/[thuban]/branches/WIP-pyshapelib-bramz/Thuban/UI/view.py
ViewVC logotype

Diff of /branches/WIP-pyshapelib-bramz/Thuban/UI/view.py

Parent Directory Parent Directory | Revision Log Revision Log | View Patch Patch

revision 122 by bh, Mon Apr 29 18:04:54 2002 UTC revision 2599 by russell, Wed Apr 13 16:08:33 2005 UTC
# Line 1  Line 1 
1  # Copyright (c) 2001, 2002 by Intevation GmbH  # Copyright (c) 2001, 2002, 2003, 2004 by Intevation GmbH
2  # Authors:  # Authors:
3  # Bernhard Herzog <[email protected]>  # Bernhard Herzog <[email protected]>
4    # Frank Koormann <[email protected]>
5  #  #
6  # This program is free software under the GPL (>=v2)  # This program is free software under the GPL (>=v2)
7  # Read the file COPYING coming with Thuban for details.  # Read the file COPYING coming with Thuban for details.
# Line 9  Line 10 
10  Classes for display of a map and interaction with it  Classes for display of a map and interaction with it
11  """  """
12    
13    from __future__ import generators
14    
15  __version__ = "$Revision$"  __version__ = "$Revision$"
16    # $Source$
17    # $Id$
18    
19  from math import hypot  import os.path
20    import time
21    import traceback
22    
23  from wxPython.wx import wxWindow,\  from wxPython.wx import wxWindow, \
24       wxPaintDC, wxColour, wxClientDC, wxINVERT, wxTRANSPARENT_BRUSH, wxFont,\       wxPaintDC, wxColour, wxClientDC, wxINVERT, wxTRANSPARENT_BRUSH, wxFont,\
25       EVT_PAINT, EVT_LEFT_DOWN, EVT_LEFT_UP, EVT_MOTION, EVT_LEAVE_WINDOW       EVT_PAINT, EVT_LEFT_DOWN, EVT_LEFT_UP, EVT_MOTION, EVT_LEAVE_WINDOW, \
26         wxPlatform, wxBeginBusyCursor, wxEndBusyCursor, wxFileDialog, wxSAVE, \
27         EVT_MIDDLE_DOWN, EVT_MIDDLE_UP, \
28         wxOVERWRITE_PROMPT, wxID_OK
29    
30    # Export related stuff
31    if wxPlatform == '__WXMSW__':
32        from wxPython.wx import wxMetaFileDC
33    
34  from wxPython import wx  from wxPython import wx
35    
36  from wxproj import point_in_polygon_shape, shape_centroid  from Thuban import _
   
37    
38  from Thuban.Model.messages import MAP_PROJECTION_CHANGED, \  from Thuban.Model.messages import MAP_LAYERS_CHANGED, LAYER_CHANGED, \
39       LAYERS_CHANGED, LAYER_LEGEND_CHANGED, LAYER_VISIBILITY_CHANGED       LAYER_VISIBILITY_CHANGED
 from Thuban.Model.layer import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \  
      SHAPETYPE_POINT  
 from Thuban.Model.label import ALIGN_CENTER, ALIGN_TOP, ALIGN_BOTTOM, \  
      ALIGN_LEFT, ALIGN_RIGHT  
 from Thuban.Lib.connector import Publisher  
40    
41  from renderer import ScreenRenderer, PrinterRender  from renderer import ScreenRenderer, ExportRenderer, PrinterRenderer
42    
43  import labeldialog  import labeldialog
44    
45  from messages import SELECTED_SHAPE, VIEW_POSITION  from viewport import ViewPort, PanTool, output_transform
   
   
 #  
 #   The tools  
 #  
   
 class Tool:  
   
     """  
     Base class for the interactive tools  
     """  
   
     def __init__(self, view):  
         """Intitialize the tool. The view is the canvas displaying the map"""  
         self.view = view  
         self.start = self.current = None  
         self.dragging = 0  
         self.drawn = 0  
   
     def Name(self):  
         """Return the tool's name"""  
         return ''  
   
     def drag_start(self, x, y):  
         self.start = self.current = x, y  
         self.dragging = 1  
   
     def drag_move(self, x, y):  
         self.current = x, y  
   
     def drag_stop(self, x, y):  
         self.current = x, y  
         self.dragging = 0  
   
     def Show(self, dc):  
         if not self.drawn:  
             self.draw(dc)  
         self.drawn = 1  
   
     def Hide(self, dc):  
         if self.drawn:  
             self.draw(dc)  
         self.drawn = 0  
46    
47      def draw(self, dc):  class CanvasPanTool(PanTool):
         pass  
48    
49      def MouseDown(self, event):      """The Canvas Pan Tool"""
         self.drag_start(event.m_x, event.m_y)  
50    
51      def MouseMove(self, event):      def MouseMove(self, event):
52          if self.dragging:          if self.dragging:
53              self.drag_move(event.m_x, event.m_y)              PanTool.MouseMove(self, event)
   
     def MouseUp(self, event):  
         if self.dragging:  
             self.drag_move(event.m_x, event.m_y)  
   
     def Cancel(self):  
         self.dragging = 0  
   
   
 class RectTool(Tool):  
   
