/[thuban]/branches/WIP-pyshapelib-bramz/Thuban/UI/renderer.py
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revision 686 by bh, Wed Apr 16 13:22:25 2003 UTC revision 2551 by jonathan, Thu Jan 27 14:19:41 2005 UTC
# Line 1  Line 1 
1  # Copyright (c) 2001, 2002, 2003 by Intevation GmbH  # Copyright (c) 2001-2004 by Intevation GmbH
2  # Authors:  # Authors:
3  # Bernhard Herzog <[email protected]>  # Bernhard Herzog <[email protected]> (2001-2003)
4  # Jonathan Coles <[email protected]>  # Jonathan Coles <[email protected]> (2003)
5    # Frank Koormann <[email protected]> (2003)
6    # Jan-Oliver Wagner <[email protected]> (2003, 2004)
7  #  #
8  # This program is free software under the GPL (>=v2)  # This program is free software under the GPL (>=v2)
9  # Read the file COPYING coming with Thuban for details.  # Read the file COPYING coming with Thuban for details.
10    
11  __version__ = "$Revision$"  from __future__ import generators
12    
13  from wxPython.wx import wxPoint, wxPen, wxBrush, wxFont, \  __version__ = "$Revision$"
14       wxTRANSPARENT_PEN, wxTRANSPARENT_BRUSH, \  # $Source$
15       wxBLACK, wxSOLID, wxCROSS_HATCH, wxSWISS, wxNORMAL  # $Id$
16    
17  from wxproj import draw_polygon_shape, draw_polygon_init  import cStringIO
18    
19  from Thuban import _  from Thuban import _
 from Thuban.UI.common import *  
   
 from Thuban.Model.layer import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \  
      SHAPETYPE_POINT  
 from Thuban.Model.label import ALIGN_CENTER, ALIGN_TOP, ALIGN_BOTTOM, \  
      ALIGN_LEFT, ALIGN_RIGHT, ALIGN_BASELINE  
   
 from Thuban.Model.classification import Classification  
 from Thuban.Model.color import Color  
   
20    
21  class MapRenderer:  from wxPython.wx import wxPoint, wxRect, wxPen, wxBrush, wxFont, \
22        wxTRANSPARENT_PEN, wxTRANSPARENT_BRUSH, \
23        wxBLACK_PEN, wxBLACK, wxSOLID, wxCROSS_HATCH, wxSWISS, wxNORMAL, \
24        wxBitmapFromImage, wxImageFromStream, wxBITMAP_TYPE_BMP, \
25        wxBITMAP_TYPE_JPEG, wxBITMAP_TYPE_PNG, wxBITMAP_TYPE_TIF, \
26        wxBITMAP_TYPE_GIF, wxEmptyImage, wxMask
27    
28      """Class to render a map onto a wxDC"""  from wxproj import draw_polygon_shape, draw_polygon_init
   
     honor_visibility = 1  
   
     def __init__(self, dc, scale, offset, resolution = 72.0,  
                  honor_visibility = None):  
         """Inititalize the renderer.  
   
         dc -- the wxPython DC to render on  
         scale, offset -- the scale factor and translation to convert  
                 between projected coordinates and the DC coordinates  
   
         resolution -- the assumed resolution of the DC. Used to convert  
                 absolute lengths like font sizes to DC coordinates  
   
         honor_visibility -- boolean. If true, honor the visibility flag  
                 of the layers, otherwise draw all layers. If None, use  
                 the renderer's default.  
         """  
         # resolution in pixel/inch  
   
         assert scale > 0  
   
         self.dc = dc  
         self.scale = scale  
         self.offset = offset  
         if honor_visibility is not None:  
             self.honor_visibility = honor_visibility  
         # store the resolution in pixel/point because it's more useful  
         # later.  
         self.resolution = resolution / 72.0  
   
     def render_map(self, map):  
         self.map = map  
         for layer in map.Layers():  
             # if honor_visibility is true, only draw visible layers,  
             # otherwise draw all layers  
             if not self.honor_visibility or layer.Visible():  
                 self.draw_shape_layer(layer)  
         self.draw_label_layer(map.LabelLayer())  
   
