+10,mminy,(width-20) - (mmaxx+10), mmaxy-mminy)
314    
315            dc.DestroyClippingRegion()
316            dc.SetClippingRegion(mmaxx+10,mminy,
317                                 (width-20) - (mmaxx+10), mmaxy-mminy)
318    
319        def render_legend(self):
320            """Render the legend on the Map."""
321    
322            previewer = ClassDataPreviewer()
323            dc = self.dc
324            dc.SetPen(wxBLACK_PEN)
325            dc.SetBrush(wxTRANSPARENT_BRUSH)
326    
327            # Dimension stuff
328            width, height = dc.GetSizeTuple()
329            mminx, mminy, mmaxx, mmaxy = self.destination_region
330            textwidth, textheight = dc.GetTextExtent("0")
331            iconwidth  = textheight
332            iconheight = textheight
333            stepy = textheight+3
334            dx = 10
335            posx = mmaxx + 10 + 5   # 10 pix distance mapframe/legend frame,
336                                    # 5 pix inside legend frame
337            posy = mminy + 5        # 5 pix inside legend frame
338    
339            # Render the legend
340            dc.SetTextForeground(wxBLACK)
341            if self.map.HasLayers():
342                layers = self.map.Layers()[:]
343                layers.reverse()
344                for l in layers:
345                    if l.Visible():
346                        # Render title
347                        dc.DrawText(l.Title(), posx, posy)
348                        posy+=stepy
349                        if l.HasClassification():
350                            # Render classification
351                            clazz = l.GetClassification()
352                            shapeType = l.ShapeType()
353                            for g in clazz:
354                                if g.IsVisible():
355                                    previewer.Draw(dc,
356                                        wxRect(posx+dx, posy,
357                                               iconwidth, iconheight),
358                                        g.GetProperties(), shapeType)
359                                    dc.DrawText(g.GetDisplayText(),
360                                                posx+2*dx+iconwidth, posy)
361                                    posy+=stepy
362    
363        def render_scalebar(self):
364            """Render the scalebar."""
365    
366            scalebar = ScaleBar(self.map)
367    
368            # Dimension stuff
369            width, height = self.dc.GetSizeTuple()
370            mminx, mminy, mmaxx, mmaxy = self.destination_region
371    
372            # Render the scalebar
373            scalebar.DrawScaleBar(self.scale, self.dc,
374                                 (mmaxx+10+5, mmaxy-25),
375                                 ((width-15-5) - (mmaxx+10+5),20)
376                                )
377            # 10 pix between map and legend frame, 5 pix inside legend frame
378            # 25 pix from the legend frame bottom line
379            # Width: 15 pix from DC border, 5 pix inside frame, 10, 5 as above
380            # Height: 20
381    
382    class PrinterRenderer(ExportRenderer):
383    
384        # Printing as well as Export / Screen display only the visible layer.
385        honor_visibility = 1
386    
     RenderMap = MapRenderer.render_map  
       

Legend:
Removed from v.535  
changed lines
  Added in v.2514

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