129 |
Tool.MouseUp(self, event) |
Tool.MouseUp(self, event) |
130 |
sx, sy = self.start |
sx, sy = self.start |
131 |
cx, cy = self.current |
cx, cy = self.current |
132 |
if sx == cx and sy == cy: |
if sx == cx or sy == cy: |
133 |
# Just a mouse click. Simply zoom in by a factor of two |
# Just a mouse click or a degenerate rectangle. Simply |
134 |
|
# zoom in by a factor of two |
135 |
|
# FIXME: For a click this is the desired behavior but should we |
136 |
|
# really do this for degenrate rectagles as well or |
137 |
|
# should we ignore them? |
138 |
self.view.ZoomFactor(2, center = (cx, cy)) |
self.view.ZoomFactor(2, center = (cx, cy)) |
139 |
else: |
else: |
140 |
# A drag. Zoom in to the rectangle |
# A drag. Zoom in to the rectangle |
144 |
class ZoomOutTool(RectTool): |
class ZoomOutTool(RectTool): |
145 |
|
|
146 |
"""The Zoom-Out Tool""" |
"""The Zoom-Out Tool""" |
147 |
|
|
148 |
def Name(self): |
def Name(self): |
149 |
return "ZoomOutTool" |
return "ZoomOutTool" |
150 |
|
|
153 |
Tool.MouseUp(self, event) |
Tool.MouseUp(self, event) |
154 |
sx, sy = self.start |
sx, sy = self.start |
155 |
cx, cy = self.current |
cx, cy = self.current |
156 |
if sx == cx and sy == cy: |
if sx == cx or sy == cy: |
157 |
# Just a mouse click. Simply zoom out by a factor of two |
# Just a mouse click or a degenerate rectangle. Simply |
158 |
self.view.ZoomFactor(0.5, center = (cy, cy)) |
# zoom out by a factor of two. |
159 |
|
# FIXME: For a click this is the desired behavior but should we |
160 |
|
# really do this for degenrate rectagles as well or |
161 |
|
# should we ignore them? |
162 |
|
self.view.ZoomFactor(0.5, center = (cx, cy)) |
163 |
else: |
else: |
164 |
# A drag. Zoom out to the rectangle |
# A drag. Zoom out to the rectangle |
165 |
self.view.ZoomOutToRect((min(sx, cx), min(sy, cy), |
self.view.ZoomOutToRect((min(sx, cx), min(sy, cy), |
175 |
|
|
176 |
def MouseMove(self, event): |
def MouseMove(self, event): |
177 |
if self.dragging: |
if self.dragging: |
|
x0, y0 = self.current |
|
178 |
Tool.MouseMove(self, event) |
Tool.MouseMove(self, event) |
179 |
|
sx, sy = self.start |
180 |
x, y = self.current |
x, y = self.current |
181 |
width, height = self.view.GetSizeTuple() |
width, height = self.view.GetSizeTuple() |
182 |
|
|
183 |
|
bitmapdc = wx.wxMemoryDC() |
184 |
|
bitmapdc.SelectObject(self.view.bitmap) |
185 |
|
|
186 |
dc = self.view.drag_dc |
dc = self.view.drag_dc |
187 |
dc.Blit(0, 0, width, height, dc, x0 - x, y0 - y) |
dc.Blit(0, 0, width, height, bitmapdc, sx - x, sy - y) |
188 |
|
|
189 |
def MouseUp(self, event): |
def MouseUp(self, event): |
190 |
if self.dragging: |
if self.dragging: |
192 |
sx, sy = self.start |
sx, sy = self.start |
193 |
cx, cy = self.current |
cx, cy = self.current |
194 |
self.view.Translate(cx - sx, cy - sy) |
self.view.Translate(cx - sx, cy - sy) |
195 |
|
|
196 |
class IdentifyTool(Tool): |
class IdentifyTool(Tool): |
197 |
|
|
198 |
"""The "Identify" Tool""" |
"""The "Identify" Tool""" |
199 |
|
|
200 |
def Name(self): |
def Name(self): |
201 |
return "IdentifyTool" |
return "IdentifyTool" |
202 |
|
|
250 |
renderer = PrinterRender(dc, scale, (offx, offy), resolution = resx) |
renderer = PrinterRender(dc, scale, (offx, offy), resolution = resx) |
251 |
renderer.RenderMap(self.map) |
renderer.RenderMap(self.map) |
252 |
return wx.true |
return wx.true |
253 |
|
|
254 |
|
|
255 |
class MapCanvas(wxWindow, Publisher): |
class MapCanvas(wxWindow, Publisher): |
256 |
|
|
279 |
# if the mouse is outside the window. |
# if the mouse is outside the window. |
280 |
