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# Copyright (c) 2001, 2002 by Intevation GmbH |
# Copyright (c) 2001, 2002, 2003 by Intevation GmbH |
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# Authors: |
# Authors: |
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# Bernhard Herzog <[email protected]> |
# Bernhard Herzog <[email protected]> |
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# Jonathan Coles <[email protected]> |
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# |
# |
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# This program is free software under the GPL (>=v2) |
# This program is free software under the GPL (>=v2) |
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# Read the file COPYING coming with Thuban for details. |
# Read the file COPYING coming with Thuban for details. |
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__version__ = "$Revision$" |
__version__ = "$Revision$" |
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from wxPython.wx import wxPoint, wxColour, wxPen, wxBrush, wxFont, \ |
from wxPython.wx import wxPoint, wxPen, wxBrush, wxFont, \ |
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wxTRANSPARENT_PEN, wxTRANSPARENT_BRUSH, \ |
wxTRANSPARENT_PEN, wxTRANSPARENT_BRUSH, \ |
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wxBLACK, wxSOLID, wxCROSS_HATCH, wxSWISS, wxNORMAL |
wxBLACK, wxSOLID, wxCROSS_HATCH, wxSWISS, wxNORMAL |
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from wxproj import draw_polygon_shape |
from wxproj import draw_polygon_shape |
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from Thuban import _ |
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from Thuban.UI.common import * |
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from Thuban.Model.layer import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \ |
from Thuban.Model.layer import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \ |
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SHAPETYPE_POINT |
SHAPETYPE_POINT |
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from Thuban.Model.label import ALIGN_CENTER, ALIGN_TOP, ALIGN_BOTTOM, \ |
from Thuban.Model.label import ALIGN_CENTER, ALIGN_TOP, ALIGN_BOTTOM, \ |
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ALIGN_LEFT, ALIGN_RIGHT, ALIGN_BASELINE |
ALIGN_LEFT, ALIGN_RIGHT, ALIGN_BASELINE |
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from Thuban.Model.classification import Classification |
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from Thuban.Model.color import Color |
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class MapRenderer: |
class MapRenderer: |
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the renderer's default. |
the renderer's default. |
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""" |
""" |
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# resolution in pixel/inch |
# resolution in pixel/inch |
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assert scale > 0 |
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self.dc = dc |
self.dc = dc |
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self.scale = scale |
self.scale = scale |
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self.offset = offset |
self.offset = offset |
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scale = self.scale |
scale = self.scale |
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offx, offy = self.offset |
offx, offy = self.offset |
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fill = layer.fill |
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if fill is None: |
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brush = wxTRANSPARENT_BRUSH |
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else: |
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color = wxColour(fill.red * 255, |
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fill.green * 255, |
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fill.blue * 255) |
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brush = wxBrush(color, wxSOLID) |
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stroke = layer.stroke |
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stroke_width = layer.stroke_width |
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if stroke is None: |
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pen = wxTRANSPARENT_PEN |
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else: |
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color = wxColour(stroke.red * 255, |
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stroke.green * 255, |
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stroke.blue * 255) |
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pen = wxPen(color, stroke_width, wxSOLID) |
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map_proj = self.map.projection |
map_proj = self.map.projection |
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layer_proj = layer.projection |
layer_proj = layer.projection |
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shapetype = layer.ShapeType() |
shapetype = layer.ShapeType() |
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if shapetype == SHAPETYPE_POLYGON: |
brush = wxTRANSPARENT_BRUSH |
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for i in range(layer.NumShapes()): |
pen = wxTRANSPARENT_PEN |
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old_prop = None |
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lc = layer.GetClassification() |
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field = lc.GetField() |
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for i in self.layer_ids(layer): |
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value = None |
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if field is not None: |
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try: |
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record = layer.table.read_record(i) |
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if record is not None: |
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value = record[field] |
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except: |
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pass |
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# |
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# if the above statements fail 'value' should |
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# be null, at which point this call will |
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# at least retreive the NullData |
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# |
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group = lc.FindGroup(value) |
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#prop = lc.GetProperties(value) |
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else: |
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group = lc.GetDefaultGroup() |
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prop = group.GetProperties() |
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if not group.IsVisible(): |
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continue |
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# don't recreate new objects if they are the same as before |
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if prop != old_prop: |
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old_prop = prop |
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if shapetype == SHAPETYPE_ARC: |
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fill = Color.Transparent |
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else: |
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fill = prop.GetFill() |
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if fill is Color.Transparent: |
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brush = wxTRANSPARENT_BRUSH |
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else: |
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color = Color2wxColour(fill) |
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brush = wxBrush(color, wxSOLID) |
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stroke = prop.GetLineColor() |
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stroke_width = prop.GetLineWidth() |
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if stroke is Color.Transparent: |
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pen = wxTRANSPARENT_PEN |
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else: |
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color = Color2wxColour(stroke) |
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pen = wxPen(color, stroke_width, wxSOLID) |
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if shapetype == SHAPETYPE_POINT: |
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self.dc.SetBrush(brush) |
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self.dc.SetPen(pen) |
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self.draw_point_shape(layer, i) |
