/[thuban]/branches/WIP-pyshapelib-bramz/Thuban/UI/view.py
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revision 45 by bh, Fri Sep 7 15:00:21 2001 UTC revision 822 by jonathan, Mon May 5 18:20:28 2003 UTC
# Line 1  Line 1 
1  # Copyright (c) 2001 by Intevation GmbH  # Copyright (c) 2001, 2002, 2003 by Intevation GmbH
2  # Authors:  # Authors:
3  # Bernhard Herzog <[email protected]>  # Bernhard Herzog <[email protected]>
4  #  #
# Line 11  Classes for display of a map and interac Line 11  Classes for display of a map and interac
11    
12  __version__ = "$Revision$"  __version__ = "$Revision$"
13    
14    import sys
15    
16  from math import hypot  from math import hypot
17    
18  from wxPython.wx import wxWindow,\  from wxPython.wx import wxWindow,\
19       wxPaintDC, wxColour, wxClientDC, wxINVERT, wxTRANSPARENT_BRUSH, wxFont,\       wxPaintDC, wxColour, wxClientDC, wxINVERT, wxTRANSPARENT_BRUSH, wxFont,\
20       EVT_PAINT, EVT_LEFT_DOWN, EVT_LEFT_UP, EVT_MOTION       EVT_PAINT, EVT_LEFT_DOWN, EVT_LEFT_UP, EVT_MOTION, EVT_LEAVE_WINDOW, \
21         wxBITMAP_TYPE_XPM, wxBeginBusyCursor, wxEndBusyCursor, wxCursor, \
22         wxImageFromBitmap
23    
24    
25  from wxPython import wx  from wxPython import wx
# Line 24  from wxproj import point_in_polygon_shap Line 28  from wxproj import point_in_polygon_shap
28    
29    
30  from Thuban.Model.messages import MAP_PROJECTION_CHANGED, \  from Thuban.Model.messages import MAP_PROJECTION_CHANGED, \
31       LAYERS_CHANGED, LAYER_LEGEND_CHANGED, LAYER_VISIBILITY_CHANGED       MAP_LAYERS_CHANGED, LAYER_CHANGED, LAYER_VISIBILITY_CHANGED
32  from Thuban.Model.layer import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \  from Thuban.Model.layer import SHAPETYPE_POLYGON, SHAPETYPE_ARC, \
33       SHAPETYPE_POINT       SHAPETYPE_POINT
34  from Thuban.Model.label import ALIGN_CENTER, ALIGN_TOP, ALIGN_BOTTOM, \  from Thuban.Model.label import ALIGN_CENTER, ALIGN_TOP, ALIGN_BOTTOM, \
35       ALIGN_LEFT, ALIGN_RIGHT       ALIGN_LEFT, ALIGN_RIGHT
36    from Thuban.Lib.connector import Publisher
37    from Thuban.Model.color import Color
38    
39    import resource
40    
41    from selection import Selection
42  from renderer import ScreenRenderer, PrinterRender  from renderer import ScreenRenderer, PrinterRender
43    
44  import labeldialog  import labeldialog
45    
46  from messages import SELECTED_SHAPE  from messages import LAYER_SELECTED, SHAPES_SELECTED, VIEW_POSITION
47    
48    
49  #  #
# Line 127  class ZoomInTool(RectTool): Line 135  class ZoomInTool(RectTool):
135      def MouseUp(self, event):      def MouseUp(self, event):
136          if self.dragging:          if self.dragging:
137              Tool.MouseUp(self, event)              Tool.MouseUp(self, event)
138              self.view.FitRectToWindow(self.proj_rect())              sx, sy = self.start
139                cx, cy = self.current
140                if sx == cx or sy == cy:
141                    # Just a mouse click or a degenerate rectangle. Simply
142                    # zoom in by a factor of two
143                    # FIXME: For a click this is the desired behavior but should we
144                    # really do this for degenrate rectagles as well or
145                    # should we ignore them?
146                    self.view.ZoomFactor(2, center = (cx, cy))
147                else:
148                    # A drag. Zoom in to the rectangle
149                    self.view.FitRectToWindow(self.proj_rect())
150    
151    
152  class ZoomOutTool(RectTool):  class ZoomOutTool(RectTool):
153    
154      """The Zoom-Out Tool"""      """The Zoom-Out Tool"""
155        
156      def Name(self):      def Name(self):
157          return "ZoomOutTool"          return "ZoomOutTool"
158    
# Line 142  class ZoomOutTool(RectTool): Line 161  class ZoomOutTool(RectTool):
161              Tool.MouseUp(self, event)              Tool.MouseUp(self, event)
162              sx, sy = self.start              sx, sy = self.start
163              cx, cy = self.current              cx, cy = self.current
164              self.view.ZoomOutToRect((min(sx, cx), min(sy, cy),              if sx == cx or sy == cy:
165                                       max(sx, cx), max(sy, cy)))                  # Just a mouse click or a degenerate rectangle. Simply
166                    # zoom out by a factor of two.