     """Base class for tools that draw rectangles while dragging"""  
   
     def draw(self, dc):  
         sx, sy = self.start  
         cx, cy = self.current  
         dc.DrawRectangle(sx, sy, cx - sx, cy - sy)  
   
 class ZoomInTool(RectTool):  
   
     """The Zoom-In Tool"""  
   
     def Name(self):  
         return "ZoomInTool"  
   
     def proj_rect(self):  
         """return the rectangle given by start and current in projected  
         coordinates"""  
         sx, sy = self.start  
         cx, cy = self.current  
         left, top = self.view.win_to_proj(sx, sy)  
         right, bottom = self.view.win_to_proj(cx, cy)  
         return (min(left, right), min(top, bottom),  
                 max(left, right), max(top, bottom))  
   
     def MouseUp(self, event):  
         if self.dragging:  
             Tool.MouseUp(self, event)  
             sx, sy = self.start  
             cx, cy = self.current  
             if sx == cx and sy == cy:  
                 # Just a mouse click. Simply zoom in by a factor of two  
                 self.view.ZoomFactor(2, center = (cx, cy))  
             else:  
                 # A drag. Zoom in to the rectangle  
                 self.view.FitRectToWindow(self.proj_rect())  
   
   
 class ZoomOutTool(RectTool):  
   
     """The Zoom-Out Tool"""  
       
     def Name(self):  
         return "ZoomOutTool"  
   
     def MouseUp(self, event):  
         if self.dragging:  
             Tool.MouseUp(self, event)  
54              sx, sy = self.start              sx, sy = self.start
             cx, cy = self.current  
             if sx == cx and sy == cy:  
                 # Just a mouse click. Simply zoom out by a factor of two  
                 self.view.ZoomFactor(0.5, center = (cy, cy))  
             else:  
                 # A drag. Zoom out to the rectangle  
                 self.view.ZoomOutToRect((min(sx, cx), min(sy, cy),  
                                          max(sx, cx), max(sy, cy)))  
   
   
 class PanTool(Tool):  
   
     """The Pan Tool"""  
   
     def Name(self):  
         return "PanTool"  
   
     def MouseMove(self, event):  
         if self.dragging:  
             x0, y0 = self.current  
             Tool.MouseMove(self, event)  
55              x, y = self.current              x, y = self.current
56              width, height = self.view.GetSizeTuple()              width, height = self.view.GetSizeTuple()
             dc = self.view.drag_dc  
             dc.Blit(0, 0, width, height, dc, x0 - x, y0 - y)  
   
     def MouseUp(self, event):  
         if self.dragging:  
             Tool.MouseUp(self, event)  
             sx, sy = self.start  
             cx, cy = self.current  
             self.view.Translate(cx - sx, cy - sy)  
           
 class IdentifyTool(Tool):  
   
     """The "Identify" Tool"""  
       
     def Name(self):  
         return "IdentifyTool"  
   
     def MouseUp(self, event):  
         self.view.SelectShapeAt(event.m_x, event.m_y)  
   
   
 class LabelTool(Tool):  
   
     """The "Label" Tool"""  
   
     def Name(self):  
         return "LabelTool"  
   
     def MouseUp(self, event):  
         self.view.LabelShapeAt(event.m_x, event.m_y)  
   
57    
58                bitmapdc = wx.wxMemoryDC()
59                bitmapdc.SelectObject(self.view.PreviewBitmap())
60    
61                dc = self.view.drag_dc
62                dc.Blit(0, 0, width, height, bitmapdc, sx - x, sy - y)
63    
64  class MapPrintout(wx.wxPrintout):  class MapPrintout(wx.wxPrintout):
65    
# Line 211  class MapPrintout(wx.wxPrintout): Line 67  class MapPrintout(wx.wxPrintout):
67      wxPrintout class for printing Thuban maps      wxPrintout class for printing Thuban maps
68      """      """
69    
70      def __init__(self, map):      def __init__(self, canvas, map, region, selected_layer, selected_shapes):
71          wx.wxPrintout.__init__(self)          wx.wxPrintout.__init__(self)
72            self.canvas = canvas
73          self.map = map          self.map = map
74            self.region = region
75            self.selected_layer = selected_layer
76            self.selected_shapes = selected_shapes
77    
78      def GetPageInfo(self):      def GetPageInfo(self):
79          return (1, 1, 1, 1)          return (1, 1, 1, 1)
# Line 227  class MapPrintout(wx.wxPrintout): Line 87  class MapPrintout(wx.wxPrintout):
87    
88      def draw_on_dc(self, dc):      def draw_on_dc(self, dc):
89          width, height = self.GetPageSizePixels()          width, height = self.GetPageSizePixels()
90          llx, lly, urx, ury = self.map.ProjectedBoundingBox()          scale, offset, mapregion = output_transform(self.canvas.scale,
91          scalex = width / (urx - llx)                                                      self.canvas.offset,
92          scaley = height / (ury - lly)                                                      self.canvas.GetSizeTuple(),
93          scale = min(scalex, scaley)                                                      self.GetPageSizePixels())
         offx = 0.5 * (width - (urx + llx) * scale)  
         offy = 0.5 * (height + (ury + lly) * scale)  
   