self.current_position = None |
self.current_position = None |
281 |
|
|
|
# If true, OnIdle will call do_redraw to do the actual |
|
|
# redrawing. Set by OnPaint to avoid some unnecessary redraws. |
|
|
# To force a redraw call full_redraw(). |
|
|
self.redraw_on_idle = 0 |
|
|
|
|
|
# The region to update when idle |
|
|
self.update_region = wx.wxRegion() |
|
|
|
|
282 |
# the bitmap serving as backing store |
# the bitmap serving as backing store |
283 |
self.bitmap = None |
self.bitmap = None |
284 |
|
|
286 |
self.interactor = interactor |
self.interactor = interactor |
287 |
self.interactor.Subscribe(SELECTED_SHAPE, self.shape_selected) |
self.interactor.Subscribe(SELECTED_SHAPE, self.shape_selected) |
288 |
|
|
289 |
|
# keep track of which layers/shapes are selected to make sure we |
290 |
|
# only redraw when necessary |
291 |
|
self.last_selected_layer = None |
292 |
|
self.last_selected_shape = None |
293 |
|
|
294 |
# subscribe the WX events we're interested in |
# subscribe the WX events we're interested in |
295 |
EVT_PAINT(self, self.OnPaint) |
EVT_PAINT(self, self.OnPaint) |
296 |
EVT_LEFT_DOWN(self, self.OnLeftDown) |
EVT_LEFT_DOWN(self, self.OnLeftDown) |
298 |
EVT_MOTION(self, self.OnMotion) |
EVT_MOTION(self, self.OnMotion) |
299 |
EVT_LEAVE_WINDOW(self, self.OnLeaveWindow) |
EVT_LEAVE_WINDOW(self, self.OnLeaveWindow) |
300 |
wx.EVT_SIZE(self, self.OnSize) |
wx.EVT_SIZE(self, self.OnSize) |
|
wx.EVT_IDLE(self, self.OnIdle) |
|
301 |
|
|
302 |
def __del__(self): |
def __del__(self): |
303 |
wxWindow.__del__(self) |
wxWindow.__del__(self) |
306 |
def OnPaint(self, event): |
def OnPaint(self, event): |
307 |
dc = wxPaintDC(self) |
dc = wxPaintDC(self) |
308 |
if self.map is not None and self.map.HasLayers(): |
if self.map is not None and self.map.HasLayers(): |
309 |
# We have a non-empty map. Redraw it in idle time |
self.do_redraw() |
|
self.redraw_on_idle = 1 |
|
|
# update the region that has to be redrawn |
|
|
self.update_region.UnionRegion(self.GetUpdateRegion()) |
|
310 |
else: |
else: |
311 |
# If we've got no map or if the map is empty, simply clear |
# If we've got no map or if the map is empty, simply clear |
312 |
# the screen. |
# the screen. |
313 |
|
|
314 |
# XXX it's probably possible to get rid of this. The |
# XXX it's probably possible to get rid of this. The |
315 |
# background color of the window is already white and the |
# background color of the window is already white and the |
316 |
# only thing we may have to do is to call self.Refresh() |
# only thing we may have to do is to call self.Refresh() |
317 |
# with a true argument in the right places. |
# with a true argument in the right places. |
318 |
dc.BeginDrawing() |
dc.BeginDrawing() |
319 |
dc.Clear() |
dc.Clear() |
320 |
dc.EndDrawing() |
dc.EndDrawing() |
321 |
|
|
|
# clear the region |
|
|
self.update_region = wx.wxRegion() |
|
|
|
|
322 |
def do_redraw(self): |
def do_redraw(self): |
323 |
# This should only be called if we have a non-empty map. |
# This should only be called if we have a non-empty map. |
324 |
|
|
|
# get the update region and reset it. |
|
|
update_box = self.update_region.GetBox() |
|
|
self.update_region = wx.wxRegion() |
|
|
|
|
325 |
# Get the window size. |
# Get the window size. |
326 |
width, height = self.GetSizeTuple() |
width, height = self.GetSizeTuple() |
327 |
|
|
348 |
|
|
349 |
# draw the map into the bitmap |
# draw the map into the bitmap |
350 |
renderer = ScreenRenderer(dc, self.scale, self.offset) |