167                    # FIXME: For a click this is the desired behavior but should we
168                    # really do this for degenrate rectagles as well or
169                    # should we ignore them?
170                    self.view.ZoomFactor(0.5, center = (cx, cy))
171                else:
172                    # A drag. Zoom out to the rectangle
173                    self.view.ZoomOutToRect((min(sx, cx), min(sy, cy),
174                                             max(sx, cx), max(sy, cy)))
175    
176    
177  class PanTool(Tool):  class PanTool(Tool):
# Line 155  class PanTool(Tool): Line 183  class PanTool(Tool):
183    
184      def MouseMove(self, event):      def MouseMove(self, event):
185          if self.dragging:          if self.dragging:
             x0, y0 = self.current  
186              Tool.MouseMove(self, event)              Tool.MouseMove(self, event)
187                sx, sy = self.start
188              x, y = self.current              x, y = self.current
189              width, height = self.view.GetSizeTuple()              width, height = self.view.GetSizeTuple()
190    
191                bitmapdc = wx.wxMemoryDC()
192                bitmapdc.SelectObject(self.view.bitmap)
193    
194              dc = self.view.drag_dc              dc = self.view.drag_dc
195              dc.Blit(0, 0, width, height, dc, x0 - x, y0 - y)              dc.Blit(0, 0, width, height, bitmapdc, sx - x, sy - y)
196    
197      def MouseUp(self, event):      def MouseUp(self, event):
198          if self.dragging:          if self.dragging:
# Line 168  class PanTool(Tool): Line 200  class PanTool(Tool):
200              sx, sy = self.start              sx, sy = self.start
201              cx, cy = self.current              cx, cy = self.current
202              self.view.Translate(cx - sx, cy - sy)              self.view.Translate(cx - sx, cy - sy)
203            
204  class IdentifyTool(Tool):  class IdentifyTool(Tool):
205    
206      """The "Identify" Tool"""      """The "Identify" Tool"""
207        
208      def Name(self):      def Name(self):
209          return "IdentifyTool"          return "IdentifyTool"
210    
# Line 226  class MapPrintout(wx.wxPrintout): Line 258  class MapPrintout(wx.wxPrintout):
258          renderer = PrinterRender(dc, scale, (offx, offy), resolution = resx)          renderer = PrinterRender(dc, scale, (offx, offy), resolution = resx)
259          renderer.RenderMap(self.map)          renderer.RenderMap(self.map)
260          return wx.true          return wx.true
           
261    
262  class MapCanvas(wxWindow):  
263    class MapCanvas(wxWindow, Publisher):
264    
265      """A widget that displays a map and offers some interaction"""      """A widget that displays a map and offers some interaction"""
266    
267      def __init__(self, parent, winid, interactor):      # Some messages that can be subscribed/unsubscribed directly through
268        # the MapCanvas come in fact from other objects. This is a dict
269        # mapping those messages to the names of the instance variables they
270        # actually come from. The delegation is implemented in the Subscribe
271        # and Unsubscribe methods
272        delegated_messages = {LAYER_SELECTED: "selection",
273                              SHAPES_SELECTED: "selection"}
274    
275        # Methods delegated to some instance variables. The delegation is
276        # implemented in the __getattr__ method.
277        delegated_methods = {"SelectLayer": "selection",
278                             "SelectShapes": "selection",
279                             "SelectedLayer": "selection",
280                             "HasSelectedLayer": "selection"}
281    
282        def __init__(self, parent, winid):
283          wxWindow.__init__(self, parent, winid)          wxWindow.__init__(self, parent, winid)
284          self.SetBackgroundColour(wxColour(255, 255, 255))          self.SetBackgroundColour(wxColour(255, 255, 255))
285    
286            # the map displayed in this canvas. Set with SetMap()
287          self.map = None          self.map = None
288    
289            # scale and offset describe the transformation from projected
290            # coordinates to window coordinates.