94          resx, resy = self.GetPPIPrinter()          resx, resy = self.GetPPIPrinter()
95          renderer = PrinterRender(dc, scale, (offx, offy), resolution = resx)          canvas_scale = self.canvas.scale
96          renderer.RenderMap(self.map)          x, y, width, height = self.region
97          return wx.true          renderer = PrinterRenderer(dc, self.map, scale, offset,
98                                               region = (mapregion[0], mapregion[1],
99                                                 (width/canvas_scale)*scale,
100                                                 (height/canvas_scale)*scale),
101                                       resolution = resy,
102                                       destination_region = mapregion)
103            renderer.RenderMap(self.selected_layer, self.selected_shapes)
104            return True
105    
106    
107  class MapCanvas(wxWindow, Publisher):  class MapCanvas(wxWindow, ViewPort):
108    
109      """A widget that displays a map and offers some interaction"""      """A widget that displays a map and offers some interaction"""
110    
111      def __init__(self, parent, winid, interactor):      def __init__(self, parent, winid):
112          wxWindow.__init__(self, parent, winid)          wxWindow.__init__(self, parent, winid)
113            ViewPort.__init__(self)
114    
115          self.SetBackgroundColour(wxColour(255, 255, 255))          self.SetBackgroundColour(wxColour(255, 255, 255))
116          self.map = None  
117          self.scale = 1.0          # the bitmap serving as backing store
118          self.offset = (0, 0)          self.bitmap = None
119          self.dragging = 0          # the monochrome bitmap with the selection if any
120          self.tool = None          self.selection_bitmap = None
121          self.redraw_on_idle = 0  
122          self.current_position = None          self.backgroundColor = wx.wxWHITE_BRUSH
123    
124            # The rendering iterator object. Used when rendering
125            # incrementally
126            self.render_iter = None
127    
128            # subscribe the WX events we're interested in
129          EVT_PAINT(self, self.OnPaint)          EVT_PAINT(self, self.OnPaint)
130          EVT_LEFT_DOWN(self, self.OnLeftDown)          EVT_LEFT_DOWN(self, self.OnLeftDown)
131          EVT_LEFT_UP(self, self.OnLeftUp)          EVT_LEFT_UP(self, self.OnLeftUp)
132            EVT_MIDDLE_DOWN(self, self.OnMiddleDown)
133            EVT_MIDDLE_UP(self, self.OnMiddleUp)
134          EVT_MOTION(self, self.OnMotion)          EVT_MOTION(self, self.OnMotion)
135          EVT_LEAVE_WINDOW(self, self.OnLeaveWindow)          EVT_LEAVE_WINDOW(self, self.OnLeaveWindow)
136            wx.EVT_SIZE(self, self.OnSize)
137          wx.EVT_IDLE(self, self.OnIdle)          wx.EVT_IDLE(self, self.OnIdle)
         self.interactor = interactor  
         self.interactor.Subscribe(SELECTED_SHAPE, self.shape_selected)  
138    
139      def __del__(self):      def __del__(self):
140          wxWindow.__del__(self)          wxWindow.__del__(self)
141          Publisher.__del__(self)          ViewPort.__del__(self)
142    
143        def PreviewBitmap(self):
144            return self.bitmap
145    
146        def PanTool(self):
147            """Start the canvas pan tool"""
148            self.SelectTool(CanvasPanTool(self))
149            
150        def SetMap(self, map):
151            redraw_channels = (MAP_LAYERS_CHANGED, LAYER_CHANGED,
152                               LAYER_VISIBILITY_CHANGED)
153            if self.Map() is not None:
154                for channel in redraw_channels:
155                    self.Map().Unsubscribe(channel, self.full_redraw)
156    
157            ViewPort.SetMap(self, map)
158    
159            if self.Map() is not None:
160                for channel in redraw_channels:
161                    self.Map().Subscribe(channel, self.full_redraw)
162    
163            # force a redraw. If map is not empty, it's already been called
164            # by FitMapToWindow but if map is empty it hasn't been called
165            # yet so we have to explicitly call it.
166            self.full_redraw()
167    
168      def OnPaint(self, event):      def OnPaint(self, event):
169          dc = wxPaintDC(self)          dc = wxPaintDC(self)
170          if self.map is not None and self.map.HasLayers():          if self.Map() is not None and self.Map().HasLayers():
171              # We have a non-empty map. Redraw it in idle time              if self.bitmap is not None:
172              self.redraw_on_idle = 1                  dc.BeginDrawing()
173                    dc.DrawBitmap(self.bitmap, 0, 0)
174                    if self.selection_bitmap is not None:
175                        dc.DrawBitmap(self.selection_bitmap, 0, 0, True)
176                    dc.EndDrawing()
177          else:          else:
178              # If we've got no map or if the map is empty, simply clear              # If we've got no map or if the map is empty, simply clear
179              # the screen.              # the screen.
180                
181              # XXX it's probably possible to get rid of this. The              # XXX it's probably possible to get rid of this. The
182              # background color of the window is already white and the              # background color of the window is already white and the
183              # only thing we may have to do is to call self.Refresh()              # only thing we may have to do is to call self.Refresh()
184              # with a true argument in the right places.              # with a true argument in the right places.
185              dc.BeginDrawing()              dc.BeginDrawing()
186              dc.Clear()                          dc.SetBackground(self.backgroundColor)
187                dc.Clear()
188              dc.EndDrawing()              dc.EndDrawing()
189    
190      def do_redraw(self):      def OnIdle(self, event):
191          # This should only be called if we have a non-empty map. We draw          """Idle handler. Redraw the bitmap if necessary"""
192          # it into a memory DC and then blit it to the screen.          if (self.Map() is not None
193          width, height = self.GetSizeTuple()              and (self.bitmap is None
194          bitmap = wx.wxEmptyBitmap(width, height)                   or self.render_iter is not None
195          dc = wx.wxMemoryDC()                   or (self.HasSelectedShapes()
196          dc.SelectObject(bitmap)                       and self.selection_bitmap is None))):
197          dc.BeginDrawing()              event.RequestMore(self._do_redraw())
198    
199          # clear the background      def _do_redraw(self):
200          dc.SetBrush(wx.wxWHITE_BRUSH)          """Redraw a bit and return whether this method has to be called again.
201          dc.SetPen(wx.wxTRANSPARENT_PEN)  
202          dc.DrawRectangle(0, 0, width, height)          Called by OnIdle to handle the actual redraw. Redraw is
203            incremental for both the bitmap with the normal layers and the
204          if 1: #self.interactor.selected_map is self.map:          bitmap with the selection.
205              selected_layer = self.interactor.selected_layer          """
206              selected_shape = self.interactor.selected_shape          finished = False
207            if self.render_iter is not None:
208                try:
209                    if self.render_iter.next():
210                        # Redraw if the last preview redraw was some time
211                        # ago and the user is not currently dragging the
212                        # mouse because redrawing would interfere with what
213                        # the current tool is drawing on the window.
214                        if not self.dragging \
215                               and time.time() - self.render_last_preview > 0.5:
216                            client_dc = wxClientDC(self)
217                            client_dc.BeginDrawing()
218                            client_dc.DrawBitmap(self.bitmap, 0, 0)
219                            client_dc.EndDrawing()
220                            self.render_last_preview = time.time()
221                    else:
222                        self.render_iter = None
223                        # Redraw if not dragging because redrawing would
224                        # interfere with what the current tool is drawing on
225                        # the window.
226                        if not self.dragging:
227                            self.redraw()
228                        finished = True
229                except StopIteration:
230                    finished = True
231                    self.render_iter = None
232                except:
233                    finished = True
234                    self.render_iter = None
235                    traceback.print_exc()
236          else:          else:
237              selected_layer = None              self.render_iter = self._render_iterator()
238              selected_shape = None              self.render_last_preview = time.time()
239            return not finished
         # draw the map into the bitmap  
         renderer = ScreenRenderer(dc, self.scale, self.offset)  
         renderer.RenderMap(self.map, selected_layer, selected_shape)  
   
