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# Copyright (c) 2001, 2002 by Intevation GmbH |
# Copyright (c) 2001, 2002, 2003 by Intevation GmbH |
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# Authors: |
# Authors: |
3 |
# Bernhard Herzog <[email protected]> |
# Bernhard Herzog <[email protected]> |
4 |
# |
# |
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__version__ = "$Revision$" |
__version__ = "$Revision$" |
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import sys |
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from math import hypot |
from math import hypot |
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from wxPython.wx import wxWindow,\ |
from wxPython.wx import wxWindow,\ |
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from Thuban.Model.messages import MAP_PROJECTION_CHANGED, \ |
from Thuban.Model.messages import MAP_PROJECTION_CHANGED, \ |
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LAYERS_CHANGED, LAYER_LEGEND_CHANGED, LAYER_VISIBILITY_CHANGED |
MAP_LAYERS_CHANGED, LAYER_CHANGED, LAYER_VISIBILITY_CHANGED |
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from Thuban.Model.layer import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \ |
from Thuban.Model.layer import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \ |
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SHAPETYPE_POINT |
SHAPETYPE_POINT |
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from Thuban.Model.label import ALIGN_CENTER, ALIGN_TOP, ALIGN_BOTTOM, \ |
from Thuban.Model.label import ALIGN_CENTER, ALIGN_TOP, ALIGN_BOTTOM, \ |
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ALIGN_LEFT, ALIGN_RIGHT |
ALIGN_LEFT, ALIGN_RIGHT |
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from Thuban.Lib.connector import Publisher |
from Thuban.Lib.connector import Publisher |
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from Thuban.Model.color import Color |
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from selection import Selection |
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from renderer import ScreenRenderer, PrinterRender |
from renderer import ScreenRenderer, PrinterRender |
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import labeldialog |
import labeldialog |
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from messages import SELECTED_SHAPE, VIEW_POSITION |
from messages import LAYER_SELECTED, SHAPES_SELECTED, VIEW_POSITION |
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# |
# |
133 |
Tool.MouseUp(self, event) |
Tool.MouseUp(self, event) |
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sx, sy = self.start |
sx, sy = self.start |
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cx, cy = self.current |
cx, cy = self.current |
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if sx == cx and sy == cy: |
if sx == cx or sy == cy: |
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# Just a mouse click. Simply zoom in by a factor of two |
# Just a mouse click or a degenerate rectangle. Simply |
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# zoom in by a factor of two |
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# FIXME: For a click this is the desired behavior but should we |
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# really do this for degenrate rectagles as well or |
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# should we ignore them? |
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self.view.ZoomFactor(2, center = (cx, cy)) |
self.view.ZoomFactor(2, center = (cx, cy)) |
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else: |
else: |
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# A drag. Zoom in to the rectangle |
# A drag. Zoom in to the rectangle |
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class ZoomOutTool(RectTool): |
class ZoomOutTool(RectTool): |
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|
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"""The Zoom-Out Tool""" |
"""The Zoom-Out Tool""" |
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def Name(self): |
def Name(self): |
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return "ZoomOutTool" |
return "ZoomOutTool" |
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Tool.MouseUp(self, event) |
Tool.MouseUp(self, event) |
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sx, sy = self.start |
sx, sy = self.start |
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cx, cy = self.current |
cx, cy = self.current |
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if sx == cx and sy == cy: |
if sx == cx or sy == cy: |
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# Just a mouse click. Simply zoom out by a factor of two |