291          self.scale = 1.0          self.scale = 1.0
292          self.offset = (0, 0)          self.offset = (0, 0)
293    
294            # whether the user is currently dragging the mouse, i.e. moving
295            # the mouse while pressing a mouse button
296          self.dragging = 0          self.dragging = 0
297    
298            # the currently active tool
299          self.tool = None          self.tool = None
300          self.redraw_on_idle = 0  
301            # The current mouse position of the last OnMotion event or None
302            # if the mouse is outside the window.
303            self.current_position = None
304    
305            # the bitmap serving as backing store
306            self.bitmap = None
307    
308            # the selection
309            self.selection = Selection()
310            self.selection.Subscribe(SHAPES_SELECTED , self.shape_selected)
311    
312            # keep track of which layers/shapes are selected to make sure we
313            # only redraw when necessary
314            self.last_selected_layer = None
315            self.last_selected_shape = None
316    
317            # subscribe the WX events we're interested in
318          EVT_PAINT(self, self.OnPaint)          EVT_PAINT(self, self.OnPaint)
319          EVT_LEFT_DOWN(self, self.OnLeftDown)          EVT_LEFT_DOWN(self, self.OnLeftDown)
320          EVT_LEFT_UP(self, self.OnLeftUp)          EVT_LEFT_UP(self, self.OnLeftUp)
321          EVT_MOTION(self, self.OnMotion)          EVT_MOTION(self, self.OnMotion)
322          wx.EVT_IDLE(self, self.OnIdle)          EVT_LEAVE_WINDOW(self, self.OnLeaveWindow)
323          self.interactor = interactor          wx.EVT_SIZE(self, self.OnSize)
324          self.interactor.Subscribe(SELECTED_SHAPE, self.shape_selected)  
325        def __del__(self):
326            wxWindow.__del__(self)
327            Publisher.__del__(self)
328    
329        def Subscribe(self, channel, *args):
330            """Extend the inherited method to handle delegated messages.
331    
332            If channel is one of the delegated messages call the appropriate
333            object's Subscribe method. Otherwise just call the inherited
334            method.
335            """
336            if channel in self.delegated_messages:
337                object = getattr(self, self.delegated_messages[channel])
338                object.Subscribe(channel, *args)
339            else:
340                Publisher.Subscribe(self, channel, *args)
341    
342        def Unsubscribe(self, channel, *args):
343            """Extend the inherited method to handle delegated messages.
344    
345            If channel is one of the delegated messages call the appropriate
346            object's Unsubscribe method. Otherwise just call the inherited
347            method.
348            """
349            if channel in self.delegated_messages:
350                object = getattr(self, self.delegated_messages[channel])
351                object.Unsubscribe(channel, *args)
352            else:
353                Publisher.Unsubscribe(self, channel, *args)
354    
355        def __getattr__(self, attr):
356            if attr in self.delegated_methods:
357                return getattr(getattr(self, self.delegated_methods[attr]), attr)
358            raise AttributeError(attr)
359    
360      def OnPaint(self, event):      def OnPaint(self, event):
361          dc = wxPaintDC(self)          dc = wxPaintDC(self)
362          if self.map is None or not self.map.HasLayers():          clear = self.map is None or not self.map.HasLayers()
             return  
         self.redraw_on_idle = 1  
363    
364      def do_redraw(self):          #wxBeginBusyCursor()
         width, height = self.GetSizeTuple()  
         bitmap = wx.wxEmptyBitmap(width, height)  
365    
366          dc = wx.wxMemoryDC()          if not clear:
367          dc.SelectObject(bitmap)              try:
368                    self.do_redraw()
369                except:
370                    print "Error during drawing:", sys.exc_info()[0]
371                    clear = True
372    
373            if clear:
374                # If we've got no map or if the map is empty, simply clear
375                # the screen.
376    
377                # XXX it's probably possible to get rid of this. The
378                # background color of the window is already white and the
379                # only thing we may have to do is to call self.Refresh()
380                # with a true argument in the right places.
381                dc.BeginDrawing()
382                dc.Clear()
383                dc.EndDrawing()
384    
385            #wxEndBusyCursor()
386    
387        def do_redraw(self):
388            # This should only be called if we have a non-empty map.
389    
390          dc.BeginDrawing()          # Get the window size.