         dc.EndDrawing()  
   
         # blit the bitmap to the screen  
         clientdc = wxClientDC(self)  
         clientdc.BeginDrawing()  
         clientdc.Blit(0, 0, width, height, dc, 0, 0)  
         clientdc.EndDrawing()  
240    
241      def Print(self):      def _render_iterator(self):
242          printer = wx.wxPrinter()          width, height = self.GetSizeTuple()
243          printout = MapPrintout(self.map)          dc = wx.wxMemoryDC()
         printer.Print(self, printout, wx.true)  
         printout.Destroy()  
           
     def SetMap(self, map):  
         redraw_channels = (LAYERS_CHANGED, LAYER_LEGEND_CHANGED,  
                            LAYER_VISIBILITY_CHANGED)  
         if self.map is not None:  
             for channel in redraw_channels:  
                 self.map.Unsubscribe(channel, self.redraw)  
             self.map.Unsubscribe(MAP_PROJECTION_CHANGED,  
                                  self.projection_changed)  
         self.map = map  
         if self.map is not None:  
             for channel in redraw_channels:  
                 self.map.Subscribe(channel, self.redraw)  
             self.map.Subscribe(MAP_PROJECTION_CHANGED, self.projection_changed)  
         self.FitMapToWindow()  
         # force a redraw. If map is not empty, it's already been called  
         # by FitMapToWindow but if map is empty it hasn't been called  
         # yet so we have to explicitly call it.  
         self.redraw()  
244    
245      def Map(self):          render_start = time.time()
         return self.map  
246    
247      def redraw(self, *args):          if self.bitmap is None:
248          self.Refresh(0)              self.bitmap = wx.wxEmptyBitmap(width, height)
249                dc.SelectObject(self.bitmap)
250                dc.BeginDrawing()
251    
252      def projection_changed(self, *args):              dc.SetBackground(self.backgroundColor)
253          self.FitMapToWindow()              dc.Clear()
         self.redraw()  
254    
255      def set_view_transform(self, scale, offset):              # draw the map into the bitmap
256          self.scale = scale              renderer = ScreenRenderer(dc, self.Map(), self.scale, self.offset,
257          self.offset = offset                                        (0, 0, width, height))
258          self.redraw()              for cont in renderer.RenderMapIncrementally():
259                    yield True
260    
261      def proj_to_win(self, x, y):              dc.EndDrawing()
262          """\              dc.SelectObject(wx.wxNullBitmap)
         Return the point in  window coords given by projected coordinates x y  
         """  
         offx, offy = self.offset  
         return (self.scale * x + offx, -self.scale * y + offy)  
263    
264      def win_to_proj(self, x, y):          if self.HasSelectedShapes() and self.selection_bitmap is None:
265          """\              bitmap = wx.wxEmptyBitmap(width, height)
266          Return the point in projected coordinates given by window coords x y              dc.SelectObject(bitmap)
267          """              dc.BeginDrawing()
268          offx, offy = self.offset              dc.SetBackground(wx.wxWHITE_BRUSH)
269          return ((x - offx) / self.scale, (offy - y) / self.scale)              dc.Clear()
270    
271      def FitRectToWindow(self, rect):              renderer = ScreenRenderer(dc, self.Map(), self.scale, self.offset,
272          width, height = self.GetSizeTuple()                                        (0, 0, width, height))
273          llx, lly, urx, ury = rect              layer = self.SelectedLayer()
274          if llx == urx or lly == ury:              shapes = self.selection.SelectedShapes()
275              # zero with or zero height. Do Nothing              for cont in renderer.draw_selection_incrementally(layer, shapes):
276              return                  yield True
         scalex = width / (urx - llx)  
         scaley = height / (ury - lly)  
         scale = min(scalex, scaley)  
         offx = 0.5 * (width - (urx + llx) * scale)  
         offy = 0.5 * (height + (ury + lly) * scale)  
         self.set_view_transform(scale, (offx, offy))  
   
     def FitMapToWindow(self):  
         """\  
         Set the scale and offset so that the map is centered in the  
         window  
         """  
         bbox = self.map.ProjectedBoundingBox()  
         if bbox is not None:  
             self.FitRectToWindow(bbox)  
   
     def ZoomFactor(self, factor, center = None):  
         """Multiply the zoom by factor and center on center.  
   
         The optional parameter center is a point in window coordinates  
         that should be centered. If it is omitted, it defaults to the  
         center of the window  
         """  
         width, height = self.GetSizeTuple()  
         scale = self.scale * factor  
         offx, offy = self.offset  
         if center is not None:  
             cx, cy = center  
         else:  
             cx = width / 2  
             cy = height / 2  
         offset = (factor * (offx - cx) + width / 2,  
                   factor * (offy - cy) + height / 2)  
         self.set_view_transform(scale, offset)  
277    
278      def ZoomOutToRect(self, rect):              dc.EndDrawing()
279          # rect is given in window coordinates              dc.SelectObject(wx.wxNullBitmap)
280    
281          # determine the bbox of the displayed region in projected              bitmap.SetMask(wx.wxMaskColour(bitmap, wx.wxWHITE))
282          # coordinates              self.selection_bitmap = bitmap
         width, height = self.GetSizeTuple()  
         llx, lly = self.win_to_proj(0, height - 1)  
         urx, ury = self.win_to_proj(width - 1, 0)  
283    
284          sx, sy, ex, ey = rect          yield False
         scalex = (ex - sx) / (urx - llx)  
         scaley = (ey - sy) / (ury - lly)  
         scale = min(scalex, scaley)  
   
         offx = 0.5 * ((ex + sx) - (urx + llx) * scale)  
         offy = 0.5 * ((ey + sy) + (ury + lly) * scale)  
         self.set_view_transform(scale, (offx, offy))  
   
