/[thuban]/branches/WIP-pyshapelib-bramz/Thuban/UI/view.py
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revision 296 by bh, Fri Aug 30 16:10:45 2002 UTC revision 303 by bh, Mon Sep 2 16:47:53 2002 UTC
# Line 279  class MapCanvas(wxWindow, Publisher): Line 279  class MapCanvas(wxWindow, Publisher):
279          # if the mouse is outside the window.          # if the mouse is outside the window.
280          self.current_position = None          self.current_position = None
281    
         # If true, OnIdle will call do_redraw to do the actual  
         # redrawing. Set by OnPaint to avoid some unnecessary redraws.  
         # To force a redraw call full_redraw().  
         self.redraw_on_idle = 0  
   
282          # the bitmap serving as backing store          # the bitmap serving as backing store
283          self.bitmap = None          self.bitmap = None
284    
# Line 303  class MapCanvas(wxWindow, Publisher): Line 298  class MapCanvas(wxWindow, Publisher):
298          EVT_MOTION(self, self.OnMotion)          EVT_MOTION(self, self.OnMotion)
299          EVT_LEAVE_WINDOW(self, self.OnLeaveWindow)          EVT_LEAVE_WINDOW(self, self.OnLeaveWindow)
300          wx.EVT_SIZE(self, self.OnSize)          wx.EVT_SIZE(self, self.OnSize)
         wx.EVT_IDLE(self, self.OnIdle)  
301    
302      def __del__(self):      def __del__(self):
303          wxWindow.__del__(self)          wxWindow.__del__(self)
# Line 312  class MapCanvas(wxWindow, Publisher): Line 306  class MapCanvas(wxWindow, Publisher):
306      def OnPaint(self, event):      def OnPaint(self, event):
307          dc = wxPaintDC(self)          dc = wxPaintDC(self)
308          if self.map is not None and self.map.HasLayers():          if self.map is not None and self.map.HasLayers():
309              # We have a non-empty map. Redraw it in idle time              self.do_redraw()
             self.redraw_on_idle = 1  
310          else:          else:
311              # If we've got no map or if the map is empty, simply clear              # If we've got no map or if the map is empty, simply clear
312              # the screen.              # the screen.
# Line 583  class MapCanvas(wxWindow, Publisher): Line 576  class MapCanvas(wxWindow, Publisher):
576      def OnLeaveWindow(self, event):      def OnLeaveWindow(self, event):
577          self.set_current_position(None)          self.set_current_position(None)
578    
     def OnIdle(self, event):  
         if self.redraw_on_idle:  
             self.do_redraw()  
         self.redraw_on_idle = 0  
   
579      def OnSize(self, event):      def OnSize(self, event):
580          # the window's size has changed. We have to get a new bitmap. If          # the window's size has changed. We have to get a new bitmap. If
581          # we want to be clever we could try to get by without throwing          # we want to be clever we could try to get by without throwing
# Line 618  class MapCanvas(wxWindow, Publisher): Line 606  class MapCanvas(wxWindow, Publisher):
606          self.last_selected_layer = layer          self.last_selected_layer = layer
607          self.last_selected_shape = shape          self.last_selected_shape = shape
608    
609      def unprojected_rect_around_point(self, x, y):      def unprojected_rect_around_point(self, x, y, dist):
610          """return a rect a few pixels around (x, y) in unprojected corrdinates          """return a rect dist pixels around (x, y) in unprojected corrdinates
611    
612          The return value is a tuple (minx, miny, maxx, maxy) suitable a          The return value is a tuple (minx, miny, maxx, maxy) suitable a
613          parameter to a layer's ShapesInRegion method.          parameter to a layer's ShapesInRegion method.
# Line 633  class MapCanvas(wxWindow, Publisher): Line 621  class MapCanvas(wxWindow, Publisher):
621          xs = []          xs = []
622          ys = []          ys = []
623          for dx, dy in ((-1, -1), (1, -1), (1, 1), (-1, 1)):          for dx, dy in ((-1, -1), (1, -1), (1, 1), (-1, 1)):
624              px, py = self.win_to_proj(x + dx, y + dy)              px, py = self.win_to_proj(x + dist * dx, y + dist * dy)
625              if inverse:              if inverse:
626                  px, py = inverse(px, py)                  px, py = inverse(px, py)
627              xs.append(px)              xs.append(px)
# Line 662  class MapCanvas(wxWindow, Publisher): Line 650  class MapCanvas(wxWindow, Publisher):
650          scale = self.scale          scale = self.scale
651          offx, offy = self.offset          offx, offy = self.offset
652    
         box = self.unprojected_rect_around_point(px, py)  
   
653          if select_labels:          if select_labels:
654              labels = self.map.LabelLayer().Labels()              labels = self.map.LabelLayer().Labels()
655    
# Line 723  class MapCanvas(wxWindow, Publisher): Line 709  class MapCanvas(wxWindow, Publisher):
709    
710              select_shape = -1              select_shape = -1
711    
712                # Determine the ids of the shapes that overlap a tiny area
713                # around the point. For layers containing points we have to
714                # choose a larger size of the box we're testing agains so
715                # that we take the size of the markers into account
716                # FIXME: Once the markers are more flexible this part has to
717                # become more flexible too, of course
718                if shapetype == SHAPETYPE_POINT:
719                    box = self.unprojected_rect_around_point(px, py, 5)
720                else:
721                    box = self.unprojected_rect_around_point(px, py, 1)
722              shape_ids = layer.ShapesInRegion(box)              shape_ids = layer.ShapesInRegion(box)
723              shape_ids.reverse()              shape_ids.reverse()
724    

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