391            width, height = self.GetSizeTuple()
392    
393          dc.SetBrush(wx.wxWHITE_BRUSH)          # If self.bitmap's still there, reuse it. Otherwise redraw it
394          dc.SetPen(wx.wxTRANSPARENT_PEN)          if self.bitmap is not None:
395          dc.DrawRectangle(0, 0, width, height)              bitmap = self.bitmap
   
         if 1: #self.interactor.selected_map is self.map:  
             selected_layer = self.interactor.selected_layer  
             selected_shape = self.interactor.selected_shape  
396          else:          else:
397              selected_layer = None              bitmap = wx.wxEmptyBitmap(width, height)
398              selected_shape = None              dc = wx.wxMemoryDC()
399                            dc.SelectObject(bitmap)
400          renderer = ScreenRenderer(dc, self.scale, self.offset)              dc.BeginDrawing()
401          renderer.RenderMap(self.map, selected_layer, selected_shape)  
402                # clear the background
403                #dc.SetBrush(wx.wxWHITE_BRUSH)
404                #dc.SetPen(wx.wxTRANSPARENT_PEN)
405                #dc.DrawRectangle(0, 0, width, height)
406                dc.SetBackground(wx.wxWHITE_BRUSH)
407                dc.Clear()
408    
409                selected_layer = self.selection.SelectedLayer()
410                selected_shapes = self.selection.SelectedShapes()
411    
412                # draw the map into the bitmap
413                renderer = ScreenRenderer(dc, self.scale, self.offset)
414    
415                # Pass the entire bitmap as update region to the renderer.
416                # We're redrawing the whole bitmap, after all.
417                renderer.RenderMap(self.map, (0, 0, width, height),
418                                   selected_layer, selected_shapes)
419    
420                dc.EndDrawing()
421                dc.SelectObject(wx.wxNullBitmap)
422                self.bitmap = bitmap
423    
424            # blit the bitmap to the screen
425            dc = wx.wxMemoryDC()
426            dc.SelectObject(bitmap)
427          clientdc = wxClientDC(self)          clientdc = wxClientDC(self)
428          clientdc.BeginDrawing()          clientdc.BeginDrawing()
429          clientdc.Blit(0, 0, width, height, dc, 0, 0)          clientdc.Blit(0, 0, width, height, dc, 0, 0)
430          clientdc.EndDrawing()          clientdc.EndDrawing()
431    
   
432      def Print(self):      def Print(self):
433          printer = wx.wxPrinter()          printer = wx.wxPrinter()
434          printout = MapPrintout(self.map)          printout = MapPrintout(self.map)
435          printer.Print(self, printout, wx.true)          printer.Print(self, printout, wx.true)
436          printout.Destroy()          printout.Destroy()
437            
438      def SetMap(self, map):      def SetMap(self, map):
439          redraw_channels = (LAYERS_CHANGED, LAYER_LEGEND_CHANGED,          redraw_channels = (MAP_LAYERS_CHANGED, LAYER_CHANGED,
440                             LAYER_VISIBILITY_CHANGED)                             LAYER_VISIBILITY_CHANGED)
441          if self.map is not None:          if self.map is not None:
442              for channel in redraw_channels:              for channel in redraw_channels:
443                  self.map.Unsubscribe(channel, self.redraw)                  self.map.Unsubscribe(channel, self.full_redraw)
444              self.map.Unsubscribe(MAP_PROJECTION_CHANGED,              self.map.Unsubscribe(MAP_PROJECTION_CHANGED,
445                                   self.projection_changed)                                   self.projection_changed)
446          self.map = map          self.map = map
447            self.selection.ClearSelection()
448          if self.map is not None:          if self.map is not None:
449              for channel in redraw_channels:              for channel in redraw_channels:
450                  self.map.Subscribe(channel, self.redraw)                  self.map.Subscribe(channel, self.full_redraw)
451              self.map.Subscribe(MAP_PROJECTION_CHANGED, self.projection_changed)              self.map.Subscribe(MAP_PROJECTION_CHANGED, self.projection_changed)
452          self.FitMapToWindow()          self.FitMapToWindow()
453            # force a redraw. If map is not empty, it's already been called
454            # by FitMapToWindow but if map is empty it hasn't been called
455            # yet so we have to explicitly call it.