     def Translate(self, dx, dy):  
         offx, offy = self.offset  
         self.set_view_transform(self.scale, (offx + dx, offy + dy))  
285    
286      def ZoomInTool(self):      def Export(self):
         self.tool = ZoomInTool(self)  
287    
288      def ZoomOutTool(self):          if hasattr(self, "export_path"):
289          self.tool = ZoomOutTool(self)              export_path = self.export_path
290            else:
291                export_path="."
292            dlg = wxFileDialog(self, _("Export Map"), export_path, "",
293                               "Enhanced Metafile (*.wmf)|*.wmf",
294                               wxSAVE|wxOVERWRITE_PROMPT)
295            if dlg.ShowModal() == wxID_OK:
296                self.export_path = os.path.dirname(dlg.GetPath())
297                dc = wxMetaFileDC(dlg.GetPath())
298        
299                scale, offset, mapregion = output_transform(self.scale,
300                                                            self.offset,
301                                                            self.GetSizeTuple(),
302                                                            dc.GetSizeTuple())
303    
304                selected_layer = self.selection.SelectedLayer()
305                selected_shapes = self.selection.SelectedShapes()
306    
307                width, height = self.GetSizeTuple()
308                renderer = ExportRenderer(dc, self.Map(), scale, offset,
309                                          region = (0, 0,
310                                                    (width/self.scale)*scale,
311                                                    (height/self.scale)*scale),
312                                          destination_region = mapregion)
313                renderer.RenderMap(selected_layer, selected_shapes)
314    
315      def PanTool(self):              dc.EndDrawing()
316          self.tool = PanTool(self)              dc.Close()
317            dlg.Destroy()
318            
319        def Print(self):
320            printer = wx.wxPrinter()
321            width, height = self.GetSizeTuple()
322            selected_layer = self.selection.SelectedLayer()
323            selected_shapes = self.selection.SelectedShapes()
324            
325            printout = MapPrintout(self, self.Map(), (0, 0, width, height),
326                                   selected_layer, selected_shapes)
327            printer.Print(self, printout, True)
328            printout.Destroy()
329    
330      def IdentifyTool(self):      def redraw(self, *args):
331          self.tool = IdentifyTool(self)          self.Refresh(False)
332    
333      def LabelTool(self):      def full_redraw(self, *args):
334          self.tool = LabelTool(self)          self.bitmap = None
335            self.selection_bitmap = None
336            self.render_iter = None
337            self.redraw()
338    
339      def CurrentTool(self):      def redraw_selection(self, *args):
340          return self.tool and self.tool.Name() or None          self.selection_bitmap = None
341            self.render_iter = None
342            self.redraw()
343    
344      def CurrentPosition(self):      def map_projection_changed(self, map, old_proj):
345          """Return current position of the mouse in projected coordinates.          ViewPort.map_projection_changed(self, map, old_proj)
346            self.full_redraw()
347    
348        def layer_projection_changed(self, *args):
349            ViewPort.layer_projection_changed(self, args)
350            self.full_redraw()
351    
352          The result is a 2-tuple of floats with the coordinates. If the      def set_view_transform(self, scale, offset):
353          mouse is not in the window, the result is None.          ViewPort.set_view_transform(self, scale, offset)
354          """          self.full_redraw()
         if self.current_position is not None:  
             x, y = self.current_position  
             return self.win_to_proj(x, y)  
         else:  
             return None  
355    
356      def set_current_position(self, event):      def GetPortSizeTuple(self):
357          """Set the current position from event          return self.GetSizeTuple()
358    
359          Should be called by all events that contain mouse positions      def OnMiddleDown(self, event):
360          especially EVT_MOTION. The event paramete may be None to          self.remembertool = self.tool
361          indicate the the pointer left the window.          if self.Map() is not None and self.Map().HasLayers():
362          """              self.PanTool()
363          if event is not None:              self.OnLeftDown(event)
364              self.current_position = (event.m_x, event.m_y)  
365          else:      def OnMiddleUp(self, event):
366              self.current_position = None          self.OnLeftUp(event)
367          self.issue(VIEW_POSITION)          if self.remembertool:
368                self.SelectTool(self.remembertool)
369    
370      def OnLeftDown(self, event):      def OnLeftDown(self, event):
