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Classes for display of a map and interaction with it |
Classes for display of a map and interaction with it |
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""" |
""" |
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__version__ = "$Revision$" |
from __future__ import generators |
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from Thuban import _ |
__version__ = "$Revision$" |
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# $Source$ |
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# $Id$ |
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import os.path |
import os.path |
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import time |
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import traceback |
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from wxPython.wx import wxWindow, \ |
from wxPython.wx import wxWindow, \ |
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wxPaintDC, wxColour, wxClientDC, wxINVERT, wxTRANSPARENT_BRUSH, wxFont,\ |
wxPaintDC, wxColour, wxClientDC, wxINVERT, wxTRANSPARENT_BRUSH, wxFont,\ |
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from wxPython import wx |
from wxPython import wx |
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from Thuban import _ |
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from Thuban.Model.messages import MAP_LAYERS_CHANGED, LAYER_CHANGED, \ |
from Thuban.Model.messages import MAP_LAYERS_CHANGED, LAYER_CHANGED, \ |
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LAYER_VISIBILITY_CHANGED |
LAYER_VISIBILITY_CHANGED |
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width, height = self.view.GetSizeTuple() |
width, height = self.view.GetSizeTuple() |
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bitmapdc = wx.wxMemoryDC() |
bitmapdc = wx.wxMemoryDC() |
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bitmapdc.SelectObject(self.view.bitmap) |
bitmapdc.SelectObject(self.view.PreviewBitmap()) |
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dc = self.view.drag_dc |
dc = self.view.drag_dc |
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dc.Blit(0, 0, width, height, bitmapdc, sx - x, sy - y) |
dc.Blit(0, 0, width, height, bitmapdc, sx - x, sy - y) |
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self.canvas.GetSizeTuple(), |
self.canvas.GetSizeTuple(), |
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self.GetPageSizePixels()) |
self.GetPageSizePixels()) |
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resx, resy = self.GetPPIPrinter() |
resx, resy = self.GetPPIPrinter() |
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renderer = PrinterRenderer(dc, scale, offset, resolution = resy) |
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x, y, width, height = self.region |
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canvas_scale = self.canvas.scale |
canvas_scale = self.canvas.scale |
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renderer.RenderMap(self.map, |
x, y, width, height = self.region |
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(0,0, |
renderer = PrinterRenderer(dc, self.map, scale, offset, |
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(width/canvas_scale)*scale, |
region = (0, 0, |
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(height/canvas_scale)*scale), |
(width/canvas_scale)*scale, |
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mapregion, |
(height/canvas_scale)*scale), |
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self.selected_layer, self.selected_shapes) |
resolution = resy, |
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destination_region = mapregion) |
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renderer.RenderMap(self.selected_layer, self.selected_shapes) |
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return True |
return True |
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class MapCanvas(wxWindow, ViewPort): |
class MapCanvas(wxWindow, ViewPort): |
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"""A widget that displays a map and offers some interaction""" |
"""A widget that displays a map and offers some interaction""" |
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# the bitmap serving as backing store |
# the bitmap serving as backing store |
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self.bitmap = None |
self.bitmap = None |
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# the monochrome bitmap with the selection if any |
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self.selection_bitmap = None |
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self.backgroundColor = wx.wxWHITE_BRUSH |
self.backgroundColor = wx.wxWHITE_BRUSH |
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# Set to true if there ever is an error during redraw. There |
# The rendering iterator object. Used when rendering |
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# should never be errors, but unfortunately bugs happen. |
# incrementally |
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self.error_on_redraw = 0 |
self.render_iter = None |
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# subscribe the WX events we're interested in |
# subscribe the WX events we're interested in |
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EVT_PAINT(self, self.OnPaint) |
EVT_PAINT(self, self.OnPaint) |
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wxWindow.__del__(self) |
wxWindow.__del__(self) |
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ViewPort.__del__(self) |
ViewPort.__del__(self) |
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def PreviewBitmap(self): |
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return self.bitmap |
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def PanTool(self): |
def PanTool(self): |
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"""Start the canvas pan tool""" |
"""Start the canvas pan tool""" |
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self.SelectTool(CanvasPanTool(self)) |
self.SelectTool(CanvasPanTool(self)) |
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def OnPaint(self, event): |
def OnPaint(self, event): |
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dc = wxPaintDC(self) |
dc = wxPaintDC(self) |
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if self.Map() is not None and self.Map().HasLayers(): |
if self.Map() is not None and self.Map().HasLayers(): |
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if self.bitmap in (None, -1): |
if self.bitmap is not None: |
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# set the flag that we should redraw the |
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# bitmap in idle time |
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self.bitmap = -1 |
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else: |