renderer = ScreenRenderer(dc, self.scale, self.offset) |
351 |
renderer.RenderMap(self.map, update_box, |
|
352 |
|
# Pass the entire bitmap as update region to the renderer. |
353 |
|
# We're redrawing the whole bitmap, after all. |
354 |
|
renderer.RenderMap(self.map, (0, 0, width, height), |
355 |
selected_layer, selected_shape) |
selected_layer, selected_shape) |
356 |
|
|
357 |
dc.EndDrawing() |
dc.EndDrawing() |
371 |
printout = MapPrintout(self.map) |
printout = MapPrintout(self.map) |
372 |
printer.Print(self, printout, wx.true) |
printer.Print(self, printout, wx.true) |
373 |
printout.Destroy() |
printout.Destroy() |
374 |
|
|
375 |
def SetMap(self, map): |
def SetMap(self, map): |
376 |
redraw_channels = (LAYERS_CHANGED, LAYER_LEGEND_CHANGED, |
redraw_channels = (LAYERS_CHANGED, LAYER_LEGEND_CHANGED, |
377 |
LAYER_VISIBILITY_CHANGED) |
LAYER_VISIBILITY_CHANGED) |
392 |
self.full_redraw() |
self.full_redraw() |
393 |
|
|
394 |
def Map(self): |
def Map(self): |
395 |
|
"""Return the map displayed by this canvas""" |
396 |
return self.map |
return self.map |
397 |
|
|
398 |
def redraw(self, *args): |
def redraw(self, *args): |
426 |
return ((x - offx) / self.scale, (offy - y) / self.scale) |
return ((x - offx) / self.scale, (offy - y) / self.scale) |
427 |
|
|
428 |
def FitRectToWindow(self, rect): |
def FitRectToWindow(self, rect): |
429 |
|
"""Fit the rectangular region given by rect into the window. |
430 |
|
|
431 |
|
Set scale so that rect (in projected coordinates) just fits into |
432 |
|
the window and center it. |
433 |
|
""" |
434 |
width, height = self.GetSizeTuple() |
width, height = self.GetSizeTuple() |
435 |
llx, lly, urx, ury = rect |
llx, lly, urx, ury = rect |
436 |
if llx == urx or lly == ury: |
if llx == urx or lly == ury: |
444 |
self.set_view_transform(scale, (offx, offy)) |
self.set_view_transform(scale, (offx, offy)) |
445 |
|
|
446 |
def FitMapToWindow(self): |
def FitMapToWindow(self): |
447 |
"""\ |
"""Fit the map to the window |
448 |
Set the scale and offset so that the map is centered in the |
|
449 |
window |
Set the scale so that the map fits exactly into the window and |
450 |
|
center it in the window. |
451 |
""" |
""" |
452 |
bbox = self.map.ProjectedBoundingBox() |
bbox = self.map.ProjectedBoundingBox() |
453 |
if bbox is not None: |
if bbox is not None: |
473 |
self.set_view_transform(scale, offset) |
self.set_view_transform(scale, offset) |
474 |
|
|
475 |
def ZoomOutToRect(self, rect): |
def ZoomOutToRect(self, rect): |
476 |
# rect is given in window coordinates |
"""Zoom out to fit the currently visible region into rect. |
477 |
|
|
478 |
|
The rect parameter is given in window coordinates |
479 |
|
""" |
480 |
# determine the bbox of the displayed region in projected |
# determine the bbox of the displayed region in projected |
481 |
# coordinates |
# coordinates |
482 |
width, height = self.GetSizeTuple() |
width, height = self.GetSizeTuple() |
493 |
self.set_view_transform(scale, (offx, offy)) |
self.set_view_transform(scale, (offx, offy)) |
494 |
|
|
495 |
def Translate(self, dx, dy): |
def Translate(self, dx, dy): |
496 |
|
"""Move the map by dx, dy pixels""" |
497 |
offx, offy = self.offset |
offx, offy = self.offset |
498 |
self.set_view_transform(self.scale, (offx + dx, offy + dy)) |
self.set_view_transform(self.scale, (offx + dx, offy + dy)) |
499 |
|
|
500 |
|
def SelectTool(self, tool): |
501 |
|
"""Make tool the active tool. |
502 |
|
|
503 |
|
The parameter should be an instance of Tool or None to indicate |
504 |
|
that no tool is active. |