371          self.set_current_position(event)          self.MouseLeftDown(event)
372          if self.tool is not None:          if self.tool is not None:
373              self.drag_dc = wxClientDC(self)              self.drag_dc = wxClientDC(self)
374              self.drag_dc.SetLogicalFunction(wxINVERT)              self.drag_dc.SetLogicalFunction(wxINVERT)
375              self.drag_dc.SetBrush(wxTRANSPARENT_BRUSH)              self.drag_dc.SetBrush(wxTRANSPARENT_BRUSH)
             self.CaptureMouse()  
             self.tool.MouseDown(event)  
376              self.tool.Show(self.drag_dc)              self.tool.Show(self.drag_dc)
377                self.CaptureMouse()
378              self.dragging = 1              self.dragging = 1
379            
380      def OnLeftUp(self, event):      def OnLeftUp(self, event):
381          self.ReleaseMouse()          """Handle EVT_LEFT_UP
382          self.set_current_position(event)  
383            Release the mouse if it was captured, if a tool is active call
384            its Hide method and call self.MouseLeftUp.
385            """
386            # It's important that ReleaseMouse is called before MouseLeftUp.
387            # MouseLeftUp may pop up modal dialogs which leads to an
388            # effectively frozen X session because the user can only
389            # interact with the dialog but the mouse is still grabbed by the
390            # canvas.
391          if self.dragging:          if self.dragging:
392              self.tool.Hide(self.drag_dc)              if self.HasCapture():
393              self.tool.MouseUp(event)                  self.ReleaseMouse()
394              self.drag_dc = None              try:
395          self.dragging = 0                  self.tool.Hide(self.drag_dc)
396                finally:
397                    self.drag_dc = None
398                    self.dragging = 0
399            self.MouseLeftUp(event)
400    
401      def OnMotion(self, event):      def OnMotion(self, event):
         self.set_current_position(event)  
402          if self.dragging:          if self.dragging:
403              self.tool.Hide(self.drag_dc)              self.tool.Hide(self.drag_dc)
404              self.tool.MouseMove(event)  
405            self.MouseMove(event)
406    
407            if self.dragging:
408              self.tool.Show(self.drag_dc)              self.tool.Show(self.drag_dc)
409    
410      def OnLeaveWindow(self, event):      def OnLeaveWindow(self, event):
411          self.set_current_position(None)          self.set_current_position(None)
412    
413      def OnIdle(self, event):      def OnSize(self, event):
414          if self.redraw_on_idle:          # the window's size has changed. We have to get a new bitmap. If
415              self.do_redraw()          # we want to be clever we could try to get by without throwing
416          self.redraw_on_idle = 0          # everything away. E.g. when the window gets smaller, we could
417            # either keep the bitmap or create the new one from the old one.
418            # Even when the window becomes larger some parts of the bitmap
419            # could be reused.
420            self.full_redraw()
421    
422      def shape_selected(self, layer, shape):      def shape_selected(self, layer, shape):
423          self.redraw()          """Receiver for the SHAPES_SELECTED messages. Redraw the map."""
424            # The selection object takes care that it only issues
425      def find_shape_at(self, px, py, select_labels = 0, selected_layer = 1):          # SHAPES_SELECTED messages when the set of selected shapes has
426          """Determine the shape at point px, py in window coords          # actually changed, so we can do a full redraw of the
427            # selection_bitmap unconditionally.
428          Return the shape and the corresponding layer as a tuple (layer,          ViewPort.shape_selected(self, layer, shape)
429          shape).          self.redraw_selection()
430    
431          If the optional parameter select_labels is true (default false)      def GetTextExtent(self, text):
432          search through the labels. If a label is found return it's index          dc = wxClientDC(self)
433          as the shape and None as the layer.          font = wxFont(10, wx.wxSWISS, wx.wxNORMAL, wx.wxNORMAL)
434            dc.SetFont(font)
435          If the optional parameter selected_layer is true (default), only          return dc.GetTextExtent(text)
436          search in the currently selected layer.  
437        def LabelShapeAt(self, x, y, text=None):
438            """Add or remove a label at window position x, y.
439    
440            If there's a label at the given position, remove it. Otherwise
441            determine the shape at the position, run the label dialog and
442            unless the user cancels the dialog, add a label.
443          """          """
         map_proj = self.map.projection  
         if map_proj is not None:  
             forward = map_proj.Forward  
         else:  
             forward = None  
   
