1 |
# Copyright (c) 2001, 2002, 2003 by Intevation GmbH |
2 |
# Authors: |
3 |
# Bernhard Herzog <[email protected]> |
4 |
# Jonathan Coles <[email protected]> |
5 |
# Frank Koormann <[email protected]> |
6 |
# |
7 |
# This program is free software under the GPL (>=v2) |
8 |
# Read the file COPYING coming with Thuban for details. |
9 |
|
10 |
from __future__ import generators |
11 |
|
12 |
__version__ = "$Revision$" |
13 |
# $Source$ |
14 |
# $Id$ |
15 |
|
16 |
import cStringIO |
17 |
|
18 |
from Thuban import _ |
19 |
|
20 |
from wxPython.wx import wxPoint, wxRect, wxPen, wxBrush, wxFont, \ |
21 |
wxTRANSPARENT_PEN, wxTRANSPARENT_BRUSH, \ |
22 |
wxBLACK_PEN, wxBLACK, wxSOLID, wxCROSS_HATCH, wxSWISS, wxNORMAL, \ |
23 |
wxBitmapFromImage, wxImageFromStream, wxBITMAP_TYPE_BMP, wxBITMAP_TYPE_JPEG |
24 |
|
25 |
from wxproj import draw_polygon_shape, draw_polygon_init |
26 |
|
27 |
from Thuban.UI.common import Color2wxColour |
28 |
from Thuban.UI.classifier import ClassDataPreviewer |
29 |
from Thuban.UI.scalebar import ScaleBar |
30 |
|
31 |
from Thuban.Model.data import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \ |
32 |
SHAPETYPE_POINT, RAW_SHAPEFILE |
33 |
|
34 |
from Thuban.Model.color import Transparent |
35 |
import Thuban.Model.resource |
36 |
|
37 |
from baserenderer import BaseRenderer |
38 |
|
39 |
|
40 |
# Map the strings used for the format parameter of the draw_raster_data |
41 |
# method to the appropriate wxWindows constants |
42 |
raster_format_map = { |
43 |
"BMP": wxBITMAP_TYPE_BMP, |
44 |
"JPEG": wxBITMAP_TYPE_JPEG, |
45 |
} |
46 |
|
47 |
class MapRenderer(BaseRenderer): |
48 |
|
49 |
"""Class to render a map onto a wxDC""" |
50 |
|
51 |
TRANSPARENT_PEN = wxTRANSPARENT_PEN |
52 |
TRANSPARENT_BRUSH = wxTRANSPARENT_BRUSH |
53 |
|
54 |
make_point = wxPoint |
55 |
|
56 |
def tools_for_property(self, prop): |
57 |
fill = prop.GetFill() |
58 |
if fill is Transparent: |
59 |
brush = self.TRANSPARENT_BRUSH |
60 |
else: |
61 |
brush = wxBrush(Color2wxColour(fill), wxSOLID) |
62 |
|
63 |
stroke = prop.GetLineColor() |
64 |
if stroke is Transparent: |
65 |
pen = self.TRANSPARENT_PEN |
66 |
else: |
67 |
pen = wxPen(Color2wxColour(stroke), prop.GetLineWidth(), wxSOLID) |
68 |
return pen, brush |
69 |
|
70 |
def low_level_renderer(self, layer): |
71 |
"""Override inherited method to provide more efficient renderers |
72 |
|
73 |
If the underlying data format is not a shapefile or the layer |
74 |
contains points shapes, simply use what the inherited method |
75 |
returns. |
76 |
|
77 |
Otherwise, i.e. for arc and polygon use the more efficient |
78 |
wxproj.draw_polygon_shape and its corresponding parameter |
79 |
created with wxproj.draw_polygon_init. |
80 |
""" |
81 |
if (layer.ShapeStore().RawShapeFormat() == RAW_SHAPEFILE |
82 |
and layer.ShapeType() in (SHAPETYPE_ARC, SHAPETYPE_POLYGON)): |
83 |
offx, offy = self.offset |
84 |
return (True, draw_polygon_shape, |
85 |
draw_polygon_init(layer.ShapeStore().Shapefile(), |
86 |
self.dc, self.map.projection, |
87 |