# Just a mouse click or a degenerate rectangle. Simply |
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self.view.ZoomFactor(0.5, center = (cy, cy)) |
# zoom out by a factor of two. |
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# FIXME: For a click this is the desired behavior but should we |
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# really do this for degenrate rectagles as well or |
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# should we ignore them? |
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self.view.ZoomFactor(0.5, center = (cx, cy)) |
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else: |
else: |
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# A drag. Zoom out to the rectangle |
# A drag. Zoom out to the rectangle |
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self.view.ZoomOutToRect((min(sx, cx), min(sy, cy), |
self.view.ZoomOutToRect((min(sx, cx), min(sy, cy), |
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def MouseMove(self, event): |
def MouseMove(self, event): |
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if self.dragging: |
if self.dragging: |
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x0, y0 = self.current |
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Tool.MouseMove(self, event) |
Tool.MouseMove(self, event) |
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sx, sy = self.start |
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x, y = self.current |
x, y = self.current |
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width, height = self.view.GetSizeTuple() |
width, height = self.view.GetSizeTuple() |
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bitmapdc = wx.wxMemoryDC() |
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bitmapdc.SelectObject(self.view.bitmap) |
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dc = self.view.drag_dc |
dc = self.view.drag_dc |
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dc.Blit(0, 0, width, height, dc, x0 - x, y0 - y) |
dc.Blit(0, 0, width, height, bitmapdc, sx - x, sy - y) |
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def MouseUp(self, event): |
def MouseUp(self, event): |
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if self.dragging: |
if self.dragging: |
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sx, sy = self.start |
sx, sy = self.start |
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cx, cy = self.current |
cx, cy = self.current |
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self.view.Translate(cx - sx, cy - sy) |
self.view.Translate(cx - sx, cy - sy) |
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class IdentifyTool(Tool): |
class IdentifyTool(Tool): |
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"""The "Identify" Tool""" |
"""The "Identify" Tool""" |
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def Name(self): |
def Name(self): |
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return "IdentifyTool" |
return "IdentifyTool" |
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renderer = PrinterRender(dc, scale, (offx, offy), resolution = resx) |
renderer = PrinterRender(dc, scale, (offx, offy), resolution = resx) |
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renderer.RenderMap(self.map) |
renderer.RenderMap(self.map) |
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return wx.true |
return wx.true |
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class MapCanvas(wxWindow, Publisher): |
class MapCanvas(wxWindow, Publisher): |
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"""A widget that displays a map and offers some interaction""" |
"""A widget that displays a map and offers some interaction""" |
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def __init__(self, parent, winid, interactor): |
# Some messages that can be subscribed/unsubscribed directly through |
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# the MapCanvas come in fact from other objects. This is a dict |
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# mapping those messages to the names of the instance variables they |
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# actually come from. The delegation is implemented in the Subscribe |
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# and Unsubscribe methods |
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delegated_messages = {LAYER_SELECTED: "selection", |
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SHAPES_SELECTED: "selection"} |
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# Methods delegated to some instance variables. The delegation is |
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# implemented in the __getattr__ method. |