456            self.full_redraw()
457    
458      def Map(self):      def Map(self):
459            """Return the map displayed by this canvas"""
460          return self.map          return self.map
461    
462      def redraw(self, *args):      def redraw(self, *args):
463          self.Refresh(0)          self.Refresh(0)
464    
465        def full_redraw(self, *args):
466            self.bitmap = None
467            self.redraw()
468    
469      def projection_changed(self, *args):      def projection_changed(self, *args):
470          self.FitMapToWindow()          self.FitMapToWindow()
471          self.redraw()          self.full_redraw()
472    
473      def set_view_transform(self, scale, offset):      def set_view_transform(self, scale, offset):
474          self.scale = scale          self.scale = scale
475          self.offset = offset          self.offset = offset
476          self.redraw()          self.full_redraw()
477    
478      def proj_to_win(self, x, y):      def proj_to_win(self, x, y):
479          """\          """\
# Line 335  class MapCanvas(wxWindow): Line 490  class MapCanvas(wxWindow):
490          return ((x - offx) / self.scale, (offy - y) / self.scale)          return ((x - offx) / self.scale, (offy - y) / self.scale)
491    
492      def FitRectToWindow(self, rect):      def FitRectToWindow(self, rect):
493            """Fit the rectangular region given by rect into the window.
494    
495            Set scale so that rect (in projected coordinates) just fits into
496            the window and center it.
497            """
498          width, height = self.GetSizeTuple()          width, height = self.GetSizeTuple()
499          llx, lly, urx, ury = rect          llx, lly, urx, ury = rect
500          if llx == urx or lly == ury:          if llx == urx or lly == ury:
501              # zero with or zero height. Do Nothing              # zero width or zero height. Do Nothing
502              return              return
503          scalex = width / (urx - llx)          scalex = width / (urx - llx)
504          scaley = height / (ury - lly)          scaley = height / (ury - lly)
# Line 348  class MapCanvas(wxWindow): Line 508  class MapCanvas(wxWindow):
508          self.set_view_transform(scale, (offx, offy))          self.set_view_transform(scale, (offx, offy))
509    
510      def FitMapToWindow(self):      def FitMapToWindow(self):
511          """\          """Fit the map to the window
512          Set the scale and offset so that the map is centered in the  
513          window          Set the scale so that the map fits exactly into the window and
514            center it in the window.
515          """          """
516          bbox = self.map.ProjectedBoundingBox()          bbox = self.map.ProjectedBoundingBox()
517          if bbox is not None:          if bbox is not None:
518              self.FitRectToWindow(bbox)              self.FitRectToWindow(bbox)
519    
520      def ZoomFactor(self, factor):      def FitLayerToWindow(self, layer):
521            """Fit the given layer to the window.
522    
523            Set the scale so that the layer fits exactly into the window and
524            center it in the window.
525            """
526            
527            bbox = layer.LatLongBoundingBox()
528            if bbox is not None:
529                proj = self.map.GetProjection()
530                if proj is not None:
531                    bbox = proj.ForwardBBox(bbox)
532                    if bbox is not None:
533                        self.FitRectToWindow(bbox)
534    
535        def ZoomFactor(self, factor, center = None):
536            """Multiply the zoom by factor and center on center.
537    
538            The optional parameter center is a point in window coordinates
539            that should be centered. If it is omitted, it defaults to the
540            center of the window
541            """
542          width, height = self.GetSizeTuple()          width, height = self.GetSizeTuple()
543          scale = self.scale * factor          scale = self.scale * factor
544          offx, offy = self.offset          offx, offy = self.offset
545          offset = (factor * (offx - width / 2) + width / 2,          if center is not None:
546                    factor * (offy - height / 2) + height / 2)              cx, cy = center
547            else:
548                cx = width / 2
549                cy = height / 2
550            offset = (factor * (offx - cx) + width / 2,
551                      factor * (offy - cy) + height / 2)
552          self.set_view_transform(scale, offset)          self.set_view_transform(scale, offset)
553    
554      def ZoomOutToRect(self, rect):      def ZoomOutToRect(self, rect):
555          # rect is given in window coordinates          """Zoom out to fit the currently visible region into rect.
556    
557            The rect parameter is given in window coordinates
558            """
559          # determine the bbox of the displayed region in projected          # determine the bbox of the displayed region in projected
560          # coordinates          # coordinates
561          width, height = self.GetSizeTuple()          width, height = self.GetSizeTuple()
# Line 383  class MapCanvas(wxWindow): Line 572  class MapCanvas(wxWindow):
572          self.set_view_transform(scale, (offx, offy))          self.set_view_transform(scale, (offx, offy))
573    
574      def Translate(self, dx, dy):      def Translate(self, dx, dy):
575            """Move the map by dx, dy pixels"""
576          offx, offy = self.offset          offx, offy = self.offset
577          self.set_view_transform(self.scale, (offx + dx, offy + dy))          self.set_view_transform(self.scale, (offx + dx, offy + dy))
578    
579        def SelectTool(self, tool):
580            """Make tool the active tool.