     def draw_shape_layer(self, layer):  
         scale = self.scale  
         offx, offy = self.offset  
29    
30          map_proj = self.map.projection  from Thuban.UI.common import Color2wxColour
31          layer_proj = layer.projection  from Thuban.UI.classifier import ClassDataPreviewer
32    from Thuban.UI.scalebar import ScaleBar
33    
34          shapetype = layer.ShapeType()  from Thuban.Model.data import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \
35         SHAPETYPE_POINT, RAW_SHAPEFILE
36    
37          brush = wxTRANSPARENT_BRUSH  from Thuban.Model.color import Transparent
38          pen   = wxTRANSPARENT_PEN  import Thuban.Model.resource
39    
40          old_prop = None  from baserenderer import BaseRenderer
         lc = layer.GetClassification()  
         field = lc.GetField()  
   
   
         if shapetype != SHAPETYPE_POINT:  
             polygon_render_param = self.polygon_render_param(layer)  
   
         for i in self.layer_ids(layer):  
             value = None  
   
             if field is not None:  
                 try:  
                     record = layer.table.read_record(i)  
                     if record is not None:  
                         value = record[field]  
                 except:  
                     pass  
   
                 #  
                 # if the above statements fail 'value' should  
                 # be null, at which point this call will  
                 # at least retreive the NullData  
                 #  
41    
42                  group = lc.FindGroup(value)  from math import floor
   
                 #prop = lc.GetProperties(value)  
             else:  
                 group = lc.GetDefaultGroup()  
43    
44    from types import StringType
45    
             if not group.IsVisible():  
                 continue  
46    
47              prop = group.GetProperties()  # Map the strings used for the format parameter of the draw_raster_data
48    # method to the appropriate wxWindows constants
49    raster_format_map = {
50        "BMP": wxBITMAP_TYPE_BMP,
51        "JPEG": wxBITMAP_TYPE_JPEG,
52        "PNG": wxBITMAP_TYPE_PNG,
53        "TIFF": wxBITMAP_TYPE_TIF,
54        "GIF": wxBITMAP_TYPE_GIF,
55        }
56    
57              # don't recreate new objects if they are the same as before  class MapRenderer(BaseRenderer):
             if prop != old_prop:  
                 old_prop = prop  
   
                 if shapetype == SHAPETYPE_ARC:  
                     fill = Color.Transparent  
                 else:  
                     fill = prop.GetFill()  
58    
59        """Class to render a map onto a wxDC"""
60    
61                  if fill is Color.Transparent:      TRANSPARENT_PEN = wxTRANSPARENT_PEN
62                      brush = wxTRANSPARENT_BRUSH      TRANSPARENT_BRUSH = wxTRANSPARENT_BRUSH
                 else:  
                     color = Color2wxColour(fill)  
                     brush = wxBrush(color, wxSOLID)  
63    
64                  stroke = prop.GetLineColor()      def make_point(self, x, y):
65                  stroke_width = prop.GetLineWidth()          return wxPoint(int(round(x)), int(round(y)))
                 if stroke is Color.Transparent:  
                     pen = wxTRANSPARENT_PEN  
                 else:  
                     color = Color2wxColour(stroke)  
                     pen = wxPen(color, stroke_width, wxSOLID)  
66    
67        def tools_for_property(self, prop):
68            fill = prop.GetFill()
69            if fill is Transparent:
70                brush = self.TRANSPARENT_BRUSH
71            else:
72                brush = wxBrush(Color2wxColour(fill), wxSOLID)
73    
74              if shapetype == SHAPETYPE_POINT:          stroke = prop.GetLineColor()
75                  self.dc.SetBrush(brush)          if stroke is Transparent:
76                  self.dc.SetPen(pen)              pen = self.TRANSPARENT_PEN
77                  self.draw_point_shape(layer, i)          else:
78              else:              pen = wxPen(Color2wxColour(stroke), prop.GetLineWidth(), wxSOLID)
79                  self.draw_polygon_shape(polygon_render_param, i, pen, brush)          return pen, brush
80    
81      def layer_ids(self, layer):      def low_level_renderer(self, layer):
82          """Return the shape ids of the given layer that have to be drawn.          """Override inherited method to provide more efficient renderers
83    
84          The default implementation simply returns all ids in the layer.          If the underlying data format is not a shapefile or the layer
85          Override in derived classes to be more precise.          contains points shapes, simply use what the inherited method
86            returns.
87    
88            Otherwise, i.e. for arc and polygon use the more efficient
89            wxproj.draw_polygon_shape and its corresponding parameter
90            created with wxproj.draw_polygon_init.
91          """          """
92          return range(layer.NumShapes())          if (layer.ShapeStore().RawShapeFormat() == RAW_SHAPEFILE
93                and layer.ShapeType() in (SHAPETYPE_ARC, SHAPETYPE_POLYGON)):
94      def polygon_render_param(self, layer):              offx, offy = self.offset
95          """Return the low-lever render parameter for the layer"""              return (True, draw_polygon_shape,
96          offx, offy = self.offset                      draw_polygon_init(layer.ShapeStore().Shapefile(),
97          return draw_polygon_init(layer.shapefile, self.dc,                                        self.dc, self.map.projection,
98                                   self.map.projection,                                        layer.projection,
99                                   layer.projection,                                        self.scale, -self.scale, offx, offy))
                                  self.scale, -self.scale,  
                                  offx, offy)  
   