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delegated_methods = {"SelectLayer": "selection", |
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"SelectShapes": "selection", |
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"SelectedLayer": "selection", |
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"HasSelectedLayer": "selection"} |
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def __init__(self, parent, winid): |
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wxWindow.__init__(self, parent, winid) |
wxWindow.__init__(self, parent, winid) |
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self.SetBackgroundColour(wxColour(255, 255, 255)) |
self.SetBackgroundColour(wxColour(255, 255, 255)) |
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# if the mouse is outside the window. |
# if the mouse is outside the window. |
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self.current_position = None |
self.current_position = None |
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# If true, OnIdle will call do_redraw to do the actual |
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# redrawing. Set by OnPaint to avoid some unnecessary redraws. |
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# To force a redraw call full_redraw(). |
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self.redraw_on_idle = 0 |
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# The region to update when idle |
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self.update_region = wx.wxRegion() |
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# the bitmap serving as backing store |
# the bitmap serving as backing store |
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self.bitmap = None |
self.bitmap = None |
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# the interactor |
# the selection |
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self.interactor = interactor |
self.selection = Selection() |
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self.interactor.Subscribe(SELECTED_SHAPE, self.shape_selected) |
self.selection.Subscribe(SHAPES_SELECTED , self.shape_selected) |
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# keep track of which layers/shapes are selected to make sure we |
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# only redraw when necessary |
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self.last_selected_layer = None |
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self.last_selected_shape = None |
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# subscribe the WX events we're interested in |
# subscribe the WX events we're interested in |
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EVT_PAINT(self, self.OnPaint) |
EVT_PAINT(self, self.OnPaint) |
317 |
EVT_MOTION(self, self.OnMotion) |
EVT_MOTION(self, self.OnMotion) |
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EVT_LEAVE_WINDOW(self, self.OnLeaveWindow) |
EVT_LEAVE_WINDOW(self, self.OnLeaveWindow) |
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wx.EVT_SIZE(self, self.OnSize) |
wx.EVT_SIZE(self, self.OnSize) |
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wx.EVT_IDLE(self, self.OnIdle) |
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def __del__(self): |
def __del__(self): |
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wxWindow.__del__(self) |
wxWindow.__del__(self) |
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Publisher.__del__(self) |
Publisher.__del__(self) |
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def Subscribe(self, channel, *args): |
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"""Extend the inherited method to handle delegated messages. |
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If channel is one of the delegated messages call the appropriate |
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object's Subscribe method. Otherwise just call the inherited |
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method. |
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""" |
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if channel in self.delegated_messages: |
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object = getattr(self, self.delegated_messages[channel]) |
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object.Subscribe(channel, *args) |
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else: |
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Publisher.Subscribe(self, channel, *args) |
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def Unsubscribe(self, channel, *args): |
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"""Extend the inherited method to handle delegated messages. |
