284 |
# To force a redraw call full_redraw(). |
# To force a redraw call full_redraw(). |
285 |
self.redraw_on_idle = 0 |
self.redraw_on_idle = 0 |
286 |
|
|
|
# The region to update when idle |
|
|
self.update_region = wx.wxRegion() |
|
|
|
|
287 |
# the bitmap serving as backing store |
# the bitmap serving as backing store |
288 |
self.bitmap = None |
self.bitmap = None |
289 |
|
|
314 |
if self.map is not None and self.map.HasLayers(): |
if self.map is not None and self.map.HasLayers(): |
315 |
# We have a non-empty map. Redraw it in idle time |
# We have a non-empty map. Redraw it in idle time |
316 |
self.redraw_on_idle = 1 |
self.redraw_on_idle = 1 |
|
# update the region that has to be redrawn |
|
|
self.update_region.UnionRegion(self.GetUpdateRegion()) |
|
317 |
else: |
else: |
318 |
# If we've got no map or if the map is empty, simply clear |
# If we've got no map or if the map is empty, simply clear |
319 |
# the screen. |
# the screen. |
326 |
dc.Clear() |
dc.Clear() |
327 |
dc.EndDrawing() |
dc.EndDrawing() |
328 |
|
|
|
# clear the region |
|
|
self.update_region = wx.wxRegion() |
|
|
|
|
329 |
def do_redraw(self): |
def do_redraw(self): |
330 |
# This should only be called if we have a non-empty map. |
# This should only be called if we have a non-empty map. |
331 |
|
|
|
# get the update region and reset it. We're not actually using |
|
|
# it anymore, though. |
|
|
update_box = self.update_region.GetBox() |
|
|
self.update_region = wx.wxRegion() |
|
|
|
|
332 |
# Get the window size. |
# Get the window size. |
333 |
width, height = self.GetSizeTuple() |
width, height = self.GetSizeTuple() |
334 |
|
|
356 |
# draw the map into the bitmap |
# draw the map into the bitmap |
357 |
renderer = ScreenRenderer(dc, self.scale, self.offset) |
renderer = ScreenRenderer(dc, self.scale, self.offset) |
358 |
|
|
359 |
# Pass the entire bitmap as update_region to the renderer. |
# Pass the entire bitmap as update region to the renderer. |
360 |
# We're redrawing the whole bitmap, after all. |
# We're redrawing the whole bitmap, after all. |
361 |
renderer.RenderMap(self.map, (0, 0, width, height), |
renderer.RenderMap(self.map, (0, 0, width, height), |
362 |
selected_layer, selected_shape) |
selected_layer, selected_shape) |
399 |
self.full_redraw() |
self.full_redraw() |
400 |
|
|
401 |
def Map(self): |
def Map(self): |
402 |
|
"""Return the map displayed by this canvas""" |
403 |
return self.map |
return self.map |
404 |
|
|
405 |
def redraw(self, *args): |
def redraw(self, *args): |
500 |
self.set_view_transform(scale, (offx, offy)) |
self.set_view_transform(scale, (offx, offy)) |
501 |
|
|
502 |
def Translate(self, dx, dy): |
def Translate(self, dx, dy): |
503 |
|
"""Move the map by dx, dy pixels""" |
504 |
offx, offy = self.offset |
offx, offy = self.offset |
505 |
self.set_view_transform(self.scale, (offx + dx, offy + dy)) |
self.set_view_transform(self.scale, (offx + dx, offy + dy)) |
506 |
|
|
507 |
def ZoomInTool(self): |
def ZoomInTool(self): |
508 |
|
"""Start the zoom in tool""" |
509 |
self.tool = ZoomInTool(self) |
self.tool = ZoomInTool(self) |
510 |
|
|
511 |
def ZoomOutTool(self): |
def ZoomOutTool(self): |
512 |
|
"""Start the zoom out tool""" |
513 |
self.tool = ZoomOutTool(self) |
self.tool = ZoomOutTool(self) |
514 |
|
|
515 |
def PanTool(self): |
def PanTool(self): |
516 |
|
"""Start the pan tool""" |
517 |
self.tool = PanTool(self) |
self.tool = PanTool(self) |
518 |
|
|
519 |
def IdentifyTool(self): |
def IdentifyTool(self): |
520 |
|
"""Start the identify tool""" |
521 |
self.tool = IdentifyTool(self) |
self.tool = IdentifyTool(self) |
522 |
|
|
523 |
def LabelTool(self): |
def LabelTool(self): |
524 |
|
"""Start the label tool""" |
525 |
self.tool = LabelTool(self) |
self.tool = LabelTool(self) |
526 |
|
|
527 |
def CurrentTool(self): |
def CurrentTool(self): |
528 |
|
"""Return the name of the current tool or None if no tool is active""" |
529 |
return self.tool and self.tool.Name() or None |
return self.tool and self.tool.Name() or None |
530 |
|
|
531 |
def CurrentPosition(self): |
def CurrentPosition(self): |
785 |
return result |
return result |
786 |
|
|
787 |
def LabelShapeAt(self, x, y): |
def LabelShapeAt(self, x, y): |
788 |
|
"""Add or remove a label at window position x, y. |
789 |
|
|
790 |
|
If there's a label at the given position, remove it. Otherwise |
791 |
|
determine the shape at the position, run the label dialog and |
792 |
|
unless the user cancels the dialog, add a laber. |
793 |
|
""" |
794 |
ox = x; oy = y |
ox = x; oy = y |
795 |
label_layer = self.map.LabelLayer() |
label_layer = self.map.LabelLayer() |
796 |
layer, shape_index = self.find_shape_at(x, y, select_labels = 1) |
layer, shape_index = self.find_shape_at(x, y, select_labels = 1) |