layer.projection, |
88 |
self.scale, -self.scale, offx, offy)) |
89 |
else: |
90 |
return BaseRenderer.low_level_renderer(self, layer) |
91 |
|
92 |
def label_font(self): |
93 |
return wxFont(self.resolution * 10, wxSWISS, wxNORMAL, wxNORMAL) |
94 |
|
95 |
def draw_raster_data(self, data, format = 'BMP'): |
96 |
stream = cStringIO.StringIO(data) |
97 |
image = wxImageFromStream(stream, raster_format_map[format]) |
98 |
bitmap = wxBitmapFromImage(image) |
99 |
self.dc.DrawBitmap(bitmap, 0, 0) |
100 |
|
101 |
|
102 |
class ScreenRenderer(MapRenderer): |
103 |
|
104 |
# On the screen we want to see only visible layers by default |
105 |
honor_visibility = 1 |
106 |
|
107 |
def RenderMap(self, selected_layer, selected_shapes): |
108 |
"""Render the map. |
109 |
|
110 |
Only the given region (a tuple in window coordinates as returned |
111 |
by a wxrect's asTuple method) needs to be redrawn. Highlight the |
112 |
shapes given by the ids in selected_shapes in the |
113 |
selected_layer. |
114 |
""" |
115 |
self.selected_layer = selected_layer |
116 |
self.selected_shapes = selected_shapes |
117 |
self.render_map() |
118 |
|
119 |
def RenderMapIncrementally(self): |
120 |
"""Render the map. |
121 |
|
122 |
Only the given region (a tuple in window coordinates as returned |
123 |
by a wxrect's asTuple method) needs to be redrawn. Highlight the |
124 |
shapes given by the ids in selected_shapes in the |
125 |
selected_layer. |
126 |
""" |
127 |
return self.render_map_incrementally() |
128 |
|
129 |
def draw_selection_incrementally(self, layer, selected_shapes): |
130 |
pen = wxPen(wxBLACK, 3, wxSOLID) |
131 |
brush = wxBrush(wxBLACK, wxCROSS_HATCH) |
132 |
|
133 |
shapetype = layer.ShapeType() |
134 |
useraw, func, param = self.low_level_renderer(layer) |
135 |
args = (pen, brush) |
136 |
count = 0 |
137 |
for index in selected_shapes: |
138 |
count += 1 |
139 |
shape = layer.Shape(index) |
140 |
if useraw: |
141 |
data = shape.RawData() |
142 |
else: |
143 |
data = shape.Points() |
144 |
func(param, data, *args) |
145 |
if count % 500 == 0: |
146 |
yield True |
147 |
|
148 |
def layer_shapes(self, layer): |
149 |
"""Return the shapeids covered by the region that has to be redrawn |
150 |
|
151 |
Call the layer's ShapesInRegion method to determine the ids so |
152 |
that it can use the quadtree. |
153 |
""" |
154 |
# FIXME: the quad-tree should be built from the projected |
155 |
# coordinates not the lat-long ones because it's not trivial to |
156 |
# determine an appropriate rectangle in lat-long for a given |
157 |
# rectangle in projected coordinates which we have to start from |
158 |
# here. |
159 |
proj = self.map.projection |
160 |
if proj is not None: |
161 |
inverse = proj.Inverse |
162 |
else: |
163 |
inverse = None |
164 |
|
165 |
scale = self.scale |
166 |
offx, offy = self.offset |
167 |
xs = [] |
168 |
ys = [] |
169 |
x, y, width, height = self.region |
170 |
for winx, winy in ((x, y), (x + width, y), |
171 |
(x + width, y + height), (x, y + height)): |
172 |
px = (winx - offx) / scale |