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If channel is one of the delegated messages call the appropriate |
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object's Unsubscribe method. Otherwise just call the inherited |
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method. |
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""" |
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if channel in self.delegated_messages: |
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object = getattr(self, self.delegated_messages[channel]) |
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object.Unsubscribe(channel, *args) |
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else: |
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Publisher.Unsubscribe(self, channel, *args) |
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def __getattr__(self, attr): |
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if attr in self.delegated_methods: |
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return getattr(getattr(self, self.delegated_methods[attr]), attr) |
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raise AttributeError(attr) |
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def OnPaint(self, event): |
def OnPaint(self, event): |
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dc = wxPaintDC(self) |
dc = wxPaintDC(self) |
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if self.map is not None and self.map.HasLayers(): |
clear = self.map is None or not self.map.HasLayers() |
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# We have a non-empty map. Redraw it in idle time |
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self.redraw_on_idle = 1 |
if not clear: |
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# update the region that has to be redrawn |
try: |
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self.update_region.UnionRegion(self.GetUpdateRegion()) |
self.do_redraw() |
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else: |
except: |
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print "Error during drawing:", sys.exc_info()[0] |
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clear = True |
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if clear: |
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# If we've got no map or if the map is empty, simply clear |
# If we've got no map or if the map is empty, simply clear |
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# the screen. |
# the screen. |
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# XXX it's probably possible to get rid of this. The |
# XXX it's probably possible to get rid of this. The |
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# background color of the window is already white and the |
# background color of the window is already white and the |
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# only thing we may have to do is to call self.Refresh() |
# only thing we may have to do is to call self.Refresh() |
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# with a true argument in the right places. |
# with a true argument in the right places. |
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dc.BeginDrawing() |
dc.BeginDrawing() |
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dc.Clear() |
dc.Clear() |
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dc.EndDrawing() |
dc.EndDrawing() |
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# clear the region |
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self.update_region = wx.wxRegion() |
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def do_redraw(self): |
def do_redraw(self): |
380 |
# This should only be called if we have a non-empty map. |
# This should only be called if we have a non-empty map. |
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# get the update region and reset it. We're not actually using |
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# it anymore, though. |
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update_box = self.update_region.GetBox() |
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self.update_region = wx.wxRegion() |
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# Get the window size. |
# Get the window size. |
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width, height = self.GetSizeTuple() |
width, height = self.GetSizeTuple() |
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dc.BeginDrawing() |
dc.BeginDrawing() |
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# clear the background |
# clear the background |
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dc.SetBrush(wx.wxWHITE_BRUSH) |