581    
582            The parameter should be an instance of Tool or None to indicate
583            that no tool is active.
584            """
585            self.tool = tool
586    
587      def ZoomInTool(self):      def ZoomInTool(self):
588          self.tool = ZoomInTool(self)          """Start the zoom in tool"""
589            self.SelectTool(ZoomInTool(self))
590    
591      def ZoomOutTool(self):      def ZoomOutTool(self):
592          self.tool = ZoomOutTool(self)          """Start the zoom out tool"""
593            self.SelectTool(ZoomOutTool(self))
594    
595      def PanTool(self):      def PanTool(self):
596          self.tool = PanTool(self)          """Start the pan tool"""
597            self.SelectTool(PanTool(self))
598            #img = resource.GetImageResource("pan", wxBITMAP_TYPE_XPM)
599            #bmp = resource.GetBitmapResource("pan", wxBITMAP_TYPE_XPM)
600            #print bmp
601            #img = wxImageFromBitmap(bmp)
602            #print img
603            #cur = wxCursor(img)
604            #print cur
605            #self.SetCursor(cur)
606    
607      def IdentifyTool(self):      def IdentifyTool(self):
608          self.tool = IdentifyTool(self)          """Start the identify tool"""
609            self.SelectTool(IdentifyTool(self))
610    
611      def LabelTool(self):      def LabelTool(self):
612          self.tool = LabelTool(self)          """Start the label tool"""
613            self.SelectTool(LabelTool(self))
614    
615      def CurrentTool(self):      def CurrentTool(self):
616            """Return the name of the current tool or None if no tool is active"""
617          return self.tool and self.tool.Name() or None          return self.tool and self.tool.Name() or None
618    
619        def CurrentPosition(self):
620            """Return current position of the mouse in projected coordinates.
621    
622            The result is a 2-tuple of floats with the coordinates. If the
623            mouse is not in the window, the result is None.
624            """
625            if self.current_position is not None:
626                x, y = self.current_position
627                return self.win_to_proj(x, y)
628            else:
629                return None
630    
631        def set_current_position(self, event):
632            """Set the current position from event
633    
634            Should be called by all events that contain mouse positions
635            especially EVT_MOTION. The event paramete may be None to
636            indicate the the pointer left the window.
637            """
638            if event is not None:
639                self.current_position = (event.m_x, event.m_y)
640            else:
641                self.current_position = None
642            self.issue(VIEW_POSITION)
643    
644      def OnLeftDown(self, event):      def OnLeftDown(self, event):
645            self.set_current_position(event)
646          if self.tool is not None:          if self.tool is not None:
647              self.drag_dc = wxClientDC(self)              self.drag_dc = wxClientDC(self)
648              self.drag_dc.SetLogicalFunction(wxINVERT)              self.drag_dc.SetLogicalFunction(wxINVERT)
# Line 413  class MapCanvas(wxWindow): Line 651  class MapCanvas(wxWindow):
651              self.tool.MouseDown(event)              self.tool.MouseDown(event)
652              self.tool.Show(self.drag_dc)              self.tool.Show(self.drag_dc)
653              self.dragging = 1              self.dragging = 1
654            
655      def OnLeftUp(self, event):      def OnLeftUp(self, event):
656          self.ReleaseMouse()          self.set_current_position(event)
657          if self.dragging:          if self.dragging:
658              self.tool.Hide(self.drag_dc)              self.ReleaseMouse()
659              self.tool.MouseUp(event)              try:
660              self.drag_dc = None                  self.tool.Hide(self.drag_dc)
661          self.dragging = 0                  self.tool.MouseUp(event)
662                finally:
663                    self.drag_dc = None
664                    self.dragging = 0
665    
666      def OnMotion(self, event):      def OnMotion(self, event):
667            self.set_current_position(event)
668          if self.dragging:          if self.dragging:
669              self.tool.Hide(self.drag_dc)              self.tool.Hide(self.drag_dc)
670              self.tool.MouseMove(event)              self.tool.MouseMove(event)
671              self.tool.Show(self.drag_dc)              self.tool.Show(self.drag_dc)
672    
673      def OnIdle(self, event):      def OnLeaveWindow(self, event):
674          if self.redraw_on_idle:          self.set_current_position(None)
675              self.do_redraw()  
676          self.redraw_on_idle = 0      def OnSize(self, event):
677            # the window's size has changed. We have to get a new bitmap. If
678            # we want to be clever we could try to get by without throwing
679            # everything away. E.g. when the window gets smaller, we could
680            # either keep the bitmap or create the new one from the old one.