         scale = self.scale  
         offx, offy = self.offset  
   
         if select_labels:  
             labels = self.map.LabelLayer().Labels()  
               
             if labels:  
                 dc = wxClientDC(self)  
                 font = wxFont(10, wx.wxSWISS, wx.wxNORMAL, wx.wxNORMAL)  
                 dc.SetFont(font)  
                 for i in range(len(labels) - 1, -1, -1):  
                     label = labels[i]  
                     x = label.x  
                     y = label.y  
                     text = label.text  
                     if forward:  
                         x, y = forward(x, y)  
                     x = x * scale + offx  
                     y = -y * scale + offy  
                     width, height = dc.GetTextExtent(text)  
                     if label.halign == ALIGN_LEFT:  
                         # nothing to be done  
                         pass  
                     elif label.halign == ALIGN_RIGHT:  
                         x = x - width  
                     elif label.halign == ALIGN_CENTER:  
                         x = x - width/2  
                     if label.valign == ALIGN_TOP:  
                         # nothing to be done  
                         pass  
                     elif label.valign == ALIGN_BOTTOM:  
                         y = y - height  
                     elif label.valign == ALIGN_CENTER:  
                         y = y - height/2  
                     if x <= px < x + width and y <= py <= y + height:  
                         return None, i  
   
         if selected_layer:  
             layer = self.interactor.SelectedLayer()  
             if layer is not None:  
                 layers = [layer]  
             else:  
                 # no layer selected. Use an empty list to effectively  
                 # ignore all layers.  
                 layers = []  
         else:  
             layers = self.map.Layers()  
   
         for layer_index in range(len(layers) - 1, -1, -1):  
             layer = layers[layer_index]  
   