#dc.SetBrush(wx.wxWHITE_BRUSH) |
396 |
dc.SetPen(wx.wxTRANSPARENT_PEN) |
#dc.SetPen(wx.wxTRANSPARENT_PEN) |
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dc.DrawRectangle(0, 0, width, height) |
#dc.DrawRectangle(0, 0, width, height) |
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dc.SetBackground(wx.wxWHITE_BRUSH) |
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if 1: #self.interactor.selected_map is self.map: |
dc.Clear() |
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selected_layer = self.interactor.selected_layer |
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selected_shape = self.interactor.selected_shape |
selected_layer = self.selection.SelectedLayer() |
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else: |
selected_shapes = self.selection.SelectedShapes() |
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selected_layer = None |
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selected_shape = None |
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# draw the map into the bitmap |
# draw the map into the bitmap |
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renderer = ScreenRenderer(dc, self.scale, self.offset) |
renderer = ScreenRenderer(dc, self.scale, self.offset) |
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# Pass the entire bitmap as update_region to the renderer. |
# Pass the entire bitmap as update region to the renderer. |
408 |
# We're redrawing the whole bitmap, after all. |
# We're redrawing the whole bitmap, after all. |
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renderer.RenderMap(self.map, (0, 0, width, height), |
renderer.RenderMap(self.map, (0, 0, width, height), |
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selected_layer, selected_shape) |
selected_layer, selected_shapes) |
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dc.EndDrawing() |
dc.EndDrawing() |
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dc.SelectObject(wx.wxNullBitmap) |
dc.SelectObject(wx.wxNullBitmap) |
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printout = MapPrintout(self.map) |
printout = MapPrintout(self.map) |
427 |
printer.Print(self, printout, wx.true) |
printer.Print(self, printout, wx.true) |
428 |
printout.Destroy() |
printout.Destroy() |
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def SetMap(self, map): |
def SetMap(self, map): |
431 |
redraw_channels = (LAYERS_CHANGED, LAYER_LEGEND_CHANGED, |
redraw_channels = (MAP_LAYERS_CHANGED, LAYER_CHANGED, |
432 |
LAYER_VISIBILITY_CHANGED) |
LAYER_VISIBILITY_CHANGED) |
433 |
if self.map is not None: |
if self.map is not None: |
434 |
for channel in redraw_channels: |
for channel in redraw_channels: |
436 |
self.map.Unsubscribe(MAP_PROJECTION_CHANGED, |
self.map.Unsubscribe(MAP_PROJECTION_CHANGED, |
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self.projection_changed) |
self.projection_changed) |
438 |
self.map = map |
self.map = map |
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self.selection.ClearSelection() |
440 |
if self.map is not None: |
if self.map is not None: |
441 |
for channel in redraw_channels: |
for channel in redraw_channels: |
442 |
self.map.Subscribe(channel, self.full_redraw) |
self.map.Subscribe(channel, self.full_redraw) |
448 |
self.full_redraw() |
self.full_redraw() |
449 |
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def Map(self): |
def Map(self): |
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"""Return the map displayed by this canvas""" |
452 |
return self.map |
return self.map |
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def redraw(self, *args): |
def redraw(self, *args): |
482 |
return ((x - offx) / self.scale, (offy - y) / self.scale) |
return ((x - offx) / self.scale, (offy - y) / self.scale) |
483 |
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484 |
def FitRectToWindow(self, rect): |
def FitRectToWindow(self, rect): |
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"""Fit the rectangular region given by rect into the window. |
486 |
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|
487 |
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Set scale so that rect (in projected coordinates) just fits into |
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the window and center it. |
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""" |
490 |
width, height = self.GetSizeTuple() |
width, height = self.GetSizeTuple() |
491 |
llx, lly, urx, ury = rect |
llx, lly, urx, ury = rect |
492 |
if llx == urx or lly == ury: |
if llx == urx or lly == ury: |
493 |
# zero with or zero height. Do Nothing |
# zero width or zero height. Do Nothing |
494 |
return |
return |
495 |
scalex = width / (urx - llx) |