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# blit the bitmap to the screen |
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dc.BeginDrawing() |
dc.BeginDrawing() |
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dc.DrawBitmap(self.bitmap, 0, 0) |
dc.DrawBitmap(self.bitmap, 0, 0) |
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if self.selection_bitmap is not None: |
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dc.DrawBitmap(self.selection_bitmap, 0, 0, True) |
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dc.EndDrawing() |
dc.EndDrawing() |
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else: |
else: |
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# If we've got no map or if the map is empty, simply clear |
# If we've got no map or if the map is empty, simply clear |
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def OnIdle(self, event): |
def OnIdle(self, event): |
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"""Idle handler. Redraw the bitmap if necessary""" |
"""Idle handler. Redraw the bitmap if necessary""" |
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if (self.bitmap is None |
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or self.render_iter is not None |
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or (self.HasSelectedShapes() |
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and self.selection_bitmap is None)): |
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event.RequestMore(self._do_redraw()) |
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if self.bitmap != -1: |
def _do_redraw(self): |
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return |
"""Redraw a bit and return whether this method has to be called again. |
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if self.error_on_redraw: |
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return |
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wxBeginBusyCursor() |
Called by OnIdle to handle the actual redraw. Redraw is |
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try: |
incremental for both the bitmap with the normal layers and the |
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bitmap with the selection. |
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""" |
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finished = False |
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if self.render_iter is not None: |
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try: |
try: |
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self._do_redraw() |
if self.render_iter.next(): |
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# Redraw if the last preview redraw was some time |
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# ago and the user is not currently dragging the |
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# mouse because redrawing would interfere with what |
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# the current tool is drawing on the window. |
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if not self.dragging \ |
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and time.time() - self.render_last_preview > 0.5: |
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client_dc = wxClientDC(self) |
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client_dc.BeginDrawing() |
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client_dc.DrawBitmap(self.bitmap, 0, 0) |
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client_dc.EndDrawing() |
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self.render_last_preview = time.time() |
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else: |
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self.render_iter = None |
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# Redraw if not dragging because redrawing would |
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# interfere with what the current tool is drawing on |
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# the window. |
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if not self.dragging: |
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self.redraw() |
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finished = True |
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except StopIteration: |
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finished = True |
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self.render_iter = None |
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except: |
except: |
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self.error_on_redraw = True |
finished = True |
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raise |
self.render_iter = None |
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finally: |
traceback.print_exc() |
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wxEndBusyCursor() |
else: |
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self.render_iter = self._render_iterator() |
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self.render_last_preview = time.time() |
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return not finished |
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def _do_redraw(self): |
def _render_iterator(self): |
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"""Called by OnIdle to do the actual redraw. |
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""" |
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width, height = self.GetSizeTuple() |
width, height = self.GetSizeTuple() |
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bitmap = wx.wxEmptyBitmap(width, height) |
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dc = wx.wxMemoryDC() |
dc = wx.wxMemoryDC() |
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dc.SelectObject(bitmap) |
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dc.BeginDrawing() |
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dc.SetBackground(self.backgroundColor) |
render_start = time.time() |
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dc.Clear() |
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selected_layer = self.selection.SelectedLayer() |
if self.bitmap is None: |
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selected_shapes = self.selection.SelectedShapes() |
self.bitmap = wx.wxEmptyBitmap(width, height) |
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dc.SelectObject(self.bitmap) |
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dc.BeginDrawing() |
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# draw the map into the bitmap |
dc.SetBackground(self.backgroundColor) |
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renderer = ScreenRenderer(dc, self.scale, self.offset) |
dc.Clear() |
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# Pass the entire bitmap as update region to the renderer. |