             # search only in visible layers  
             if not layer.Visible():  
                 continue  
   
             filled = layer.fill is not None  
             stroked = layer.stroke is not None  
                   
             layer_proj = layer.projection  
             if layer_proj is not None:  
                 inverse = layer_proj.Inverse  
             else:  
                 inverse = None  
                   
             shapetype = layer.ShapeType()  
   
             select_shape = -1  
             if shapetype == SHAPETYPE_POLYGON:  
                 for i in range(layer.NumShapes() - 1, -1, -1):  
                     result = point_in_polygon_shape(layer.shapefile.cobject(),  
                                                     i,  
                                                     filled, stroked,  
                                                     map_proj, layer_proj,  
                                                     scale, -scale, offx, offy,  
                                                     px, py)  
                     if result:  
                         select_shape = i  
                         break  
             elif shapetype == SHAPETYPE_ARC:  
                 for i in range(layer.NumShapes() - 1, -1, -1):  
                     result = point_in_polygon_shape(layer.shapefile.cobject(),  
                                                     i, 0, 1,  
                                                     map_proj, layer_proj,  
                                                     scale, -scale, offx, offy,  
                                                     px, py)  
                     if result < 0:  
                         select_shape = i  
                         break  
             elif shapetype == SHAPETYPE_POINT:  
                 for i in range(layer.NumShapes() - 1, -1, -1):  
                     shape = layer.Shape(i)  
                     x, y = shape.Points()[0]  
                     if inverse:  
                         x, y = inverse(x, y)  
                     if forward:  
                         x, y = forward(x, y)  
                     x = x * scale + offx  
                     y = -y * scale + offy  
                     if hypot(px - x, py - y) < 5:  
                         select_shape = i  
                         break  
   
             if select_shape >= 0:  
                 return layer, select_shape  
         return None, None  
   
     def SelectShapeAt(self, x, y):  
         layer, shape = self.find_shape_at(x, y, selected_layer = 0)  
         # If layer is None, then shape will also be None. We don't want  
         # to deselect the currently selected layer, so we simply select  
         # the already selected layer again.  
         if layer is None:  
             layer = self.interactor.SelectedLayer()  
         self.interactor.SelectLayerAndShape(layer, shape)  
   
     def LabelShapeAt(self, x, y):  
         ox = x; oy = y  
444          label_layer = self.map.LabelLayer()          label_layer = self.map.LabelLayer()
445          layer, shape_index = self.find_shape_at(x, y, select_labels = 1)          layer, shape_index = self.find_shape_at(x, y, select_labels = 1)
446          if layer is None and shape_index is not None:          if layer is None and shape_index is not None:
447              # a label was selected              ViewPort.LabelShapeAt(self, x, y)
             label_layer.RemoveLabel(shape_index)  
448          elif layer is not None:          elif layer is not None:
449              text = labeldialog.run_label_dialog(self, layer.table, shape_index)              text = labeldialog.run_label_dialog(self,
450              if text:                                                  layer.ShapeStore().Table(),
451                  proj = self.map.projection                                                  shape_index)
452                  if proj is not None:              ViewPort.LabelShapeAt(self, x, y, text)
                     map_proj = proj  
                 else:  
                     map_proj = None  
                 proj = layer.projection  
                 if proj is not None:  
                     layer_proj = proj  
                 else:  
                     layer_proj = None  
   
                 shapetype = layer.ShapeType()  
                 if shapetype == SHAPETYPE_POLYGON:  
                     x, y = shape_centroid(layer.shapefile.cobject(),  
                                           shape_index,  
                                           map_proj, layer_proj, 1, 1, 0, 0)  
                     if map_proj is not None:  
                         x, y = map_proj.Inverse(x, y)  
                 else:  
                     shape = layer.Shape(shape_index)  
                     if shapetype == SHAPETYPE_POINT:  
                         x, y = shape.Points()[0]  
                     else:  
                         # assume SHAPETYPE_ARC  
                         points = shape.Points()  
                         x, y = points[len(points) / 2]  
                     if layer_proj is not None:  
                         x, y = layer_proj.Inverse(x, y)  
                 if shapetype == SHAPETYPE_POINT:  
                     halign = ALIGN_LEFT  
                     valign = ALIGN_CENTER  
                 elif shapetype == SHAPETYPE_POLYGON:  
                     halign = ALIGN_CENTER  
                     valign = ALIGN_CENTER  
                 elif shapetype == SHAPETYPE_ARC:  
                     halign = ALIGN_LEFT  
                     valign = ALIGN_CENTER  
                 label_layer.AddLabel(x, y, text,  
                                      halign = halign, valign = valign)  

Legend:
Removed from v.122  
changed lines
  Added in v.2599

[email protected]
ViewVC Help
Powered by ViewVC 1.1.26