scalex = width / (urx - llx) |
496 |
scaley = height / (ury - lly) |
scaley = height / (ury - lly) |
500 |
self.set_view_transform(scale, (offx, offy)) |
self.set_view_transform(scale, (offx, offy)) |
501 |
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|
502 |
def FitMapToWindow(self): |
def FitMapToWindow(self): |
503 |
"""\ |
"""Fit the map to the window |
504 |
Set the scale and offset so that the map is centered in the |
|
505 |
window |
Set the scale so that the map fits exactly into the window and |
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center it in the window. |
507 |
""" |
""" |
508 |
bbox = self.map.ProjectedBoundingBox() |
bbox = self.map.ProjectedBoundingBox() |
509 |
if bbox is not None: |
if bbox is not None: |
529 |
self.set_view_transform(scale, offset) |
self.set_view_transform(scale, offset) |
530 |
|
|
531 |
def ZoomOutToRect(self, rect): |
def ZoomOutToRect(self, rect): |
532 |
# rect is given in window coordinates |
"""Zoom out to fit the currently visible region into rect. |
533 |
|
|
534 |
|
The rect parameter is given in window coordinates |
535 |
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""" |
536 |
# determine the bbox of the displayed region in projected |
# determine the bbox of the displayed region in projected |
537 |
# coordinates |
# coordinates |
538 |
width, height = self.GetSizeTuple() |
width, height = self.GetSizeTuple() |
549 |
self.set_view_transform(scale, (offx, offy)) |
self.set_view_transform(scale, (offx, offy)) |
550 |
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|
551 |
def Translate(self, dx, dy): |
def Translate(self, dx, dy): |
552 |
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"""Move the map by dx, dy pixels""" |
553 |
offx, offy = self.offset |
offx, offy = self.offset |
554 |
self.set_view_transform(self.scale, (offx + dx, offy + dy)) |
self.set_view_transform(self.scale, (offx + dx, offy + dy)) |
555 |
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|
556 |
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def SelectTool(self, tool): |
557 |
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"""Make tool the active tool. |
558 |
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|
559 |
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The parameter should be an instance of Tool or None to indicate |
560 |
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that no tool is active. |
561 |
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""" |
562 |
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self.tool = tool |
563 |
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|
564 |
def ZoomInTool(self): |
def ZoomInTool(self): |
565 |
self.tool = ZoomInTool(self) |
"""Start the zoom in tool""" |
566 |
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self.SelectTool(ZoomInTool(self)) |
567 |
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|
568 |
def ZoomOutTool(self): |
def ZoomOutTool(self): |
569 |
self.tool = ZoomOutTool(self) |
"""Start the zoom out tool""" |
570 |
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self.SelectTool(ZoomOutTool(self)) |
571 |
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|
572 |
def PanTool(self): |
def PanTool(self): |
573 |
self.tool = PanTool(self) |
"""Start the pan tool""" |
574 |
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self.SelectTool(PanTool(self)) |
575 |
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|
576 |
def IdentifyTool(self): |
def IdentifyTool(self): |
577 |
self.tool = IdentifyTool(self) |
"""Start the identify tool""" |
578 |
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self.SelectTool(IdentifyTool(self)) |
579 |
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|
580 |
def LabelTool(self): |
def LabelTool(self): |
581 |
self.tool = LabelTool(self) |
"""Start the label tool""" |
582 |
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self.SelectTool(LabelTool(self)) |
583 |
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|
584 |
def CurrentTool(self): |
def CurrentTool(self): |
585 |
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"""Return the name of the current tool or None if no tool is active""" |
586 |
return self.tool and self.tool.Name() or None |
return self.tool and self.tool.Name() or None |
587 |
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|
588 |
def CurrentPosition(self): |
def CurrentPosition(self): |
620 |
self.tool.MouseDown(event) |
self.tool.MouseDown(event) |
621 |
self.tool.Show(self.drag_dc) |
self.tool.Show(self.drag_dc) |
622 |
self.dragging = 1 |
self.dragging = 1 |
623 |
|
|
624 |
def OnLeftUp(self, event): |
def OnLeftUp(self, event): |
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self.ReleaseMouse() |
