/[thuban]/branches/WIP-pyshapelib-bramz/Thuban/UI/view.py
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revision 295 by bh, Fri Aug 30 10:39:17 2002 UTC revision 296 by bh, Fri Aug 30 16:10:45 2002 UTC
# Line 284  class MapCanvas(wxWindow, Publisher): Line 284  class MapCanvas(wxWindow, Publisher):
284          # To force a redraw call full_redraw().          # To force a redraw call full_redraw().
285          self.redraw_on_idle = 0          self.redraw_on_idle = 0
286    
         # The region to update when idle  
         self.update_region = wx.wxRegion()  
   
287          # the bitmap serving as backing store          # the bitmap serving as backing store
288          self.bitmap = None          self.bitmap = None
289    
# Line 317  class MapCanvas(wxWindow, Publisher): Line 314  class MapCanvas(wxWindow, Publisher):
314          if self.map is not None and self.map.HasLayers():          if self.map is not None and self.map.HasLayers():
315              # We have a non-empty map. Redraw it in idle time              # We have a non-empty map. Redraw it in idle time
316              self.redraw_on_idle = 1              self.redraw_on_idle = 1
             # update the region that has to be redrawn  
             self.update_region.UnionRegion(self.GetUpdateRegion())  
317          else:          else:
318              # If we've got no map or if the map is empty, simply clear              # If we've got no map or if the map is empty, simply clear
319              # the screen.              # the screen.
# Line 331  class MapCanvas(wxWindow, Publisher): Line 326  class MapCanvas(wxWindow, Publisher):
326              dc.Clear()              dc.Clear()
327              dc.EndDrawing()              dc.EndDrawing()
328    
             # clear the region  
             self.update_region = wx.wxRegion()  
   
329      def do_redraw(self):      def do_redraw(self):
330          # This should only be called if we have a non-empty map.          # This should only be called if we have a non-empty map.
331    
         # get the update region and reset it. We're not actually using  
         # it anymore, though.  
         update_box = self.update_region.GetBox()  
         self.update_region = wx.wxRegion()  
   
332          # Get the window size.          # Get the window size.
333          width, height = self.GetSizeTuple()          width, height = self.GetSizeTuple()
334    
# Line 369  class MapCanvas(wxWindow, Publisher): Line 356  class MapCanvas(wxWindow, Publisher):
356              # draw the map into the bitmap              # draw the map into the bitmap
357              renderer = ScreenRenderer(dc, self.scale, self.offset)              renderer = ScreenRenderer(dc, self.scale, self.offset)
358    
359              # Pass the entire bitmap as update_region to the renderer.              # Pass the entire bitmap as update region to the renderer.
360              # We're redrawing the whole bitmap, after all.              # We're redrawing the whole bitmap, after all.
361              renderer.RenderMap(self.map, (0, 0, width, height),              renderer.RenderMap(self.map, (0, 0, width, height),
362                                 selected_layer, selected_shape)                                 selected_layer, selected_shape)

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