     def draw_polygon_shape(self, draw_polygon_info, index, pen, brush):  
         draw_polygon_shape(draw_polygon_info, index, pen, brush)  
   
     def projected_points(self, layer, index):  
         proj = self.map.projection  
         if proj is not None:  
             forward = proj.Forward  
100          else:          else:
101              forward = None              return BaseRenderer.low_level_renderer(self, layer)
         proj = layer.projection  
         if proj is not None:  
             inverse = proj.Inverse  
         else:  
             inverse = None  
         shape = layer.Shape(index)  
         points = []  
         scale = self.scale  
         offx, offy = self.offset  
         for x, y in shape.Points():  
             if inverse:  
                 x, y = inverse(x, y)  
             if forward:  
                 x, y = forward(x, y)  
             points.append(wxPoint(x * scale + offx,  
                                   -y * scale + offy))  
         return points  
   
     def draw_arc_shape(self, layer, index):  
         points = self.projected_points(layer, index)  
         self.dc.DrawLines(points)  
   
     def draw_point_shape(self, layer, index):  
         pp = self.projected_points(layer, index)  
   
         if len(pp) == 0: return # ignore Null Shapes which have no points  
   
         p = pp[0]  
         radius = self.resolution * 5  
         self.dc.DrawEllipse(p.x - radius, p.y - radius, 2*radius, 2*radius)  
102    
103      def draw_label_layer(self, layer):      def label_font(self):
104          scale = self.scale          return wxFont(int(round(self.resolution * 10)), wxSWISS, wxNORMAL,
105          offx, offy = self.offset                        wxNORMAL)
106    
107        def draw_raster_data(self, x,y, data, format = 'BMP'):
108    
109            mask = None
110            if format == 'RAW':
111                image = wxEmptyImage(data[0], data[1])
112                image.SetData(data[2][0])
113                if data[2][1] is not None:
114                    mask = wxEmptyImage(data[0], data[1])
115                    mask.SetData(data[2][1])
116            else:
117                stream = cStringIO.StringIO(data[2][0])
118                image = wxImageFromStream(stream, raster_format_map[format])
119                if data[2][1] is not None:
120                    stream = cStringIO.StringIO(data[2][1])
121                    mask = wxImageFromStream(stream, raster_format_map[format])
122    
123          font = wxFont(self.resolution * 10, wxSWISS, wxNORMAL, wxNORMAL)          bitmap = wxBitmapFromImage(image)
         self.dc.SetFont(font)  
124    
125          map_proj = self.map.projection          if mask is None:
126          if map_proj is not None:              self.dc.DrawBitmap(bitmap, int(round(x)), int(round(y)), False)
             forward = map_proj.Forward  
127          else:          else:
128              forward = None              # if we are given a mask object, try to pass it to SetMaskColour,
129                # otherwise assume it's a mask image
130          for label in layer.Labels():              try:
131              x = label.x                  bitmap.SetMask(wxMask(wxBitmapFromImage(mask, 1)))
132              y = label.y                  self.dc.DrawBitmap(bitmap, int(round(x)), int(round(y)), True)
133              text = label.text              except (TypeError):
134              if forward:                  # implement using a mask image
135                  x, y = forward(x, y)                  raise NotImplementedError
             x = x * scale + offx  
             y = -y * scale + offy  
             width, height = self.dc.GetTextExtent(text)  
             if label.halign == ALIGN_LEFT:  
                 # nothing to be done  
                 pass  
             elif label.halign == ALIGN_RIGHT:  
                 x = x - width  
             elif label.halign == ALIGN_CENTER:  
                 x = x - width/2  
             if label.valign == ALIGN_TOP:  
                 # nothing to be done  
                 pass  
             elif label.valign == ALIGN_BOTTOM:  
                 y = y - height  
             elif label.valign == ALIGN_CENTER:  
                 y = y - height/2  
             self.dc.DrawText(text, x, y)  
136    
137    
138  class ScreenRenderer(MapRenderer):  class ScreenRenderer(MapRenderer):
139    
140      # On the screen we want to see only visible layers by default      # On the screen we want to see only visible layers by default