|
625 |
self.set_current_position(event) |
self.set_current_position(event) |
626 |
if self.dragging: |
if self.dragging: |
627 |
self.tool.Hide(self.drag_dc) |
self.ReleaseMouse() |
628 |
self.tool.MouseUp(event) |
try: |
629 |
self.drag_dc = None |
self.tool.Hide(self.drag_dc) |
630 |
self.dragging = 0 |
self.tool.MouseUp(event) |
631 |
|
finally: |
632 |
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self.drag_dc = None |
633 |
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self.dragging = 0 |
634 |
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|
635 |
def OnMotion(self, event): |
def OnMotion(self, event): |
636 |
self.set_current_position(event) |
self.set_current_position(event) |
642 |
def OnLeaveWindow(self, event): |
def OnLeaveWindow(self, event): |
643 |
self.set_current_position(None) |
self.set_current_position(None) |
644 |
|
|
|
def OnIdle(self, event): |
|
|
if self.redraw_on_idle: |
|
|
self.do_redraw() |
|
|
self.redraw_on_idle = 0 |
|
|
|
|
645 |
def OnSize(self, event): |
def OnSize(self, event): |
646 |
# the window's size has changed. We have to get a new bitmap. If |
# the window's size has changed. We have to get a new bitmap. If |
647 |
# we want to be clever we could try to get by without throwing |
# we want to be clever we could try to get by without throwing |
650 |
# Even when the window becomes larger some parts of the bitmap |
# Even when the window becomes larger some parts of the bitmap |
651 |
# could be reused. |
# could be reused. |
652 |
self.full_redraw() |
self.full_redraw() |
653 |
|
pass |
654 |
|
|
655 |
def shape_selected(self, layer, shape): |
def shape_selected(self, layer, shape): |
656 |
|
"""Receiver for the SHAPES_SELECTED messages. Redraw the map.""" |
657 |
|
# The selection object takes care that it only issues |
658 |
|
# SHAPES_SELECTED messages when the set of selected shapes has |
659 |
|
# actually changed, so we can do a full redraw unconditionally. |
660 |
|
# FIXME: We should perhaps try to limit the redraw to the are |
661 |
|
# actually covered by the shapes before and after the selection |
662 |
|
# change. |
663 |
self.full_redraw() |
self.full_redraw() |
664 |
|
|
665 |
def find_shape_at(self, px, py, select_labels = 0, selected_layer = 1): |
def unprojected_rect_around_point(self, x, y, dist): |
666 |
|
"""return a rect dist pixels around (x, y) in unprojected corrdinates |
667 |
|
|
668 |
|
The return value is a tuple (minx, miny, maxx, maxy) suitable a |
669 |
|
parameter to a layer's ShapesInRegion method. |
670 |
|
""" |
671 |
|
map_proj = self.map.projection |
672 |
|
if map_proj is not None: |
673 |
|
inverse = map_proj.Inverse |
674 |
|
else: |
675 |
|
inverse = None |
676 |
|
|
677 |
|
xs = [] |
678 |
|
ys = [] |
679 |
|
for dx, dy in ((-1, -1), (1, -1), (1, 1), (-1, 1)): |
680 |
|
px, py = self.win_to_proj(x + dist * dx, y + dist * dy) |
681 |
|
if inverse: |
682 |
|
px, py = inverse(px, py) |
683 |
|
xs.append(px) |
684 |
|
ys.append(py) |
685 |
|
return (min(xs), min(ys), max(xs), max(ys)) |
686 |
|
|
687 |
|
def find_shape_at(self, px, py, select_labels = 0, searched_layer = None): |
688 |
"""Determine the shape at point px, py in window coords |
"""Determine the shape at point px, py in window coords |
689 |
|
|
690 |
Return the shape and the corresponding layer as a tuple (layer, |
Return the shape and the corresponding layer as a tuple (layer, |
694 |
search through the labels. If a label is found return it's index |
search through the labels. If a label is found return it's index |
695 |
as the shape and None as the layer. |
as the shape and None as the layer. |
696 |
|
|
697 |
If the optional parameter selected_layer is true (default), only |
If the optional parameter searched_layer is given (or not None |
698 |
search in the currently selected layer. |
which it defaults to), only search in that layer. |
699 |
""" |
""" |
700 |
map_proj = self.map.projection |
map_proj = self.map.projection |
701 |
if map_proj is not None: |
if map_proj is not None: |
708 |
|
|
709 |
if select_labels: |
if select_labels: |
710 |
labels = self.map.LabelLayer().Labels() |
labels = self.map.LabelLayer().Labels() |
711 |
|
|
712 |
if labels: |
if labels: |
713 |
dc = wxClientDC(self) |
dc = wxClientDC(self) |
714 |
font = wxFont(10, wx.wxSWISS, wx.wxNORMAL, wx.wxNORMAL) |
font = wxFont(10, wx.wxSWISS, wx.wxNORMAL, wx.wxNORMAL) |
740 |
if x <= px < x + width and y <= py <= y + height: |
if x <= px < x + width and y <= py <= y + height: |
741 |
return None, i |
return None, i |
742 |
|
|
743 |
if selected_layer: |
if searched_layer: |
744 |
layer = self.interactor.SelectedLayer() |
layers = [searched_layer] |
|
if layer is not None: |
|
|
layers = [layer] |
|
|
else: |
|
|