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else: |
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self.draw_polygon_shape(layer, i, pen, brush) |
self.draw_polygon_shape(layer, i, pen, brush) |
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else: |
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self.dc.SetBrush(brush) |
def layer_ids(self, layer): |
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self.dc.SetPen(pen) |
"""Return the shape ids of the given layer that have to be drawn. |
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if shapetype == SHAPETYPE_ARC: |
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f = self.draw_arc_shape |
The default implementation simply returns all ids in the layer. |
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elif shapetype == SHAPETYPE_POINT: |
Override in derived classes to be more precise. |
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f = self.draw_point_shape |
""" |
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for i in range(layer.NumShapes()): |
return range(layer.NumShapes()) |
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f(layer, i) |
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def draw_polygon_shape(self, layer, index, pen, brush): |
def draw_polygon_shape(self, layer, index, pen, brush): |
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offx, offy = self.offset |
offx, offy = self.offset |
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self.dc.DrawLines(points) |
self.dc.DrawLines(points) |
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def draw_point_shape(self, layer, index): |
def draw_point_shape(self, layer, index): |
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p = self.projected_points(layer, index)[0] |
pp = self.projected_points(layer, index) |
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if len(pp) == 0: return # ignore Null Shapes which have no points |
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p = pp[0] |
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radius = self.resolution * 5 |
radius = self.resolution * 5 |
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self.dc.DrawEllipse(p.x - radius, p.y - radius, 2*radius, 2*radius) |
self.dc.DrawEllipse(p.x - radius, p.y - radius, 2*radius, 2*radius) |
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# On the screen we want to see only visible layers by default |
# On the screen we want to see only visible layers by default |
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honor_visibility = 1 |
honor_visibility = 1 |
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def RenderMap(self, map, selected_layer, selected_shape): |
def RenderMap(self, map, region, selected_layer, selected_shapes): |
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"""Render the map. |
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Only the given region (a tuple in window coordinates as returned |
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by a wxrect's asTuple method) needs to be redrawn. Highlight the |
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shapes given by the ids in selected_shapes in the |
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selected_layer. |
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""" |
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self.update_region = region |
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self.selected_layer = selected_layer |
self.selected_layer = selected_layer |
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self.selected_shape = selected_shape |
self.selected_shapes = selected_shapes |
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self.render_map(map) |
self.render_map(map) |
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def draw_shape_layer(self, layer): |
def draw_shape_layer(self, layer): |
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MapRenderer.draw_shape_layer(self, layer) |
MapRenderer.draw_shape_layer(self, layer) |
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if layer is self.selected_layer and self.selected_shape is not None: |
if layer is self.selected_layer and self.selected_shapes: |
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pen = wxPen(wxBLACK, 3, wxSOLID) |
pen = wxPen(wxBLACK, 3, wxSOLID) |
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brush = wxBrush(wxBLACK, wxCROSS_HATCH) |
brush = wxBrush(wxBLACK, wxCROSS_HATCH) |
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shapetype = layer.ShapeType() |
shapetype = layer.ShapeType() |
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index = self.selected_shape |
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if shapetype == SHAPETYPE_POLYGON: |
if shapetype == SHAPETYPE_POLYGON: |
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self.draw_polygon_shape(layer, index, pen, brush) |
func = self.draw_polygon_shape |
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else: |
args = (pen, brush) |
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elif shapetype == SHAPETYPE_ARC: |
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func = self.draw_polygon_shape |
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args = (pen, None) |
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elif shapetype == SHAPETYPE_POINT: |
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self.dc.SetBrush(brush) |
self.dc.SetBrush(brush) |
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self.dc.SetPen(pen) |
self.dc.SetPen(pen) |
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if shapetype == SHAPETYPE_ARC: |
func = self.draw_point_shape |
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f = self.draw_arc_shape |
args = () |
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elif shapetype == SHAPETYPE_POINT: |
else: |
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f = self.draw_point_shape |
raise TypeError(_("Unhandled shape type %s") % shapetype) |
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f(layer, index) |
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for index in self.selected_shapes: |
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func(layer, index, *args) |
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def layer_ids(self, layer): |
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"""Return the shapeids covered by the region that has to be redrawn |
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Call the layer's ShapesInRegion method to determine the ids so |
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that it can use the quadtree. |
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""" |
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# FIXME: the quad-tree should be built from the projected |
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# coordinates not the lat-long ones because it's not trivial to |
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# determine an appropriate rectangle in lat-long for a given |
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# rectangle in projected coordinates which we have to start from |
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# here. |
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proj = self.map.projection |
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if proj is not None: |
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inverse = proj.Inverse |
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else: |
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inverse = None |
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scale = self.scale |
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offx, offy = self.offset |
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xs = [] |
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ys = [] |
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x, y, width, height = self.update_region |
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for winx, winy in ((x, y), (x + width, y), |
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(x + width, y + height), (x, y + height)): |
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px = (winx - offx) / scale |
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py = -(winy - offy) / scale |
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if inverse: |
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px, py = inverse(px, py) |
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xs.append(px) |
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ys.append(py) |
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left = min(xs) |
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right = max(xs) |
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top = max(ys) |
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bottom = min(ys) |
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return layer.ShapesInRegion((left, bottom, right, top)) |
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class PrinterRender(MapRenderer): |
class PrinterRender(MapRenderer): |