141      honor_visibility = 1      honor_visibility = 1
142        
143      def RenderMap(self, map, region, selected_layer, selected_shapes):      def RenderMap(self, selected_layer, selected_shapes):
144          """Render the map.          """Render the map.
145    
146          Only the given region (a tuple in window coordinates as returned          Only the given region (a tuple in window coordinates as returned
# Line 259  class ScreenRenderer(MapRenderer): Line 148  class ScreenRenderer(MapRenderer):
148          shapes given by the ids in selected_shapes in the          shapes given by the ids in selected_shapes in the
149          selected_layer.          selected_layer.
150          """          """
         self.update_region = region  
151          self.selected_layer = selected_layer          self.selected_layer = selected_layer
152          self.selected_shapes = selected_shapes          self.selected_shapes = selected_shapes
153          self.render_map(map)          self.render_map()
154    
155      def draw_shape_layer(self, layer):      def RenderMapIncrementally(self):
156          MapRenderer.draw_shape_layer(self, layer)          """Render the map.
157          if layer is self.selected_layer and self.selected_shapes:  
158              pen = wxPen(wxBLACK, 3, wxSOLID)          Only the given region (a tuple in window coordinates as returned
159              brush = wxBrush(wxBLACK, wxCROSS_HATCH)          by a wxrect's asTuple method) needs to be redrawn. Highlight the
160            shapes given by the ids in selected_shapes in the
161              shapetype = layer.ShapeType()          selected_layer.
162              if shapetype == SHAPETYPE_POLYGON:          """
163                  offx, offy = self.offset          return self.render_map_incrementally()
164                  renderparam = self.polygon_render_param(layer)  
165                  func = self.draw_polygon_shape      def draw_selection_incrementally(self, layer, selected_shapes):
166                  args = (pen, brush)          """Draw the selected shapes in a emphasized way (i.e.
167              elif shapetype == SHAPETYPE_ARC:          with a special pen and brush.
168                  renderparam = self.polygon_render_param(layer)          The drawing is performed incrementally, that means every
169                  func = self.draw_polygon_shape          n shapes, the user can have interactions with the map.
170                  args = (pen, None)          n is currently fixed to 500.
171              elif shapetype == SHAPETYPE_POINT:  
172                  renderparam = layer          layer -- the layer where the shapes belong to.
173                  self.dc.SetBrush(brush)          selected_shapes -- a list of the shape-ids representing the
174                  self.dc.SetPen(pen)                             selected shapes for the given layer.
175                  func = self.draw_point_shape          """
176                  args = ()          pen = wxPen(wxBLACK, 3, wxSOLID)
177              else:          brush = wxBrush(wxBLACK, wxCROSS_HATCH)
                 raise TypeError(_("Unhandled shape type %s") % shapetype)  
178    
179              for index in self.selected_shapes:          shapetype = layer.ShapeType()
180                  func(renderparam, index, *args)          useraw, func, param = self.low_level_renderer(layer)
181            args = (pen, brush)
182    
183            # for point shapes we need to find out the properties
184            # to determine the size. Based on table and field,
185            # we can find out the properties for object - see below.
186            if shapetype == SHAPETYPE_POINT:
187                lc = layer.GetClassification()
188                field = layer.GetClassificationColumn()
189                table = layer.ShapeStore().Table()
190    
191            count = 0
192            for index in selected_shapes:
193                count += 1
194                shape = layer.Shape(index)
195    
196                # Get the size of the specific property for this
197                # point
198                if shapetype == SHAPETYPE_POINT and field is not None:
199                    value = table.ReadValue(shape.ShapeID(), field)
200                    group = lc.FindGroup(value)
201                    size = group.GetProperties().GetSize()
202                    args = (pen, brush, size)
203    