# draw the map into the bitmap |
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# We're redrawing the whole bitmap, after all. |
renderer = ScreenRenderer(dc, self.Map(), self.scale, self.offset, |
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renderer.RenderMap(self.Map(), (0, 0, width, height), |
(0, 0, width, height)) |
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selected_layer, selected_shapes) |
for cont in renderer.RenderMapIncrementally(): |
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yield True |
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dc.EndDrawing() |
dc.EndDrawing() |
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dc.SelectObject(wx.wxNullBitmap) |
dc.SelectObject(wx.wxNullBitmap) |
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self.bitmap = bitmap |
if self.HasSelectedShapes() and self.selection_bitmap is None: |
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# This causes a paint event that then draws the bitmap |
bitmap = wx.wxEmptyBitmap(width, height) |
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self.redraw() |
dc.SelectObject(bitmap) |
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dc.BeginDrawing() |
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dc.SetBackground(wx.wxWHITE_BRUSH) |
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dc.Clear() |
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renderer = ScreenRenderer(dc, self.Map(), self.scale, self.offset, |
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(0, 0, width, height)) |
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layer = self.SelectedLayer() |
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shapes = self.selection.SelectedShapes() |
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for cont in renderer.draw_selection_incrementally(layer, shapes): |
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yield True |
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dc.EndDrawing() |
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dc.SelectObject(wx.wxNullBitmap) |
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bitmap.SetMask(wx.wxMaskColour(bitmap, wx.wxWHITE)) |
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self.selection_bitmap = bitmap |
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yield False |
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def Export(self): |
def Export(self): |
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selected_layer = self.selection.SelectedLayer() |
selected_layer = self.selection.SelectedLayer() |
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selected_shapes = self.selection.SelectedShapes() |
selected_shapes = self.selection.SelectedShapes() |
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renderer = ExportRenderer(dc, scale, offset) |
renderer = ExportRenderer(dc, self.Map(), scale, offset, |
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region = (0, 0, |
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(width/self.scale)*scale, |
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(height/self.scale)*scale), |
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destination_region = mapregion) |
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# Pass the entire bitmap as update region to the renderer. |
# Pass the entire bitmap as update region to the renderer. |
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# We're redrawing the whole bitmap, after all. |
# We're redrawing the whole bitmap, after all. |
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width, height = self.GetSizeTuple() |
width, height = self.GetSizeTuple() |
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renderer.RenderMap(self.Map(), |
renderer.RenderMap(selected_layer, selected_shapes) |
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(0,0, |
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(width/self.scale)*scale, |
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(height/self.scale)*scale), |
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mapregion, |
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selected_layer, selected_shapes) |
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dc.EndDrawing() |
dc.EndDrawing() |
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dc.Close() |
dc.Close() |
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dlg.Destroy() |
dlg.Destroy() |
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def full_redraw(self, *args): |
def full_redraw(self, *args): |
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self.bitmap = None |
self.bitmap = None |
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self.selection_bitmap = None |
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self.render_iter = None |
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self.redraw() |
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def redraw_selection(self, *args): |
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self.selection_bitmap = None |
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self.render_iter = None |
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self.redraw() |
self.redraw() |
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def map_projection_changed(self, map, old_proj): |
def map_projection_changed(self, map, old_proj): |
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"""Receiver for the SHAPES_SELECTED messages. Redraw the map.""" |
"""Receiver for the SHAPES_SELECTED messages. Redraw the map.""" |
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# The selection object takes care that it only issues |
# The selection object takes care that it only issues |
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# SHAPES_SELECTED messages when the set of selected shapes has |
# SHAPES_SELECTED messages when the set of selected shapes has |
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# actually changed, so we can do a full redraw unconditionally. |
# actually changed, so we can do a full redraw of the |
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# FIXME: We should perhaps try to limit the redraw to the are |
# selection_bitmap unconditionally. |
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# actually covered by the shapes before and after the selection |
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# change. |
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ViewPort.shape_selected(self, layer, shape) |
ViewPort.shape_selected(self, layer, shape) |
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self.full_redraw() |
self.redraw_selection() |
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def GetTextExtent(self, text): |
def GetTextExtent(self, text): |
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dc = wxClientDC(self) |
dc = wxClientDC(self) |