681            # Even when the window becomes larger some parts of the bitmap
682            # could be reused.
683            self.full_redraw()
684            pass
685    
686      def shape_selected(self, layer, shape):      def shape_selected(self, layer, shape):
687          self.redraw()          """Receiver for the SHAPES_SELECTED messages. Redraw the map."""
688            # The selection object takes care that it only issues
689            # SHAPES_SELECTED messages when the set of selected shapes has
690            # actually changed, so we can do a full redraw unconditionally.
691            # FIXME: We should perhaps try to limit the redraw to the are
692            # actually covered by the shapes before and after the selection
693            # change.
694            self.full_redraw()
695    
696        def unprojected_rect_around_point(self, x, y, dist):
697            """return a rect dist pixels around (x, y) in unprojected corrdinates
698    
699            The return value is a tuple (minx, miny, maxx, maxy) suitable a
700            parameter to a layer's ShapesInRegion method.
701            """
702            map_proj = self.map.projection
703            if map_proj is not None:
704                inverse = map_proj.Inverse
705            else:
706                inverse = None
707    
708      def find_shape_at(self, px, py, select_labels = 0, selected_layer = 1):          xs = []
709            ys = []
710            for dx, dy in ((-1, -1), (1, -1), (1, 1), (-1, 1)):
711                px, py = self.win_to_proj(x + dist * dx, y + dist * dy)
712                if inverse:
713                    px, py = inverse(px, py)
714                xs.append(px)
715                ys.append(py)
716            return (min(xs), min(ys), max(xs), max(ys))
717    
718        def find_shape_at(self, px, py, select_labels = 0, searched_layer = None):
719          """Determine the shape at point px, py in window coords          """Determine the shape at point px, py in window coords
720    
721          Return the shape and the corresponding layer as a tuple (layer,          Return the shape and the corresponding layer as a tuple (layer,
# Line 446  class MapCanvas(wxWindow): Line 725  class MapCanvas(wxWindow):
725          search through the labels. If a label is found return it's index          search through the labels. If a label is found return it's index
726          as the shape and None as the layer.          as the shape and None as the layer.
727    
728          If the optional parameter selected_layer is true (default), only          If the optional parameter searched_layer is given (or not None
729          search in the currently selected layer.          which it defaults to), only search in that layer.
730          """          """
731          map_proj = self.map.projection          map_proj = self.map.projection
732          if map_proj is not None:          if map_proj is not None:
# Line 460  class MapCanvas(wxWindow): Line 739  class MapCanvas(wxWindow):
739    
740          if select_labels:          if select_labels:
741              labels = self.map.LabelLayer().Labels()              labels = self.map.LabelLayer().Labels()
742                
743              if labels:              if labels:
744                  dc = wxClientDC(self)                  dc = wxClientDC(self)
745                  font = wxFont(10, wx.wxSWISS, wx.wxNORMAL, wx.wxNORMAL)                  font = wxFont(10, wx.wxSWISS, wx.wxNORMAL, wx.wxNORMAL)
746                  dc.SetFont(font)                  dc.SetFont(font)
747                  for i in range(len(labels)):                  for i in range(len(labels) - 1, -1, -1):
748                      label = labels[i]                      label = labels[i]
749                      x = label.x                      x = label.x
750                      y = label.y                      y = label.y
# Line 492  class MapCanvas(wxWindow): Line 771  class MapCanvas(wxWindow):
771                      if x <= px < x + width and y <= py <= y + height:                      if x <= px < x + width and y <= py <= y + height:
772                          return None, i                          return None, i
773    
774          if selected_layer:          if searched_layer:
775              layer = self.interactor.SelectedLayer()              layers = [searched_layer]
             if layer is not None:  
                 layers = [layer]  
             else:  