# no layer selected. Use an empty list to effectively |
|
|
# ignore all layers. |
|
|
layers = [] |
|
745 |
else: |
else: |
746 |
layers = self.map.Layers() |
layers = self.map.Layers() |
747 |
|
|
752 |
if not layer.Visible(): |
if not layer.Visible(): |
753 |
continue |
continue |
754 |
|
|
755 |
filled = layer.fill is not None |
filled = layer.GetClassification().GetDefaultFill() \ |
756 |
stroked = layer.stroke is not None |
is not Color.Transparent |
757 |
|
stroked = layer.GetClassification().GetDefaultLineColor() \ |
758 |
|
is not Color.Transparent |
759 |
|
|
760 |
layer_proj = layer.projection |
layer_proj = layer.projection |
761 |
if layer_proj is not None: |
if layer_proj is not None: |
762 |
inverse = layer_proj.Inverse |
inverse = layer_proj.Inverse |
763 |
else: |
else: |
764 |
inverse = None |
inverse = None |
765 |
|
|
766 |
shapetype = layer.ShapeType() |
shapetype = layer.ShapeType() |
767 |
|
|
768 |
select_shape = -1 |
select_shape = -1 |
769 |
|
|
770 |
|
# Determine the ids of the shapes that overlap a tiny area |
771 |
|
# around the point. For layers containing points we have to |
772 |
|
# choose a larger size of the box we're testing agains so |
773 |
|
# that we take the size of the markers into account |
774 |
|
# FIXME: Once the markers are more flexible this part has to |
775 |
|
# become more flexible too, of course |
776 |
|
if shapetype == SHAPETYPE_POINT: |
777 |
|
box = self.unprojected_rect_around_point(px, py, 5) |
778 |
|
else: |
779 |
|
box = self.unprojected_rect_around_point(px, py, 1) |
780 |
|
shape_ids = layer.ShapesInRegion(box) |
781 |
|
shape_ids.reverse() |
782 |
|
|
783 |
if shapetype == SHAPETYPE_POLYGON: |
if shapetype == SHAPETYPE_POLYGON: |
784 |
for i in range(layer.NumShapes() - 1, -1, -1): |
for i in shape_ids: |
785 |
result = point_in_polygon_shape(layer.shapefile.cobject(), |
result = point_in_polygon_shape(layer.shapefile.cobject(), |
786 |
i, |
i, |
787 |
filled, stroked, |
filled, stroked, |
792 |
select_shape = i |
select_shape = i |
793 |
break |
break |
794 |
elif shapetype == SHAPETYPE_ARC: |
elif shapetype == SHAPETYPE_ARC: |
795 |
for i in range(layer.NumShapes() - 1, -1, -1): |
for i in shape_ids: |
796 |
result = point_in_polygon_shape(layer.shapefile.cobject(), |
result = point_in_polygon_shape(layer.shapefile.cobject(), |
797 |
i, 0, 1, |
i, 0, 1, |
798 |
map_proj, layer_proj, |
map_proj, layer_proj, |
802 |
select_shape = i |
select_shape = i |
803 |
break |
break |
804 |
elif shapetype == SHAPETYPE_POINT: |
elif shapetype == SHAPETYPE_POINT: |
805 |
for i in range(layer.NumShapes() - 1, -1, -1): |
for i in shape_ids: |
806 |
shape = layer.Shape(i) |
shape = layer.Shape(i) |
807 |
x, y = shape.Points()[0] |
x, y = shape.Points()[0] |
808 |
if inverse: |
if inverse: |
819 |
return layer, select_shape |
return layer, select_shape |
820 |
return None, None |
return None, None |
821 |
|
|
822 |
def SelectShapeAt(self, x, y): |
def SelectShapeAt(self, x, y, layer = None): |
823 |
layer, shape = self.find_shape_at(x, y, selected_layer = 0) |
"""\ |
824 |
|
Select and return the shape and its layer at window position (x, y) |
825 |
|
|
826 |
|
If layer is given, only search in that layer. If no layer is |
827 |
|
given, search through all layers. |
828 |
|
|
829 |
|
Return a tuple (layer, shapeid). If no shape is found, return |
830 |
|
(None, None). |
831 |
|
""" |
832 |
|
layer, shape = result = self.find_shape_at(x, y, searched_layer=layer) |
833 |
# If layer is None, then shape will also be None. We don't want |
# If layer is None, then shape will also be None. We don't want |
834 |
# to deselect the currently selected layer, so we simply select |
# to deselect the currently selected layer, so we simply select |
835 |
# the already selected layer again. |
# the already selected layer again. |
836 |
if layer is None: |
if layer is None: |
837 |
layer = self.interactor.SelectedLayer() |
layer = self.selection.SelectedLayer() |
838 |
self.interactor.SelectLayerAndShape(layer, shape) |
shapes = [] |
839 |
|
else: |
840 |
|
shapes = [shape] |
841 |
|
self.selection.SelectShapes(layer, shapes) |
842 |
|
return result |
843 |
|
|
844 |
def LabelShapeAt(self, x, y): |
def LabelShapeAt(self, x, y): |
845 |
|
"""Add or remove a label at window position x, y. |
846 |
|
|
847 |
|
If there's a label at the given position, remove it. Otherwise |
848 |
|
determine the shape at the position, run the label dialog and |
849 |
|
unless the user cancels the dialog, add a laber. |
850 |
|
""" |
851 |
ox = x; oy = y |
ox = x; oy = y |
852 |
label_layer = self.map.LabelLayer() |
label_layer = self.map.LabelLayer() |
853 |
layer, shape_index = self.find_shape_at(x, y, select_labels = 1) |
layer, shape_index = self.find_shape_at(x, y, select_labels = 1) |