505 |
|
""" |
506 |
|
self.tool = tool |
507 |
|
|
508 |
def ZoomInTool(self): |
def ZoomInTool(self): |
509 |
self.tool = ZoomInTool(self) |
"""Start the zoom in tool""" |
510 |
|
self.SelectTool(ZoomInTool(self)) |
511 |
|
|
512 |
def ZoomOutTool(self): |
def ZoomOutTool(self): |
513 |
self.tool = ZoomOutTool(self) |
"""Start the zoom out tool""" |
514 |
|
self.SelectTool(ZoomOutTool(self)) |
515 |
|
|
516 |
def PanTool(self): |
def PanTool(self): |
517 |
self.tool = PanTool(self) |
"""Start the pan tool""" |
518 |
|
self.SelectTool(PanTool(self)) |
519 |
|
|
520 |
def IdentifyTool(self): |
def IdentifyTool(self): |
521 |
self.tool = IdentifyTool(self) |
"""Start the identify tool""" |
522 |
|
self.SelectTool(IdentifyTool(self)) |
523 |
|
|
524 |
def LabelTool(self): |
def LabelTool(self): |
525 |
self.tool = LabelTool(self) |
"""Start the label tool""" |
526 |
|
self.SelectTool(LabelTool(self)) |
527 |
|
|
528 |
def CurrentTool(self): |
def CurrentTool(self): |
529 |
|
"""Return the name of the current tool or None if no tool is active""" |
530 |
return self.tool and self.tool.Name() or None |
return self.tool and self.tool.Name() or None |
531 |
|
|
532 |
def CurrentPosition(self): |
def CurrentPosition(self): |
564 |
self.tool.MouseDown(event) |
self.tool.MouseDown(event) |
565 |
self.tool.Show(self.drag_dc) |
self.tool.Show(self.drag_dc) |
566 |
self.dragging = 1 |
self.dragging = 1 |
567 |
|
|
568 |
def OnLeftUp(self, event): |
def OnLeftUp(self, event): |
|
self.ReleaseMouse() |
|
569 |
self.set_current_position(event) |
self.set_current_position(event) |
570 |
if self.dragging: |
if self.dragging: |
571 |
|
self.ReleaseMouse() |
572 |
self.tool.Hide(self.drag_dc) |
self.tool.Hide(self.drag_dc) |
573 |
self.tool.MouseUp(event) |
self.tool.MouseUp(event) |
574 |
self.drag_dc = None |
self.drag_dc = None |
584 |
def OnLeaveWindow(self, event): |
def OnLeaveWindow(self, event): |
585 |
self.set_current_position(None) |
self.set_current_position(None) |
586 |
|
|
|
def OnIdle(self, event): |
|
|
if self.redraw_on_idle: |
|
|
self.do_redraw() |
|
|
self.redraw_on_idle = 0 |
|
|
|
|
587 |
def OnSize(self, event): |
def OnSize(self, event): |
588 |
# the window's size has changed. We have to get a new bitmap. If |
# the window's size has changed. We have to get a new bitmap. If |
589 |
# we want to be clever we could try to get by without throwing |
# we want to be clever we could try to get by without throwing |
594 |
self.full_redraw() |
self.full_redraw() |
595 |
|
|
596 |
def shape_selected(self, layer, shape): |
def shape_selected(self, layer, shape): |
597 |
self.full_redraw() |
"""Redraw the map. |
598 |
|
|
599 |
|
Receiver for the SELECTED_SHAPE messages. Try to redraw only |
600 |
|
when necessary. |
601 |
|
""" |
602 |
|
# A redraw is necessary when the display has to change, which |
603 |
|
# means that either the status changes from having no selection |
604 |
|
# to having a selection shape or vice versa, or when the fact |
605 |
|
# whether there is a selection at all doesn't change, when the |
606 |
|
# shape which is selected has changed (which means that layer or |
607 |
|
# shapeid changes). |
608 |
|
if ((shape is not None or self.last_selected_shape is not None) |
609 |
|
and (shape != self.last_selected_shape |
610 |
|
or layer != self.last_selected_layer)): |
611 |
|
self.full_redraw() |
612 |
|
|
613 |
|
# remember the selection so we can compare when it changes again. |
614 |
|
self.last_selected_layer = layer |
615 |
|
self.last_selected_shape = shape |