                 # no layer selected. Use an empty list to effectively  
                 # ignore all layers.  
                 layers = []  
776          else:          else:
777              layers = self.map.Layers()              layers = self.map.Layers()
778    
# Line 510  class MapCanvas(wxWindow): Line 783  class MapCanvas(wxWindow):
783              if not layer.Visible():              if not layer.Visible():
784                  continue                  continue
785    
786              filled = layer.fill is not None              filled = layer.GetClassification().GetDefaultFill() \
787              stroked = layer.stroke is not None                       is not Color.Transparent
788                                stroked = layer.GetClassification().GetDefaultLineColor() \
789                          is not Color.Transparent
790    
791              layer_proj = layer.projection              layer_proj = layer.projection
792              if layer_proj is not None:              if layer_proj is not None:
793                  inverse = layer_proj.Inverse                  inverse = layer_proj.Inverse
794              else:              else:
795                  inverse = None                  inverse = None
796                    
797              shapetype = layer.ShapeType()              shapetype = layer.ShapeType()
798    
799              select_shape = -1              select_shape = -1
800    
801                # Determine the ids of the shapes that overlap a tiny area
802                # around the point. For layers containing points we have to
803                # choose a larger size of the box we're testing agains so
804                # that we take the size of the markers into account
805                # FIXME: Once the markers are more flexible this part has to
806                # become more flexible too, of course
807                if shapetype == SHAPETYPE_POINT:
808                    box = self.unprojected_rect_around_point(px, py, 5)
809                else:
810                    box = self.unprojected_rect_around_point(px, py, 1)
811                shape_ids = layer.ShapesInRegion(box)
812                shape_ids.reverse()
813    
814              if shapetype == SHAPETYPE_POLYGON:              if shapetype == SHAPETYPE_POLYGON:
815                  for i in range(layer.NumShapes()):                  for i in shape_ids:
816                      result = point_in_polygon_shape(layer.shapefile.cobject(),                      result = point_in_polygon_shape(layer.shapefile.cobject(),
817                                                      i,                                                      i,
818                                                      filled, stroked,                                                      filled, stroked,
# Line 534  class MapCanvas(wxWindow): Line 823  class MapCanvas(wxWindow):
823                          select_shape = i                          select_shape = i
824                          break                          break
825              elif shapetype == SHAPETYPE_ARC:              elif shapetype == SHAPETYPE_ARC:
826                  for i in range(layer.NumShapes()):                  for i in shape_ids:
827                      result = point_in_polygon_shape(layer.shapefile.cobject(),                      result = point_in_polygon_shape(layer.shapefile.cobject(),
828                                                      i, 0, 1,                                                      i, 0, 1,
829                                                      map_proj, layer_proj,                                                      map_proj, layer_proj,
# Line 544  class MapCanvas(wxWindow): Line 833  class MapCanvas(wxWindow):
833                          select_shape = i                          select_shape = i
834                          break                          break
835              elif shapetype == SHAPETYPE_POINT:              elif shapetype == SHAPETYPE_POINT:
836                  for i in range(layer.NumShapes()):                  for i in shape_ids:
837                      shape = layer.Shape(i)                      shape = layer.Shape(i)
838                      x, y = shape.Points()[0]                      x, y = shape.Points()[0]
839                      if inverse:                      if inverse:
# Line 561  class MapCanvas(wxWindow): Line 850  class MapCanvas(wxWindow):
850                  return layer, select_shape                  return layer, select_shape
851          return None, None          return None, None
852    
853      def SelectShapeAt(self, x, y):      def SelectShapeAt(self, x, y, layer = None):
854          layer, shape = self.find_shape_at(x, y)          """\
855            Select and return the shape and its layer at window position (x, y)
856    
857            If layer is given, only search in that layer. If no layer is
858            given, search through all layers.
859    
860            Return a tuple (layer, shapeid). If no shape is found, return
861            (None, None).
862            """
863            layer, shape = result = self.find_shape_at(x, y, searched_layer=layer)
864          # If layer is None, then shape will also be None. We don't want          # If layer is None, then shape will also be None. We don't want
865          # to deselect the currently selected layer, so we simply select          # to deselect the currently selected layer, so we simply select
866          # the already selected layer again.          # the already selected layer again.
867          if layer is None:          if layer is None:
868              layer = self.interactor.SelectedLayer()              layer = self.selection.SelectedLayer()
869          self.interactor.SelectLayerAndShape(layer, shape)              shapes = []
870            else:
871                shapes = [shape]
872            self.selection.SelectShapes(layer, shapes)
873            return result
874    
875      def LabelShapeAt(self, x, y):      def LabelShapeAt(self, x, y):
876            """Add or remove a label at window position x, y.
877    
878            If there's a label at the given position, remove it. Otherwise
879            determine the shape at the position, run the label dialog and
880            unless the user cancels the dialog, add a laber.
881            """
882          ox = x; oy = y          ox = x; oy = y
883          label_layer = self.map.LabelLayer()          label_layer = self.map.LabelLayer()
884          layer, shape_index = self.find_shape_at(x, y, select_labels = 1)          layer, shape_index = self.find_shape_at(x, y, select_labels = 1)

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