204      def layer_ids(self, layer):              if useraw:
205                    data = shape.RawData()
206                else:
207                    data = shape.Points()
208                func(param, data, *args)
209                if count % 500 == 0:
210                    yield True
211    
212        def layer_shapes(self, layer):
213          """Return the shapeids covered by the region that has to be redrawn          """Return the shapeids covered by the region that has to be redrawn
214    
215          Call the layer's ShapesInRegion method to determine the ids so          Call the layer's ShapesInRegion method to determine the ids so
# Line 314  class ScreenRenderer(MapRenderer): Line 230  class ScreenRenderer(MapRenderer):
230          offx, offy = self.offset          offx, offy = self.offset
231          xs = []          xs = []
232          ys = []          ys = []
233          x, y, width, height = self.update_region          x, y, width, height = self.region
234          for winx, winy in ((x, y), (x + width, y),          for winx, winy in ((x, y), (x + width, y),
235                             (x + width, y + height), (x, y + height)):                             (x + width, y + height), (x, y + height)):
236              px = (winx - offx) / scale              px = (winx - offx) / scale
# Line 331  class ScreenRenderer(MapRenderer): Line 247  class ScreenRenderer(MapRenderer):
247          return layer.ShapesInRegion((left, bottom, right, top))          return layer.ShapesInRegion((left, bottom, right, top))
248    
249    
250  class PrinterRender(MapRenderer):  class ExportRenderer(ScreenRenderer):
251    
252        honor_visibility = 1
253    
254        def __init__(self, *args, **kw):
255            """Initialize the ExportRenderer.
256    
257            In addition to all parameters of the the ScreenRender
258            constructor, this class requires and additional keyword argument
259            destination_region with a tuple (minx, miny, maxx, maxy) giving
260            the region in dc coordinates which is to contain the map.
261            """
262            self.destination_region = kw["destination_region"]
263            del kw["destination_region"]
264            ScreenRenderer.__init__(self, *args, **kw)
265    
266        def RenderMap(self, selected_layer, selected_shapes):
267            """Render the map.
268    
269            The rendering device has been specified during initialisation.
270            The device border distance was set in
271            Thuban.UI.viewport.output_transform().
272    
273            RenderMap renders a frame set (one page frame, one around
274            legend/scalebar and one around the map), the map, the legend and
275            the scalebar on the given DC. The map is rendered with the
276            region displayed in the canvas view, centered on the area
277            available for map display.
278            """
279    
280            self.selected_layer = selected_layer
281            self.selected_shapes = selected_shapes
282    
283            # Get some dimensions
284            llx, lly, urx, ury = self.region
285            mminx, mminy, mmaxx, mmaxy = self.destination_region
286    
287            # Manipulate the offset to position the map
288            offx, offy = self.offset
289            # 1. Shift to corner of map drawing area
290            offx = offx + mminx
291            offy = offy + mminy
292    
293            # 2. Center the map on the map drawing area:
294            # region identifies the region on the canvas view:
295            # center of map drawing area - half the size of region: rendering origin
296            self.shiftx = (mmaxx - mminx)*0.5 - (urx - llx)*0.5
297            self.shifty = (mmaxy - mminy)*0.5 - (ury - lly)*0.5
298    
299            self.offset = (offx+self.shiftx, offy+self.shifty)
300            self.region = (llx + self.shiftx, lly + self.shifty, urx, ury)
301    
302            # Draw the map
303            self.dc.BeginDrawing()
304            self.dc.DestroyClippingRegion()
305            self.dc.SetClippingRegion(mminx+self.shiftx, mminy+self.shifty,
306                                      urx, ury)
307            self.render_map()
308            self.dc.EndDrawing()
309    
310            # Draw the rest (frames, legend, scalebar)
311            self.dc.BeginDrawing()
312            self.dc.DestroyClippingRegion()
313    
314            # Force the font for Legend drawing