616 |
|
|
617 |
|
def unprojected_rect_around_point(self, x, y, dist): |
618 |
|
"""return a rect dist pixels around (x, y) in unprojected corrdinates |
619 |
|
|
620 |
def find_shape_at(self, px, py, select_labels = 0, selected_layer = 1): |
The return value is a tuple (minx, miny, maxx, maxy) suitable a |
621 |
|
parameter to a layer's ShapesInRegion method. |
622 |
|
""" |
623 |
|
map_proj = self.map.projection |
624 |
|
if map_proj is not None: |
625 |
|
inverse = map_proj.Inverse |
626 |
|
else: |
627 |
|
inverse = None |
628 |
|
|
629 |
|
xs = [] |
630 |
|
ys = [] |
631 |
|
for dx, dy in ((-1, -1), (1, -1), (1, 1), (-1, 1)): |
632 |
|
px, py = self.win_to_proj(x + dist * dx, y + dist * dy) |
633 |
|
if inverse: |
634 |
|
px, py = inverse(px, py) |
635 |
|
xs.append(px) |
636 |
|
ys.append(py) |
637 |
|
return (min(xs), min(ys), max(xs), max(ys)) |
638 |
|
|
639 |
|
def find_shape_at(self, px, py, select_labels = 0, searched_layer = None): |
640 |
"""Determine the shape at point px, py in window coords |
"""Determine the shape at point px, py in window coords |
641 |
|
|
642 |
Return the shape and the corresponding layer as a tuple (layer, |
Return the shape and the corresponding layer as a tuple (layer, |
646 |
search through the labels. If a label is found return it's index |
search through the labels. If a label is found return it's index |
647 |
as the shape and None as the layer. |
as the shape and None as the layer. |
648 |
|
|
649 |
If the optional parameter selected_layer is true (default), only |
If the optional parameter searched_layer is given (or not None |
650 |
search in the currently selected layer. |
which it defaults to), only search in that layer. |
651 |
""" |
""" |
652 |
map_proj = self.map.projection |
map_proj = self.map.projection |
653 |
if map_proj is not None: |
if map_proj is not None: |
660 |
|
|
661 |
if select_labels: |
if select_labels: |
662 |
labels = self.map.LabelLayer().Labels() |
labels = self.map.LabelLayer().Labels() |
663 |
|
|
664 |
if labels: |
if labels: |
665 |
dc = wxClientDC(self) |
dc = wxClientDC(self) |
666 |
font = wxFont(10, wx.wxSWISS, wx.wxNORMAL, wx.wxNORMAL) |
font = wxFont(10, wx.wxSWISS, wx.wxNORMAL, wx.wxNORMAL) |
692 |
if x <= px < x + width and y <= py <= y + height: |
if x <= px < x + width and y <= py <= y + height: |
693 |
return None, i |
return None, i |
694 |
|
|
695 |
if selected_layer: |
if searched_layer: |
696 |
layer = self.interactor.SelectedLayer() |
layers = [searched_layer] |
|
if layer is not None: |
|
|
layers = [layer] |
|
|
else: |
|
|
# no layer selected. Use an empty list to effectively |
|
|
# ignore all layers. |
|
|
layers = [] |
|
697 |
else: |
else: |
698 |
layers = self.map.Layers() |
layers = self.map.Layers() |
699 |
|
|
706 |
|
|
707 |
filled = layer.fill is not None |
filled = layer.fill is not None |
708 |
stroked = layer.stroke is not None |
stroked = layer.stroke is not None |
709 |
|
|
710 |
layer_proj = layer.projection |
layer_proj = layer.projection |
711 |
if layer_proj is not None: |
if layer_proj is not None: |
712 |
inverse = layer_proj.Inverse |
inverse = layer_proj.Inverse |
713 |
else: |
else: |
714 |
inverse = None |
inverse = None |
715 |
|
|
716 |
shapetype = layer.ShapeType() |
shapetype = layer.ShapeType() |
717 |
|
|
718 |
select_shape = -1 |
select_shape = -1 |
719 |
|
|
720 |
|
# Determine the ids of the shapes that overlap a tiny area |
721 |
|
# around the point. For layers containing points we have to |
722 |
|
# choose a larger size of the box we're testing agains so |
723 |