173 |
py = -(winy - offy) / scale |
174 |
if inverse: |
175 |
px, py = inverse(px, py) |
176 |
xs.append(px) |
177 |
ys.append(py) |
178 |
left = min(xs) |
179 |
right = max(xs) |
180 |
top = max(ys) |
181 |
bottom = min(ys) |
182 |
|
183 |
return layer.ShapesInRegion((left, bottom, right, top)) |
184 |
|
185 |
|
186 |
class ExportRenderer(ScreenRenderer): |
187 |
|
188 |
honor_visibility = 1 |
189 |
|
190 |
def __init__(self, *args, **kw): |
191 |
"""Initialize the ExportRenderer. |
192 |
|
193 |
In addition to all parameters of the the ScreenRender |
194 |
constructor, this class requires and additional keyword argument |
195 |
destination_region with a tuple (minx, miny, maxx, maxy) giving |
196 |
the region in dc coordinates which is to contain the map. |
197 |
""" |
198 |
self.destination_region = kw["destination_region"] |
199 |
del kw["destination_region"] |
200 |
ScreenRenderer.__init__(self, *args, **kw) |
201 |
|
202 |
def RenderMap(self, selected_layer, selected_shapes): |
203 |
"""Render the map. |
204 |
|
205 |
The rendering device has been specified during initialisation. |
206 |
The device border distance was set in |
207 |
Thuban.UI.viewport.output_transform(). |
208 |
|
209 |
RenderMap renders a frame set (one page frame, one around |
210 |
legend/scalebar and one around the map), the map, the legend and |
211 |
the scalebar on the given DC. The map is rendered with the |
212 |
region displayed in the canvas view, centered on the area |
213 |
available for map display. |
214 |
""" |
215 |
|
216 |
self.selected_layer = selected_layer |
217 |
self.selected_shapes = selected_shapes |
218 |
|
219 |
# Get some dimensions |
220 |
llx, lly, urx, ury = self.region |
221 |
mminx, mminy, mmaxx, mmaxy = self.destination_region |
222 |
|
223 |
# Manipulate the offset to position the map |
224 |
offx, offy = self.offset |
225 |
# 1. Shift to corner of map drawing area |
226 |
offx = offx + mminx |
227 |
offy = offy + mminy |
228 |
|
229 |
# 2. Center the map on the map drawing area: |
230 |
# region identifies the region on the canvas view: |
231 |
# center of map drawing area - half the size of region: rendering origin |
232 |
self.shiftx = (mmaxx - mminx)*0.5 - (urx - llx)*0.5 |
233 |
self.shifty = (mmaxy - mminy)*0.5 - (ury - lly)*0.5 |
234 |
|
235 |
self.offset = (offx+self.shiftx, offy+self.shifty) |
236 |
|
237 |
# Draw the map |
238 |
self.dc.BeginDrawing() |
239 |
self.dc.DestroyClippingRegion() |
240 |
self.dc.SetClippingRegion(mminx+self.shiftx, mminy+self.shifty, |
241 |
urx, ury) |
242 |
self.render_map() |
243 |
self.dc.EndDrawing() |
244 |
|
245 |
# Draw the rest (frames, legend, scalebar) |
246 |
self.dc.BeginDrawing() |
247 |
self.dc.DestroyClippingRegion() |
248 |
|
249 |
# Force the font for Legend drawing |
250 |
font = wxFont(self.resolution * 10, wxSWISS, wxNORMAL, wxNORMAL) |
251 |
self.dc.SetFont(font) |
252 |
|
253 |
self.render_frame() |
254 |
self.render_legend() |
255 |
self.render_scalebar() |
256 |
self.dc.EndDrawing() |
257 |
|
258 |