315            font = wxFont(self.resolution * 10, wxSWISS, wxNORMAL, wxNORMAL)
316            self.dc.SetFont(font)
317    
318            self.render_frame()
319            self.render_legend()
320            self.render_scalebar()
321            self.dc.EndDrawing()
322    
323        def render_frame(self):
324            """Render the frames for map and legend/scalebar."""
325    
326            dc = self.dc
327            dc.SetPen(wxBLACK_PEN)
328            dc.SetBrush(wxTRANSPARENT_BRUSH)
329    
330            # Dimension stuff
331            width, height = dc.GetSizeTuple()
332            mminx, mminy, mmaxx, mmaxy = self.destination_region
333    
334            # Page Frame
335            dc.DrawRectangle(15,15,width-30, (mmaxy-mminy)+10)
336    
337            # Map Frame
338            llx, lly, urx, ury = self.region
339            dc.DrawRectangle(mminx + self.shiftx, mminy + self.shifty, urx, ury)
340    
341            # Legend Frame
342            dc.DrawRectangle(mmaxx+10,mminy,(width-20) - (mmaxx+10), mmaxy-mminy)
343    
344            dc.DestroyClippingRegion()
345            dc.SetClippingRegion(mmaxx+10,mminy,
346                                 (width-20) - (mmaxx+10), mmaxy-mminy)
347    
348        def render_legend(self):
349            """Render the legend on the Map."""
350    
351            previewer = ClassDataPreviewer()
352            dc = self.dc
353            dc.SetPen(wxBLACK_PEN)
354            dc.SetBrush(wxTRANSPARENT_BRUSH)
355    
356            # Dimension stuff
357            width, height = dc.GetSizeTuple()
358            mminx, mminy, mmaxx, mmaxy = self.destination_region
359            textwidth, textheight = dc.GetTextExtent("0")
360            iconwidth  = textheight
361            iconheight = textheight
362            stepy = textheight+3
363            dx = 10
364            posx = mmaxx + 10 + 5   # 10 pix distance mapframe/legend frame,
365                                    # 5 pix inside legend frame
366            posy = mminy + 5        # 5 pix inside legend frame
367    
368            # Render the legend
369            dc.SetTextForeground(wxBLACK)
370            if self.map.HasLayers():
371                layers = self.map.Layers()[:]
372                layers.reverse()
373                for l in layers:
374                    if l.Visible():
375                        # Render title
376                        dc.DrawText(l.Title(), posx, posy)
377                        posy+=stepy
378                        if l.HasClassification():
379                            # Render classification
380                            clazz = l.GetClassification()
381                            shapeType = l.ShapeType()
382                            for g in clazz:
383                                if g.IsVisible():
384                                    previewer.Draw(dc,
385                                        wxRect(posx+dx, posy,
386                                               iconwidth, iconheight),
387                                        g.GetProperties(), shapeType)
388                                    dc.DrawText(g.GetDisplayText(),
389                                                posx+2*dx+iconwidth, posy)
390                                    posy+=stepy
391    
392        def render_scalebar(self):
393            """Render the scalebar."""
394    
395            scalebar = ScaleBar(self.map)
396    
397            # Dimension stuff
398            width, height = self.dc.GetSizeTuple()
399            mminx, mminy, mmaxx, mmaxy = self.destination_region
400    
401            # Render the scalebar
402            scalebar.DrawScaleBar(self.scale, self.dc,
403                                 (mmaxx+10+5, mmaxy-25),
404                                 ((width-15-5) - (mmaxx+10+5),20)
405                                )
406            # 10 pix between map and legend frame, 5 pix inside legend frame
407            # 25 pix from the legend frame bottom line
408            # Width: 15 pix from DC border, 5 pix inside frame, 10, 5 as above
409            # Height: 20
410    
411      # When printing we want to see all layers  class PrinterRenderer(ExportRenderer):
412      honor_visibility = 0  
413        # Printing as well as Export / Screen display only the visible layer.
414        honor_visibility = 1
415    
     RenderMap = MapRenderer.render_map  
       

Legend:
Removed from v.686  
changed lines
  Added in v.2551

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