|
# that we take the size of the markers into account |
724 |
|
# FIXME: Once the markers are more flexible this part has to |
725 |
|
# become more flexible too, of course |
726 |
|
if shapetype == SHAPETYPE_POINT: |
727 |
|
box = self.unprojected_rect_around_point(px, py, 5) |
728 |
|
else: |
729 |
|
box = self.unprojected_rect_around_point(px, py, 1) |
730 |
|
shape_ids = layer.ShapesInRegion(box) |
731 |
|
shape_ids.reverse() |
732 |
|
|
733 |
if shapetype == SHAPETYPE_POLYGON: |
if shapetype == SHAPETYPE_POLYGON: |
734 |
for i in range(layer.NumShapes() - 1, -1, -1): |
for i in shape_ids: |
735 |
result = point_in_polygon_shape(layer.shapefile.cobject(), |
result = point_in_polygon_shape(layer.shapefile.cobject(), |
736 |
i, |
i, |
737 |
filled, stroked, |
filled, stroked, |
742 |
select_shape = i |
select_shape = i |
743 |
break |
break |
744 |
elif shapetype == SHAPETYPE_ARC: |
elif shapetype == SHAPETYPE_ARC: |
745 |
for i in range(layer.NumShapes() - 1, -1, -1): |
for i in shape_ids: |
746 |
result = point_in_polygon_shape(layer.shapefile.cobject(), |
result = point_in_polygon_shape(layer.shapefile.cobject(), |
747 |
i, 0, 1, |
i, 0, 1, |
748 |
map_proj, layer_proj, |
map_proj, layer_proj, |
752 |
select_shape = i |
select_shape = i |
753 |
break |
break |
754 |
elif shapetype == SHAPETYPE_POINT: |
elif shapetype == SHAPETYPE_POINT: |
755 |
for i in range(layer.NumShapes() - 1, -1, -1): |
for i in shape_ids: |
756 |
shape = layer.Shape(i) |
shape = layer.Shape(i) |
757 |
x, y = shape.Points()[0] |
x, y = shape.Points()[0] |
758 |
if inverse: |
if inverse: |
769 |
return layer, select_shape |
return layer, select_shape |
770 |
return None, None |
return None, None |
771 |
|
|
772 |
def SelectShapeAt(self, x, y): |
def SelectShapeAt(self, x, y, layer = None): |
773 |
layer, shape = self.find_shape_at(x, y, selected_layer = 0) |
"""\ |
774 |
|
Select and return the shape and its layer at window position (x, y) |
775 |
|
|
776 |
|
If layer is given, only search in that layer. If no layer is |
777 |
|
given, search through all layers. |
778 |
|
|
779 |
|
Return a tuple (layer, shapeid). If no shape is found, return |
780 |
|
(None, None). |
781 |
|
""" |
782 |
|
layer, shape = result = self.find_shape_at(x, y, searched_layer=layer) |
783 |
# If layer is None, then shape will also be None. We don't want |
# If layer is None, then shape will also be None. We don't want |
784 |
# to deselect the currently selected layer, so we simply select |
# to deselect the currently selected layer, so we simply select |
785 |
# the already selected layer again. |
# the already selected layer again. |
786 |
if layer is None: |
if layer is None: |
787 |
layer = self.interactor.SelectedLayer() |
layer = self.interactor.SelectedLayer() |
788 |
self.interactor.SelectLayerAndShape(layer, shape) |
self.interactor.SelectLayerAndShape(layer, shape) |
789 |
|
return result |
790 |
|
|
791 |
def LabelShapeAt(self, x, y): |
def LabelShapeAt(self, x, y): |
792 |
|
"""Add or remove a label at window position x, y. |
793 |
|
|
794 |
|
If there's a label at the given position, remove it. Otherwise |
795 |
|
determine the shape at the position, run the label dialog and |
796 |
|
unless the user cancels the dialog, add a laber. |
797 |
|
""" |
798 |
ox = x; oy = y |
ox = x; oy = y |
799 |
label_layer = self.map.LabelLayer() |
label_layer = self.map.LabelLayer() |
800 |
layer, shape_index = self.find_shape_at(x, y, select_labels = 1) |
layer, shape_index = self.find_shape_at(x, y, select_labels = 1) |