def render_frame(self): |
259 |
"""Render the frames for map and legend/scalebar.""" |
260 |
|
261 |
dc = self.dc |
262 |
dc.SetPen(wxBLACK_PEN) |
263 |
dc.SetBrush(wxTRANSPARENT_BRUSH) |
264 |
|
265 |
# Dimension stuff |
266 |
width, height = dc.GetSizeTuple() |
267 |
mminx, mminy, mmaxx, mmaxy = self.destination_region |
268 |
|
269 |
# Page Frame |
270 |
dc.DrawRectangle(15,15,width-30, (mmaxy-mminy)+10) |
271 |
|
272 |
# Map Frame |
273 |
llx, lly, urx, ury = self.region |
274 |
dc.DrawRectangle(mminx + self.shiftx, mminy + self.shifty, urx, ury) |
275 |
|
276 |
# Legend Frame |
277 |
dc.DrawRectangle(mmaxx+10,mminy,(width-20) - (mmaxx+10), mmaxy-mminy) |
278 |
|
279 |
dc.DestroyClippingRegion() |
280 |
dc.SetClippingRegion(mmaxx+10,mminy, |
281 |
(width-20) - (mmaxx+10), mmaxy-mminy) |
282 |
|
283 |
def render_legend(self): |
284 |
"""Render the legend on the Map.""" |
285 |
|
286 |
previewer = ClassDataPreviewer() |
287 |
dc = self.dc |
288 |
dc.SetPen(wxBLACK_PEN) |
289 |
dc.SetBrush(wxTRANSPARENT_BRUSH) |
290 |
|
291 |
# Dimension stuff |
292 |
width, height = dc.GetSizeTuple() |
293 |
mminx, mminy, mmaxx, mmaxy = self.destination_region |
294 |
textwidth, textheight = dc.GetTextExtent("0") |
295 |
iconwidth = textheight |
296 |
iconheight = textheight |
297 |
stepy = textheight+3 |
298 |
dx = 10 |
299 |
posx = mmaxx + 10 + 5 # 10 pix distance mapframe/legend frame, |
300 |
# 5 pix inside legend frame |
301 |
posy = mminy + 5 # 5 pix inside legend frame |
302 |
|
303 |
# Render the legend |
304 |
dc.SetTextForeground(wxBLACK) |
305 |
if self.map.HasLayers(): |
306 |
layers = self.map.Layers()[:] |
307 |
layers.reverse() |
308 |
for l in layers: |
309 |
if l.Visible(): |
310 |
# Render title |
311 |
dc.DrawText(l.Title(), posx, posy) |
312 |
posy+=stepy |
313 |
if l.HasClassification(): |
314 |
# Render classification |
315 |
clazz = l.GetClassification() |
316 |
shapeType = l.ShapeType() |
317 |
for g in clazz: |
318 |
if g.IsVisible(): |
319 |
previewer.Draw(dc, |
320 |
wxRect(posx+dx, posy, |
321 |
iconwidth, iconheight), |
322 |
g.GetProperties(), shapeType) |
323 |
dc.DrawText(g.GetDisplayText(), |
324 |
posx+2*dx+iconwidth, posy) |
325 |
posy+=stepy |
326 |
|
327 |
def render_scalebar(self): |
328 |
"""Render the scalebar.""" |
329 |
|
330 |
scalebar = ScaleBar(self.map) |
331 |
|
332 |
# Dimension stuff |
333 |
width, height = self.dc.GetSizeTuple() |
334 |
mminx, mminy, mmaxx, mmaxy = self.destination_region |
335 |
|
336 |
# Render the scalebar |
337 |
scalebar.DrawScaleBar(self.scale, self.dc, |
338 |
(mmaxx+10+5, mmaxy-25), |
339 |
((width-15-5) - (mmaxx+10+5),20) |
340 |
) |
341 |
# 10 pix between map and legend frame, 5 pix inside legend frame |
342 |
# 25 pix from the legend frame bottom line |
343 |
# Width: 15 pix from DC border, 5 pix inside frame, 10, 5 as above |
344 |
# Height: 20 |
345 |
|
346 |
class PrinterRenderer(ExportRenderer): |
347 |
|
348 |
# Printing as well as Export / Screen display only the visible layer. |
349 |
honor_visibility = 1 |
350 |
|